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I came across this pretty interesting 1950s USN Training film on how the mechanisms for the Mark 1 Fire Control Computer and Mark 37 Gun Fire Control system works. It's basically a basics of how an analogue computer could be build to perform mathematical operations. These videos are more for the historian/engineer/mathematician nerds that lurks about these parts rather than for people looking for explosions. Enjoy! Basic Mechanisms In Fire Control Computers: Shafts, Gears, Cams... 1953 US Navy Training Film Part 1 Basic Mechanisms In Fire Control Computers: Solvers, Integrators... 195
Having started OBT in Cruisers and Destroyers I have been steadily grinding the USN BB line and have reached the giddy heights of the New Mexico. The problem I am having is that playing it is causing my WR to drop (although EPG and DPG and other stats are actually going up). I know this has nothing to do with the ship, it is excellent for its tier. Playing slow BBs is taking a lot of getting used to, I think my biggest problem is taking lines on a map where I know I can flex from in a CA/DD but obviously can't in a NewMex. This means I tend to be chasing the battle way too much. How do you set
I'm not sure if this has already been mentioned or addressed before in World of Warships, hence why I'm throwing that question out -- did WG state that they'd never let us control our secondary batteries? I'm quite certain that it wouldn't be absolutely game-breaking seeing that secondaries already have a lackluster range... it's just that I find it deplorable that we can't sync and aim these guns in relation to our main turrets - quite a lot of battleships had their secondaries linked to their main batteries and could fire a full broadside / control it all at the same time IIRC. To make it cl
http://forum.worldofwarships.com/index.php?/topic/27383-a-numerical-look-at-why-carriers-and-destroyers-fall-off/#topmost TL / DR from the thread OP note: I am not the OP in the thread referenced