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Found 2 results

  1. http://worldoftanks.com/en/news/pc-browser/17/wg-fest/ Maybe I've been living under a rock, but this article calls out a lot of new changes that I had not previously seen. Here are some examples: T28, T28 Proto and T95 will get mobility buffs VK 45.02 B will lead to a regular tree version of the Fail Lowe (Pz. Kpfw. VII) Max of 3 clickers per team Light tanks will extend to tier 10 Tank types will be balanced across teams O-I Exp/O-I nerfs, O-Ho buff and Type 4/5 derp gun additions The E75 is getting a gun handling buff? VKB is getting a sid
  2. I predict some people will post a rage reply to the thread title without reading about how noob I am to try to analyze the balance numerically. Yes, I am aware WG couldn't give a shit, but I'm trying to distract myself from a mild case of I think hay fever right now, so I would like to see what you guys think of this analysis form a perspective that is NOT purple enough to say "there are few OP or UP tanks, usually only OP or UP players". I believe that you can balance tanks without making them all the same. If you are still reading, the statistics below are from Noobmeter's "recent" stats
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