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One of the big differences I noticed with the new Clan Wars 2.0 is that it feels like a grind. There is no more, show up at muster, go over the map tactic or training room, fight your battle(s) and be done with it. Now you have to run stronghold skirmish teams every night to earn resource and influence. We need the resources and influence to build up the stronghold, use artillery and air strikes, purchase and maintain the divisions on the map, purchase and use modules, auctions on the map, etc... Most of the time tier 6 strongholds feel like beating up on baddies or breaking a camp. So, i