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Found 3 results

  1. Some of the community contributors said that at Tankfest that they were told by Wargaming employees the matchmaking mechanic that increases your chance of being top tier or middle tier after being bottom tier has not worked since 9.18 was released. It looks like they are speaking the truth. I kept track of my last 600 solo pub battles (all battles since 1.0 was released) in an excel spreadsheet. I played mostly tier 8 through 10 with the occasional tier 6 and 7 battle. I included tank played, tank tier, battle tier, type of matchmaking(all 1 tier, 5/10. or 3/5/7), and other details. M
  2. Ever since I started researching and comparing the previous MM with the current MM, it seems more and more obvious that strict templates, like our current 3/5/7, 5/10, and all the same tier matches, need to be removed. I have campaigned hard in the NA forums, posted an article here in the early stages of my efforts, and recently spent time on the EU forums. My foreign language skills are non-existent so I am unable to communicate on the RU and SEA platforms. Aside from replying to posts and the occasional fact check on people when they claim odd things, I think this is the end of the road for
  3. The Case Against The 3/5/7 Match Maker (updated with a 400 game sample size in each MM) A few months ago I studied the changes to the match maker (MM) implemented in patch 9.18 and noted that it pushed players into more matches as a low tier vehicle, as would logically happen with a template that is built like a pyramid with more tanks at the bottom than the top. Initially I was neutral about this change and was only curious about how it would affect the game in general and more specifically me as a player. After a few months of playing and studying the effects of this new system I f
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