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Showing results for tags 'physics'.
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Are there any viable new positions opened up by the physics change? Despite what has been communicated, I've already seen tanks get to retarded places - ELC + Rudy on C3 hill on Arctic Region, for instance.
- 6 replies
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- physics
- mount everest
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Overall, this patch brings a new dimension to the driving mechanics. The introduction of the handbrake allows one to make adjustments quickly. I can use my handbrake to poke out of a corner, and rather than tradition turning, it'll actually move my tank. Handbrake is okay but doing a complete 180 seems only possible on light tanks. For mediums it's more like a 90 degree turn. It feels good to not be completely stopped when one track goes up a ridge. To me, the vehicles feel more sluggish however. Turning feels laggy and acceleration feels worse.
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Just thought i would start this topic because i was wondering where the havok engine went? has anyone heard anything about it or did wargaming forget about it, because its been a year now and when they did the ASAP video on it looked like it would be a huge change to the game https://www.youtube.com/watch?v=3qft0DocNIM I understand if it is going to take a while to put this new engine into the game but in the ASAP video he said 9.0 and its 9.3 now so its past due... if wargaming just gave us a little update I would be happy again he did say this year so I guess there's a little time
- 3 replies
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- Havok Physics engine
- Havok
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Behold, the greatest show on earth! BTW, this wasn't taken while paused. I actually landed on one track and balanced there for the 10 seconds it took my track to repair, only coming to rest once I started moving again :-) Replay: http://www.mediafire.com/download/ajw1sw0bfs91ft9/20130826_2246_ussr-SU100Y_05_prohorovka.wotreplay