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Showing results for tags '9.3'.
Taken from FTR: Yeah...no. I don't know if this is because they are stealth testing new physics or a genuine feature/screw up, but the fact that so many previously inaccessible parts of the maps are not easily accessed by the tanks carrying decent firepower, some of which even have good depression seems like it'll have a serious impact on game play.
TANK: Price: 2440000 creds Weight: 25,625 tons Hitpoints: 1200 Viewrange: 400 Radio range: 745 Engine: 630 hp Power-to-weight: 25,625 Terrain resistance: 0,767/0,863/1,534 Maximum speed: 80/24 Traverse of hull: 44 deg/s GUN: Top gun: 90mm Rheinmetall DM1 Penetration: 190/250/102 - AP/HEAT/HESH ( 90mm Bordkanone: 212/259/45) Damage: 240/240/320 Depression: -5,8/18 Rate of fire: 10,092 Reload time: 5,945 Accuracy: 0,345 Aimtime: 2,01 Turret traverse: 45,9 deg/s Source: http://ftr.wot-news.com/2014/08/22/straight-outta-supertest-ru251-stats/ Oh my that top
Posted on ftr yesterday, figured I'd leave it here for those who don't have the time to check ftr. http://ftr.wot-news.com/2014/08/19/straight-outta-supertest-d-day-map/ Seems like a very tiny map (600m is my guess) with the options to swap flanks (which seem to be only beach and the higher ground) very quickly as in Kharkov (the west). If I'm close with my distance guess it means rip lights and meds. Tanks which excel at exploiting gun depression also don't seem to have much hills to hide other than the middle of the beach. I expect them to add some hills in the grassy part of