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Showing results for tags 'TK'.
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Since I havent yet seen a guide on how the tk system works, and it doesnt seem its an official wiki topic I decided to put together a post on my casual observations: Its relatively easy to tk someone and not get banned if fit a few requirements. There are pros and cons with the current system, but Im generally ok with it (fire and grinding ticks could use some work though). The following chart applies when you havent done much tk damage recently, none previously in the current game and are in a normal tank firing none he rounds outside of the cap circle.* Im pretty sure it misse
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This news comes in from the Armored Patrol report, not a direct statement from WG, but it is supposedly from an NA dev. Source Wargaming Forum Original ( ty F22 :) ) Edit: Due to the endless parade of poop posting on the official forums, I rarely see content like this unless it is filtered by a third party. Thanks to F22 for the original link.
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I was in a Tier 8 game and someone brought a T1 Cunningham. For reasons unknown to the world WG simply cant put restrictions on platoons? So, as a T1 is USELESS in a Tier 8 game and cant even spot or do a yolo scout run I killed him. I ignore it usually but it just got to me this time. So I turn blue somehow for killing a guy like in months...wow WG wow. And then my team starts raping me because why not. Oh wow blue tank lets shoot that blue T34... WG please implement platoon restrictions already or at least justify not implementing them for there might be reasons I cant think of.
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It's my first experience. I'm in an ELC. The pictures tell the story...