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Showing results for tags 'new tanks'.
In a probably useless effort to mediate the ever returning threads of often mediocre players demanding the addition of expected values for their new toys (in the vain hope their stats will get an insignificant boost to a value no one cares about), I will compile in this stickied thread the reasons for their loss. Most of this information is originally from our resident statistical lump of gold, @RichardNixon 1. Why are new tanks not giving me stats: - WG does not always immediately release the stats of newly added tanks in the API, meaning that WoTLabs cannot read the data to be
WoT used to be my single most-played game up until October of last year when Armored Warfare came out. I basically switched all my focus to the new title and was so happy about with a lot of the new systems that I didn't think I'd ever go back to WoT. However, lengthy PVP matchmaking cues and a pretty ridiculous credit drought have taken a toll on my excitement and I now find myself installing the newest client from WG after not so much as opening the launcher for five months. I really like the historic setting better than the modern one, and I'm such a WWII nerd that I guess the return was
I am planning on playing the SHIT out of the new light tanks when 9.3 comes around, and in extension of this I started wondering: How is the expected value determined for a new set of tanks that are introduced? Is it taken off data from test servers, Russian server (since they get it a day or two before EU/NA/SEA) or similar already existing tanks? I am not that bothered about what WN8 I need to pad in them and so on, since the expected values will be adjusted later on (I assume). I was just wondering about this question since I couldn't come up with a reasonable answer myself.