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Showing results for tags 'skill'.
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Skilled casuals. International english-speaking clan for people with skills since 2013/03/19. Our stats (2017/06/19) according to wotinfo.net: 55.42% avg win rate with 1986 WN8 We don't play for pixel glory because we don't care. We roll platoons only. Our expectations are: WN8 of at least 2000 (rerolls 2400) overall with 2200+ recent. Check your WN8 here: click! You have to speak english AND behave, if you don't please look for another clan. Join our Discord: click! Want to join
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Team Bone Bones back with some more content, today we will be featuring a replay from panbartosz_ from the EU server in his Löwe.
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- teamboneboys
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I have a very well defined discrepancy in my skill levels between ship classes. I am sub par with DD's, mediocre with cruisers, and adequate with Battleships. I have equivalent numbers of battles between them, so it's not like there is a really small sample that is throwing off the numbers. DD: 256 battles, 46% w/r, 970 xp, 20,979 dmg, .67 kdr, 14.8% sr CA: 247 battles, 51% w/r, 1009 xp, 25,638 dmg, 1.32 kdr, 21.1% sr BB: 230 battles, 56% w/r, 1159 xp, 38,750 dmg, 1.62 kdr, 40.0% sr Aside from the fact that the stats are not very good, it's o
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So, I recently bought myself a Conqueror. Awesome tank, although the driver and ammo rack are constantly being knocked out. However, that is not the point of this. How does one evade artillery? More specifically, how does one evade artillery in a big, slow, weakly armoured tank that does 34 km/h forwards and 12 mm/h backwards? Do I camp at the back of the map sniping the whole time? I try to use evasive maneuvers but let's face when you're as slow as the Conqueror you aren't moving very quickly. I would also like to point out that it's not like I'm making myself and obvious target, I'm usually
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Hey, I heard of WotLabs before and have been meaning to ask for help here, finally, after Jingle's video where he mentioned there are some great players here, I decided to come forward and ask for your help to improve my gameplay. I watch Quickybaby and Jingles to pick up tips, although the latter is mainly for entertainment, and although I do learn a bit from them, I feel that platooning with a good player, and discussing my gameplay after would help me so, so much more. If a knowledgeable player could platoon with me and help me improve, I would be very grateful. I want to be an asset to my
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So i wanted to know how effective the levels of a crew's training are. For Example, the loader's level effects how fast you reload but does a 100% trained loader give you 10% faster reload speed than someone with a 90% loader?
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I've searched around and wiki'ed, but I'm not quite sure if I get it. Does it only works for the targets you spot yourself (or could have spotted if not previously spotted by someone else), or does it work even for targets spotted by others, outside your spotting range, but are targeted by you? The wiki seems to suggest the latter:
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Hello there. My very first post here. What do you think of setting the intuition perk for the 2 loaders on my ST-I? First skill is repair on both of them but now I have to decide what to put as second. My reason for this is (as per the wiki): "The effect of this Perk is cumulative, so if a vehicle has two Loaders and both Loaders have this Perk then the chance for a switch will increase by 34%." As I dont think twice to load premium ammo whenever the situation requires Iam constantly switching between regular and HEAT rounds on my ST-I. If the perk would let me 1 in
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EDIT: Wrong section. Should this be in Core Skills & Mechanics? Different people obvious measure it in different ways (Efficiency Rating, WN*, Win Rate), but what is it really? At least, what is your definition or interpretation? My definition is ability to do that which is required to create a situation which will allow your team to win the game with the capabilities of your tank, compared to those against and with whom you battle. If a tank is naturally worse at winning, then that doesn't necessarily mean the player is worse at winning. Tazilon thinks that this is a stupid wa
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Hi everyone. I was just watching a livestream by Russian player Kirilloid, who is really good, and I noticed that on his E-100 that he was playing, every member of his almost 4-skill crew has camouflage as their first skill, with repair being in the 3rd slot. Would anyone be able to answer as to why he might do that? I mean, he's a Russian Unicum, so he obviously knows what he is doing, but I have no idea why you'd use repair instead of things like recon, jack of all trades, snap shot,, clutch breaking and even firefighting. Thanks in advance