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ToshibaTheFriendlyZombie

Verified Tanker [EU]
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ToshibaTheFriendlyZombie last won the day on March 16 2016

ToshibaTheFriendlyZombie had the most liked content!

About ToshibaTheFriendlyZombie

  • Rank
    One Handed Arty Pro

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  • Gender
    Not Telling
  • Location
    Londinium, Britannia
  • Interests
    Not getting hit by arty
  • Server
    EU

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  1. Hi all, so i have recently come over from WoT to wows and immediately gone down the US DD line, and currently am on the Mahan. the atlanta was supposedly the best premium for US DD drivers, and yet I cant get it to work for shit. I have watched atsf and ichase on the atlanta but i still just dont get it. Can someone give me a thorough and concise guide on how to use it please?
  2. so has this PoS had it's fuel tank moved or not? i couldn't find any reference to it in the patch notes...
  3. there is no cure for cancer, but there is some pain relief in realistic terms, instead of thinking of it as wasting 3 minutes of arty time, how about seeing at "buying yourself 3 mins extra alive"? if you can keep doing it, you might be able to buy yourself the whole 15 mins...arty will most likely have found easier targets by then, if not lit up by a scout and rekt
  4. meh...to me it still feels the same as 9.13....i hit a few more shots, thats about it. great credit maker? nope. i still think that all my other prems make much better net profit, for the same gross profits of the 4202. I have heard that the 4202 shells are the most expensive of all the prems...not too sure if this is true or not. Not a bad prem at all? IMHO thats a bit of an overstatement - it's mediocre at best. certainly outclassed by every other tier 8. It's "playable". thats it. "playable" i still want either further gun control improvements, or higher speed or highe
  5. prok, 100% agree... with all of the other maps, it is simply tucking in behind the hills/rocks/terrain as much as possible. I agree that they are hard to play when arty is around - but even slight moving has thrown many of my shots off, or caused less than adequate damage. With the terrain, normal arties struggle. 1/3 shots i take against exposed tanks but behind terrain will miss due to shell trajectory causing an impact with terrain before armour - with a bit of driving back and forth, even by 5 meters, it reduces my odds to lets say 1/5. 1 in 5 shots for a 40 second reload arty means y
  6. not my intention hopefully the amount of people that can learn how to avoid arty from this read outweigh the player who learn how to play arty better from this thread. TBH, I tried to avoid giving specific tips on good arty positions and aiming methods I found that worked well on arty. Even though I had my rage moment that forced me to play arty because I was tired of getting one shot, I never have liked the thought of arty in the game.
  7. Thanks 3 arties on 1 team (inc. me in M53/55) - malinovka, 1 line rush spot, cent 7/1 hull down in a a very hard to hit spot. all arties kept missing - i hit for <70 damage. He proceeded to say, lol, all 3 arties shot me, 6 times now no hits. Next shoot i took, 1500hp. Rekt. He was sad. Same as me in my CDC saying "rape time arty" when there was nobody between me and him. He somehow outspots me at 400m and oneshots me. That's when i learned never to taunt arty
  8. Edit: i have posted a more comprehensive guide based on my observations, to save people having to actually buy an arty to work this out - although I still think that no guide will every be a substitute for first hand experience. thanks to @Nekommando for the suggestion. I hope you guys like it. I read all your comments and suggestions, so if there is anything I can improve on, add etc, let me know
  9. Edit: For those of you who have not seen my previous thread, or want a bit of a background story, here is my original post - this is meant to be a guide on how my mindset is when I played arty, and my observations, so you can Prevent getting artied yourself - i can assure you, this is not intended as a post to make people play arty better. For that reason, certain tactics, positioning, aiming techniques and arty tips that I found to work well will Not be disclosed, nor do I have any intention of writing a post to disclose them....sorry arty folks But anyway, I am taking the time to
  10. I'd just like to say thanks to everyone for their reps/comments/opinions - this was my first post intended that I wrote to help people, and i'm glad that it has been well recieved. I will get a write up soon on my learning curve with arty, and observations and put them in a little guide!
  11. Edit: i have posted a more comprehensive guide based on my observations, to save people having to actually buy an arty to work this out - although I still think that no guide will every be a substitute for first hand experience. thanks to @Nekommando for the suggestion. I hope you guys like it. I read all your comments and suggestions, so if there is anything I can improve on, add etc, let me know -------------------------------------------------------------------------------------------- Hey all, so I don't regard myself as an amazing player by any stretch, and I may
  12. ok cool, thanks for the clarification i guess i lean towards the yolo side, althought lately i have been showing more restraint whilst soloing and that has been upping my WR/WN8 - i guess my platoon buddy @Hanzthefriendlyzombie is more patient and will hang back a little more, but not to the extent of red lining.
  13. so lets assume no comms are not an option (we are irl friends, and we platoon to have fun) - are you saying just dont actively try to co-ordinate with eachother?
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