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Found 1 result

  1. Random thought here: The "meta" of the maps is changing. They're moving towards a brawl type environment to make the game easier for inexperienced players. This change for maps means most engagements are taking place at ranges far less than 300m, which for most tier 10's is well within view range. The latest example is El Halluf. Typically, mediums would play the mid, heavies go north, TDs camp and arty continues to ruin the game. Usually, mediums always had a great role with vision and overall shenanigans. Now, the north end of the map is a brawl fest: Win this now in a pub battle, for the time being you're going to win the battle. So, if the meta continues to mostly shift towards this, will DPM and an increase to general soft stats be more important that continuing to push out one's view range? Right now I dont have access to my *Most played Maps*, but I believe 7 of my top 10 most played are all city maps where vision control is minimal
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