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weesh

Verified Tanker [NA]
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About weesh

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    Potato Ausf. B

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    Male
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    Texas
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  1. i haven't played a match since January 2016.  I've looked through all the patch notes, and there are a ton of interesting additions and balances.  Do you guys like the game a lot more now?

    1. Show previous comments  3 more
    2. SchnitzelTruck

      SchnitzelTruck

      Arty is even more bullshit now, so that's quite a bit of fun. Because it clearly needed buffs and the ability to make your crew absolutely useless for 10+ secs while missing 10m away

       

    3. weesh

      weesh

      thanks crab, i was really worried that the light tank changes would ruin my favorite class. 
      still on the fence about downloading the game again though...

    4. hazzgar

      hazzgar

      The T10 lights suck. Lower tiers are better. The problem is armor powercreep. You will bounce without much more gold spam. The 9.20 has me worried since the new med recipe seems to be trash hull + super strong turret.

  2. I don't really know what "quit" means. I have played in...some number of months...but I don't feel like a quit. I'm sure I'll pick it up again eventually, as I have done every time I've stopped playing for a while. This isn't' even my longest low period yet. I play if I want to, and I stop if other things become more important. And I'm sorta feeling the pull to get out my beloved Rudy again.
  3. weesh

    IRL Board Games

    Two reviews of games that are excellent EVEN IF THERE ARE ONLY TWO PLAYERS: --- I finally own my own copy of San Juan. It is a very nice, simple, and replayable card game set in colonial Puerto Rico, and I managed to pick up a first edition, since the art is supposedly better. The game hinges on taking turns picking roles (that is, the turn order), and trying to ensure you can efficiently use each phase while preventing your opponents form doing so. For instance, the order is typically, produce -> trade -> build, but if you are super efficient at trading, you
  4. well firstly, really good games can end up 15-5. the first 2-3 min are the best part because that is when the game is still in flux, and before the game has snowballed. A few key engagements can result in a big overmatch that auto-wins a side. You need to be IN the battle, side-by-side, sharing HP, using the meatshields or being a meatshield in that crucial first engagement. if you hang in the back until the point where the battle is already lost on your side, you go a LONG way towards creating a crap winrate. If you are on your own, there is a 95% chance that at some point in the g
  5. A huge part of this game is positioning, and if you don't know where to go on a map, find some replays of good players on that map and see what they do. you way over extended with the O-Ni. you have to learn to play nicer with allies too. you blocked him out, don't ever be behind an ally in his escape route. Good call getting away though, rather than staying in place to get hit again. When the 54mod1 (really good armor) comes over the ridge toward you, you take a wild full boom shot at him. you should have aimed. you are going to bounce him frequently if you take wild random shots at hi
  6. Ok, yeah, you definitely have WAY too many mods. That is completely distracting and unhelpful. Figure out a small number of mods that you can't live without, and be brutal about the rest. In this severely tier 10 game, you start out complaining about the number of tanks that go West. well west is the least important location. not critical that you get a heavy contingent there. If you want to not get shredded running out of the base ,don't wait for the first 7 second to elapse before you start moving. Then you stop in the open to aim at all but impossible shots and get shredded. All
  7. @Sergeant_Fgt Alright, I'll bite, what do you consider a reasonable number of consecutive games for a non-shitter to get 39000 xp in a single session? What are your assumptions for premium tanks/specials/baseXP that make sense this player? Go ahead and define the line for "total shitter" while you're at it. Because if your advice only applies to the top 1%, you are being elitist and unhelpful considering the audience of this thread. It seems strange that you consider your premium time and premium tanks F2P, but premium crew training is a waste. Once you have premium time, prem
  8. TIL: correcting errors is being triggered. a surprisingly low bar.
  9. 39,153xp. That is probably closer to 30+ battles (~4 hours of solid play). When it's on sale, training a crew of 4 is 400 gold, or roughly $1.60. Far from retarded, it seems like a pretty good deal to me.
  10. WG is bad at making things intuitive.
  11. have a good break. we'll try not to ruin everything while you're gone.
  12. It can never be THAT bad, because the terrain is good, and an overwhelming push will win the side FAST.
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