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Garbad's Guide to AW: Consumables, Refits, Equipment, Commanders, and Crew This guide is intended to help people decide how to gear their tanks, which lines to grind, and which commanders to prioritize. Given the limited information we have (release was today), some of this may later prove incorrect. Nevertheless, I thought it might be helpful for those of you who are unsure what to grind – and the AW grinds are toggishly LOOOOOONG. CONSUMABLES: Note that fires happen far less than WOT, so FE is not mandatory. However, food will drastically cut into your profit margins. I suggest running food
I figured this was worth its own thread for visibility. AW is coming out quicker than expected: http://aw.my.com/us/news/general/introducing-open-beta - 1 Oct = Head start (preorder peeps) - 8 Oct = full release, f2p for anyone _________________________________________________ And here's the question on everyone's mind: Should I preorder? http://aw.my.com/us/founders-packs The cheap pack is worthless, don't buy it. IMO, the 2nd pack is ok. The best thing about the pack is the commander (he gives 10% extra exp, nice for grinding) and the zhalo (a good pvp tank, crap pve - its a camo snipe
As some of you know, today is the final stress test for AW before it releases into open beta (effectively, live). You can try the game for free for this weekend only, and if you do, you get a free premium tank and 7 days premium. This is the last time you can buy the founder's packs, as well. 1. PvE Mode AW has PvE missions where you and 4 pubbies capture an oil refinery protected by some bots, or something similar. It can be easy, but its fun and a nice alternative to cutthroat pvp, especially on those days when pubbies are being retards or you are in a stock tank. I went into AW expecti