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So tonight I figured I should make something like this, I didn't find anything about it so here we go. Most of the people here know about macropositioning, the general area of where to go on maps, so I thought I'd break it down a bit more, I'm not especially good at heavy tanks (been trying lately, rip wn8) so my spots will be mainly for mediums. Unfortunately you can't go into a training room on your own so I only have a few spot to show for the moment, but it'll be more coming up soon, and you're all very welcome to critique and show your own spots! Edit: Now that we have 10 pages of material, I'm compiling it all up into the OP! Not done by a long shot yet though ;_; this takes so much time >< will finish rest tomorrow, too tired Abbey: (Kudos to Luna and loxx12 for this one! Big cheers! (Let's not bulli Lunas graphics)) Cheeky nerd spots by loxx12: Airfield: Kudos to Luna again! From there you can spot and shoot tanks driving out of spawn, and you can hit camping TDs at D2. You can also hit anybody moving up at G5. You can't be hit from E5, but you can hit them if you move a little forward. If you move a little back, you can hit anybody at J5/6. You can also cover part of their base. Cliffs: El Halluf: Ensk: Erlenberg: Fjords: Hidden Village: Highway: Live Oaks: Lakeville: Malinovka: Mountain Pass: Murovanka: Northwest: ¨ Prokhorovka: Redshire: Sacred Valley: Sand River: Siegfried Line: South Coast: Stalingrad: Swamp:
I became quickly enamored with the Object 140 in the test server. Firstly though the early results I've always loved my American mediums, especially the M46 Patton. The American gun depression is a huge factor for me in allowing me to get shots where they can not normally be taken as well as grab good defensive positions. Unfortunately, the American meds don't always offer the type of hull down protection and speed I'm looking for. I also drive the 62A. I enjoy the tank and think it's great but I have not been using the tank to its full potential. I have some trouble adjusting to lower depression guns. Enter the Object 140. It offers better gun depression (according to the forums it's only one degree better but it either seems better or -6 is the 'minimum' I'm comfortable with) and excellent speed to go along with the troll turret and small size. I've read and heard numerous times that the top of the turret can be easily overmatched but just got through a few battles when I went hull down and bounced everything that was thrown at me. The accuracy of the gun is ever-so-slightly worse than the 62A but is not noticeable to me at all and while the turret traverse goes from 48 to 40 it is also not an issue whatsoever. This is quickly becoming my favorite tier 10 medium, even more so than the Leo or M60 (yes I love my M60). It can do it all in one tough little package. I'd be surprised if this tank does not replace the 62A in clan wars. It's just better. It's also fast and maneuverable enough to act as a scout if need be.