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Found 30 results

  1. What is it and is it worth the gold?
  2. Surprised no one started thread on this yet. So i'm sure everyone knows about the latest marathon mission for the T25 Pilot #1. The replays and reviews are also out. Seems like the verdict from the people who've played and reviewed this tank is that its a balanced tier 8 USA premium medium tank, compared to the M26 Pershing it has a better 90mm gun, mobility is good but with a bad engine, the overall armour is poor, the gun mantlet isn't the thickest nor the largest. IMO its a good but somewhat bland tier 8 medium tank. I'd have to agree with what Jingles mentioned about why the T25 Pilot is being introduced to the game. Most premium tanks introduced are pretty much similar to the non-premium versions with some minor differences that make them distinct and sometimes better than the original. The T25 Pilot seems to follow the German TD syndrome. But most importantly, at least, It's not a controversial premium tank. It's not like the last few premium tanks WG introduced recently to WoT PC like the Obj 252U/Defender, T26E5 (Patriot), AMX M4 49 (Liberte) and the Skorpion G that are blatantly P2W. And its practically being given away for free to people who play WoT fairly regularly. No salty tears at its announcement, but no celebrations either.
  3. Just in case some people weren't aware of this, here goes: Description (with some redacted notes) Developed as a J.V. Stalin Academy of the WPRA Mechanization and Motorization Program project totally not a napkin design. According to numerous sources that nobody made up, it started in 1949 so was silly putty. The vehicle had a forward placed engine bay (frontal engine fires anyone?), and the fighting compartment in the back, something unseen in a Soviet tank. The tank was canceled during the project phase aka never physically built. Tier VIII USSR premium Medium Tank Health: 1350 Engine power: 400 HP Weight: 28 t Max. weight: 30 t Power-to-weight: 14,29 HP/t Max. speed forward/backwards: 50/-20 km/h Traverse speed: 46,94 °/s Turret traverse speed: 36,5 °/s Terrain resistance: 0,671 / 0,767 / 1,534 View range: 370 m Signal range: 730 m Crew: 4 Hull armor: 100 / 45 / 45 Turret armor: 210 / 180 / 45 Gun: 122 mm D-25TS Damage: 390 / 390 / 530 Penetration: 212 / 248 / 61 Fire rate: 4,47 DPM: 1 743 Reload speed: 13,42 s Accuracy: 0,316 Aim time: 2,21 s Gun depression/elevation: -6 / +17 The obvious comparison is the Obj 416, it's a tad bigger but has a fully traversable turret with -6 degrees gun depression all around. The STG sucks out on the DPM department though, but that's not too surprising or a bad thing necessarily considering its playstyle. It should feel familiar to players used to tanks like the A-44, Obj 416 and Obj 430 II. But unlike those tanks, the STG packs a 122mm gun, and since preferential MM is dead it doesn't suffer penetration (212mm AP pen). The gun handling is also decent, and you can actually snipe with this tank in a pinch. Armor wise, the hull isn't that good, but its low profile nature plus your typical Russian turret makes the STG a decent (but not invulnerable) at hull down positions. Mobility isn't its standout feature, but being low profile you can bet it'll have decent concealment. Some may call it the baby Defender, and the comparisons are understandable. But unlike the Obj 252U, it isn't idiot-proof due to its poor hull armor, rear-mounted turret and low-ish DPM. It certainly isn't a Russian Chrysler, and that's definitely some good news. With the recent buffs to the T-44-100 and T-54 mod 1 making those somewhat viable/usable, to an extent, and tier 8 MM being a pain nowadays, I don't expect it to flood the game like the Defender did. Reasons to Buy: Don't own any tier 8 Soviet premium medium tank Familiar with rear mounted turret tanks Familiar with Russian 122mm gun bias Pixel tank collector Weird fetish fondness for Soviet tanks and Soviet patriotic artwork Willing to spend at least 44 USD/37 EURO not on food or other "necessities" Reasons NOT to Buy: Already own a tier 8 Soviet premium medium tank for training purposes Already own another tier 8 premium tank for credit farming purposes Don't like Soviet medium tanks Saving money for the Obj 277, Obj 278, Obj 279, or Obj 770 or whatever WG comes up with next
  4. Some of the community contributors said that at Tankfest that they were told by Wargaming employees the matchmaking mechanic that increases your chance of being top tier or middle tier after being bottom tier has not worked since 9.18 was released. It looks like they are speaking the truth. I kept track of my last 600 solo pub battles (all battles since 1.0 was released) in an excel spreadsheet. I played mostly tier 8 through 10 with the occasional tier 6 and 7 battle. I included tank played, tank tier, battle tier, type of matchmaking(all 1 tier, 5/10. or 3/5/7), and other details. Most of the battles were played between 7 PM and 11 PM east coast time when the server population is highest. This is what I found... Tier 8 3/5/7 battles: 155 Top tier: 22 battles 14.19% of 3/5/7 battles Middle Tier: 34 battles 21.94% of 3/5/7 battles Bottom Tier: 99 battles 63.87% of 3/5/7 battles Tier 8 5/10 battles: 66 Top tier: 8 battles 12.12% of 5/10 battles Bottom Tier: 58 battles 87.88% of 5/10 battles All tier 8 tanks in a battle: 14 Out of the 221 battles where I played a tier 8 tank and the battle was more than 1 tier, I was top tier 30 times. That's 13.56% of my tier 8 multi tier battles are top tier. Its obvious 3/5/7 and 5/10 matchmaking doesn't work properly. I had days where I was playing tier 8 premiums to grind credits and I was getting tier 9 and 10 battles all day. Wargaming wonders why players dislike the new matchmaker? Maybe we should boycott buying tier 8 premium tanks, or all premium tanks, until the matchmaking is fixed. When playing my tier 8 tanks I rarely had to wait more than 7 to 10 seconds before I was dropped into a battle. Maybe if Matchmaker worked correctly, I'd have to wait up to 20 seconds for a battle, but I wouldn't be bottom tier all the time.
  5. Another French premium has appeared, this time something resembling the 50 100. Yes it's also a heavy. Somua SM Statistics: tier 8 1400 HP 32 °/s turret rotation 359 m view range 32 °/s hull rotation 50/20 km/h maximal speed 232 mm standard penetration 300 alpha damage 0.38 accuracy 2.2 s aim time 43 s reload of the magazine 6 shells in the clip 3.75 s reload of the shell More screenshots at https://ammorack.wordpress.com/2016/06/22/new-premium-somua-sm/
  6. ThomChen114

    Object 252U

    So, yet another Soviet premium tier 8 heavy tank is coming soon. Because there's never a lack for them. Will it be any good compared to existing Soviet tier 8 heavy tanks like the IS-6, IS-3A, IS-5 and IS-3. And for arguments sake, compared to the Chinese 112, WZ-111 and 110 (because they're pretty much the same deal)
  7. I'm getting really confused about this: I've been playing my type 59 and cant seem to win games?? I'm aggressive like I am with my other tanks, and try to play to its strength, and end up often being top xp or top 3 on team. I don't farm, I make sure I go up front and engage as soon as possible... what's going on? I'm totally at a loss now...when this happened with 150 games I decided to take a break and come back...now my wn8 increased but winrate decreased??? 230 games and just no fun with this..
  8. I think the lack of a thread even after a week, pretty much says everything. No one really wants or needs this tank. Non the less I think it at least deserves this thread so we can discuss how shitty and useless it is compared to the M41 90 GF. Armor. Not a lot but not completely paper either.
  9. So, after selling the Belfast for her full dubloon price (yes, I didn't like her, please don't kill me), I suddenly have around 13000 doubloons and wondered what could be done with that. And, as I don't have a T8 Premium so far and the Christmas sales will probably start in the not so far future, I wanted to get some opinions what currently the best/most OP/fun tier 8 is that can be bought with doubloons. Some points to consider: I am mostly a BBaby highest tiers: Bismarck (decent stats in it, almost finished), Amagi (mediocre), Kagero (bad, still learning), New Orleans (only unlocked, no moneyz) am at best mediocre in CA/CL, random full health deletions are a bit infuriating doing decently in DDs up until T7 already got a Scharnhorst, so only mildly interested in the Tirpitz Only at T6 in CVs, not overly interested in that RTS gameplay So, I'm looking for something a bit more tanky or at least not so prone to getting citadelled from all directions. The Roma and Jean Bart are probably going to come soon, too. Maybe wait for them? I got a real hard on for them sexy French quad turrets and Roma seems to get the conceilment of a CL. Another idea: Should I maybe convert them doubloons to free xp and get the Missouri? I am currently sitting on something like 320k free xp which I wanted to save for the Nelson. But 12500 doubloons*25=312500 fxp, so I would need 117000 more for her. Please give me some input!
  10. Hello prospective tankers. [G-M-U] Is now recruiting players which like to EXCEL on the global map and clan related battles. What kind of players is [G-M-U] looking for? : A recent WN8 of 1500+ We look for improving players so if you have a good recent on your last 1k + battles your in! The will to play and compete on a high level & a burning desire to improve. Active at least 3 times a week Participate in clan activities! We have no use for pub-stars. Players which own and USE their mic on TEAMSPEAK when logged into the game. Must own meta tier 6 & 8 tanks for stronks 2+ meta tier 10 tanks with 2k+ average damage per game. Capable of taking "Coaching", and have a mindset to grow as an individual and a team-player What does [G-M-U] have to offer? : Highly motivated leadership striving for success Stronghold bonuses (credits/XP) whenever we wish to Participation on the Global map and in Strongholds Fair share of the gold we earn (based on amount of battles played, making use of Clan Tools) The freedom to rage during the NORMAL games (While we laugh about it) Sense of humor And last but not least, fun, good platoon mates and decent human beings. [G-M-U] Is always looking for experienced Battle Callers which are up for a challenge, and Recruiters which want to help build an even stronger clan. For any questions, or if you would like to join, please come to TS: gottmituns.teamspeak3.com:8238 and hop into the recruitment channel. If you somehow do not MEET our requirements, refer to [GMU-2] What kind of players is [GMU-2] looking for? : A recent number of 1000+ WN8 We look for improving players so if you have a good recent on your last 1k + battles your in! The will to play and compete on a high level Active at least 3 times a week Players which own and USE their mic on TEAMSPEAK Must own meta tier 6 & 8 tanks Capable of taking criticism, and a mindset to grow as an individual and a team-player What does [GMU-2] have to offer? : Highly motivated leadership which hunts for success Stronghold bonuses (credits/missions) whenever we wish to Regular training Participation on the Global map and in Strongholds Able to hold land, good in diplomacy and several other CW related things Fair share of the gold we earn (based on amount of battles played, making use of Clan Tools) The freedom to rage during the NORMAL games (While we laugh about it) Sense of humor And last but not least, fun and good platoon mates For any questions, or to join, please come to TS: gottmituns.teamspeak3.com:8238 If you somehow do not MEET our requirements, but you do wanna be part of GMU-2 you can show us your commitment to improve, or just contact one of our recruiters if you have some nice recent stats. [GMU-2] Is always looking for experienced Battle Callers which are up for an challenge, and Recruiters which want to help become a even stronger clan. Thanks for reading, Kind regards [G-M-U] / [GMU-2].
  11. I was just thinking, when I talk to some other players about the new tier 8 tank releases, a few are quite cold about buying a tier 8 premium, not because the tank itself is bad, but because the mm is hard on tier 8s. Do you think that the current mm has lead to reduced sales in tier 8 premiums, which seem to be the main marketing strategy wg has been going for (judging by how many they are churning out)...
  12. A contributor of reddit has done a 99% UCL calc on a personal data set and came up with the following: https://www.reddit.com/r/WorldofTanks/comments/6dg5tf/the_918_matchmaker_saga_part_two_new_data_and/ I have no idea of whether this could be discerned from the API, but this kind of ninja nerf would be such a WG kind of thing to do. I wonder if the OP is a member here, it'd be interesting to have him present to our math guys.
  13. Its getitng ridiculous, i roll out my tier 8s and the level of control i feel is going down and down, with tier 10s dominating almost every game. I dont seem to get the same problem at tier 7 right now but tier 8 is a total nightmare. Is this a general problem or am i just getting bran disease?
  14. So it's been nearly a week since April Fool's Day 2017, when WG decided to instead of creating a special funny event, game mode or in-game feature, they thought we'd all have a wonderful hearty laugh at being enticed by their 1-day offer of an "exclusive" and "rare" pixel tank in exchange for a LOT of IRL money. Maybe we'll see Type 59 for sale next April Fool's 2018? Assuming Drumpf hasn't glassed the entire planet over a tweet.
  15. (funny that it shows the 85mm gun that no one uses) I'm still at the T-34-1, and i'm almost about to get the 2nd skill to 100% before I move them up to the T-34-2. So what's to expect? How does it compare and rank with the other tier 8 mediums (i'm assuming not highly)
  16. After countless games, and I have been doing fine in the Charioteer up to then, i've yet to have Aced this tank. Until this match. This was a match back in patch 9.15, before Swedish tanks spammed the server and additional UI features like damage logs were added in 9.16.
  17. ROHAN WoT page SHIRE WoT page GONDR WoT page Middle Earth Tankers is a newly-formed group of clans arising from ROHAN with the goal of providing competitive play at tiers 6 and 8, as well as a casual/training outlet. Although we don't currently have short-term tier 10 plans, we will in the future. Come join the group of tankers that grabbed and dominantly held onto first place in tier 6 for CW season 3. We need experienced tankers like you to achieve the same success in tier 8! TS: vs23.tserverhq.com:7078 ; forum: middle-earth-tankers.boards.net Contact _Mik_, Kamzilla89, or any officer in our absence! Gondor (Tier 8 ) Requirements 30+ team battles, tier 8 strongholds, or CW in a 28-day period. 1100+ recent WN8; 50% recent winrate (rounding up OK) 3 viable tier 8 tanks (to be reviewed by officers) Middle Earth Code of Conduct Rohan (Tier 6) Requirements 30+ team battles, tier 6 strongholds, or CW in a 28-day period. 1000+ recent WN8; 49% recent winrate (rounding up OK) 2 viable tier 6 tanks (to be reviewed by officers) Middle Earth Code of Conduct Shire (Training/Casual) Requirements At least 1 tier 5 tank A great attitude Less than 10k battles Middle Earth Code of Conduct Middle Earth Code of Conduct All penalties are per the executive staff's decision and are subject to leniency or intensity changes are necessary. Intentional team killing is forbidden. Penalty: banishment Harassment is forbidden. Penalty (single): reprimand or banishment ; Penalty (multiple): banishment
  18. Not sure if this is the right place to put this thread, so feel free to move this if otherwise. [Special] Ripper Patton So the current rent-a-tank event in the SEA server is the Patton KR. And anyone can have a go in this and break the match-maker by just earning 15,000 EXP. Great marketing ploy WG, at the expense of everyone else. Now I have no problems with these rental tank events, it's a decent means of giving everyone a chance to try out the tank for themselves before deciding the purchase it. But i do have a problem with how this affects everyone else in the process. What do I mean? The fact that you can rent this tank just by playing in any tier V-X tank and earn the required amount of EXP brings some problems. First, most of those players may have only gotten to tier V or VI. They play a few games, and suddenly find a tier VIII medium tank with a tiger decal on it. Why not test it out? Here's the problem: they've only ever experienced at most fighting tier VII and possibly VIII. They've only just started to learn the ropes on how to play this game and fight other tanks. The Patton KR does not get limited match making, so these players are going to run into big tier X heavy tanks, agile tier X medium tanks and deathly tier X TDs and get slammed by tier X SPGs. Second, the fact that you can get this tank playing in any tank means some players may not have an American medium tank crew that has been sufficiently trained or experienced, OR WORSE they're not aware of or understand the mechanics of premium tanks where you can assign a normal crew of the same nation and class into them, and they go buy a fresh 50%-70% crew into it and roll out to battle. Now there are of course some players who do have a sufficiently trained USA medium tank crew, and have some prior experience fighting in a tier VIII-X match in a medium tank. They'll probably do fine in that case. I'm not saying that we can't have these rent-a-tank events. I just wish they'd adjust the requirements a bit to target a specific bunch of players who could benefit from trying out these tanks and then buy one.This would be more productive i feel since you'd get players with USA medium tanks and could have a tier 8 premium that would boost their credit income and crew training. I'm just saying... Preferably, it would go something like this: OBJECTIVE: Earn 15,000 EXP across any number of battles CONDITION: Random, 7v7 (Unranked/Ranked) or Stronghold battles only Available once per day only Tier VI or higher USA medium tanks only (i'd limit it to tier 8 and up but that would be kind of limiting) I've had a go in the Patton KR btw, and its a decent tank but I had the benefit of having a very experienced USA MT crew with up to 4 skills (6sense, BIA etc). I may be leaning towards buying one for myself, but not without some more experience in it. My first game, in a Patton KR platoon: http://wotreplays.co...4-m46_patton_kr
  19. About half an hour has gone by, I'm surprised nobody has posted this yet. Most of this is C&P'ed from TAP http://thearmoredpatrol.com/2015/10/29/supertest-m46-patton-kr-tier-8-premium/ M46 Patton KR (Tier 8 Premium) Stats: HP: 1450 Engine: 810 hp Mass: 44 t Power to weight: 18,41 KM / t Max speed: 48,2 / 20 km / h Hull turning speed: 38 °/s Turret turning speed: 39,6 °/s Terrain resistance values: 1,247/1,438/2,397 View range: 390 m Radio range: 776,9 m Hull armor:101,6 /76,2 /? mm Turret armor:101,6 /76,2/ 20 mm Alpha damage: 240 Penetration: 192 mm Rate Of Fire: 8,233 Damage Per Minute: 1975,9 Reload time: 7,3 s Accuracy: 0,364 Aiming time: 2,4 s Elevation/Depression: +20/-10 My general observations; the aim time is unusually poor, BUT it looks like it has the same gun dispersion while moving as the best of the RU hovercraft meds, so that should be total non-issue.... unless I'm just reading it wrong. Mobility looks poor, but so is it too on the M26 and the Super Pershing. If anything, it looks like a Pershing that got a DPM and Pen buff. At worst, it just lacks the M26's hyper-powered APCR shells.
  20. I've been playing PC Tanks a bit more lately and I really need credits since I'm just under 300k as of right now. I have a T34, Type 59, and Super P in my garage and I'm grinding credits to eventually get a bunch of tanks I sold in the past back (using a Support ticket obviously). I can play at almost any time during the day as well as play on either East or West (preferably East) and using Teamspeak would be nice, too. I do have my own server but I can go on any server if necessary. P.S. My IGN is weird, I know. It's a running joke on WoT Blitz right now.
  21. The Punished Ones is a semi competitive clan looking to recruit some players with around 1200 wn8 recent. We got some trainers in the clan and we are willing to help out players. We are a small group atm about 15 players or so. We are hoping to do tier 6 and then later tier 8 clan wars. In our TS we got a future bronze league team sitting in it (Love Tap), the players in the clan are very interested in doing tournaments to gain even more gold then clan wars. We don't have age requirement but we want mature players, we will determine if you are mature enough by playing with us. We are also a bunch of jokers who love to just have good laughs all the time. We're mostly looking to have fun and improve as a good group of guys and girls. TS: ts9.gameservers.com:9112 PW: 101eg You can also message me in game (The_Rainbow_Platypus) or Blackout_Garrett, Tlane04Prime, Grandpa_Kradok, Jace2, Sacksburg, Zanedevero123. http://wotlabs.net/na/clan/T-P-O
  22. Hi all, I am a SEA based player, struggling to improve my game. Still very ordinary as you can see. Got an IS3 as my first tier 8, and I can't get this tank to work for me. I understand the spiked armour, and the need to hull down, yet it seems to be cheese and wrecked by anything tier 8+ (lots of tier 9 games on the SEA, I am rarely top tier + premium seems to be the standard ammo for everyone). However I am thinking now that the IS3 is not the best tank for me to learn tier 8... I don't seem to do too well with Russian tanks, the T150 and T34-85 being notable exceptions. So far I got better results with American tanks, in particular the T29 and T20 are both really enjoyable.. So in order to progress to tier 8 and 9 without eating my hat I'm thinking going medium maybe instead of heavy. I have researched the T44... would that be an option? Or should I stick with the US line? Thanks for any advice!
  23. Hey, guise! First of all, I'm looking for people to play with. I can play any tier 5+, if you wanna play tier 9/10 then I'll just play my Bulldog. I can adapt my play style. My main objective has always been to win, I won't keep farming damage if I'll see a lost flank. If there's anyone who feels like analyzing gameplay/tactics/mistakes then that's the mentoring part I can be happy with. Really motivated to learn and do better, so we can even set mutual goals if you want. I'll be on wotlabs in-game channel from now on as well. Let me know if you're up for it, send me a message, cya! Oh and happy St. Patricks day!
  24. Question: Which tier 6 and 8 play as an actual heavy (not heavium) as bottom tier? (if any) 'Brute': Fairly reliable protection or good at trading. Regardless of tier. Tier 7 = T29 Tier 9 = ST-I, E75, vk45.02B Tier 10 = Ehundo, IS7 'Heavium': Will trollbounce / brawl but don't really want to expose against higher tiers. Tier 6: KV85 Tier 8: IS3 Tier 9: Wz 111111-1/4 Tier 6: - T150: Armor towards higher tiers when sidescraping? - KV-2: Sufficient alpha (AP+ or HE) to forget armor due to trading well? - ARL 105: Turret too bad to play with heavies? Tier 8: - Tiger II: Suffers versus tier 9-10 armor wise? Can't trade? - KV4: Turret too soft? Can't trade? - 110: How good is the armor? Heavium role as bottom tier? Can't trade? - JPII: Superstructure but too situational / mantlet and no turret? - T32: Too situational / boom not sufficient?
  25. Hello there, I am an Aussie tanker that has been lurking around for some time in my vain attempt to become a more skilled player worthy of the position I take up on my team. Competitive gaming has always been something of interest to me and I enjoy understanding any game I play inside and out, going so far as to heavily research, practice or mod (single player) games. I've read many of the well-written articles on this site and spend much of my time digesting the content of SirCircon, Quickybaby and Zeven (whom is by far my favourite). Whilst I have improved in some ways, I feel that it may be time to ask some direct questions, become involved in a skilled community (well, as involved as a shitlord like myself can be without being slapped upside the head and told to sit in the corner) and stop being a bloody loner with no friends stranger. Kewei's article stating the "brutal, simple and timely" way to improve makes a lot of logical sense - playing at high tiers against good competition is a great way to learn, and is how I managed to become a competent TF2 player back in the day. As a result, I'm attempting to grind through to a Tier 9 tank and learn by getting my head kicked in over and over. Presently I'm going through three tier 8 tanks, the Objekt 416, Indien Panzer and Centurion 1 (Indien has 2 crew skills, Objekt and Cent are at 95% first, all run Vert Stabs, Rammer and Optics). Between the three, I only seem to perform reasonably well in the Objekt (49%), while the other two have horrendous win rates (46%, 41% respectively) and I hardly feel that I can affect the battle unless top tier. I do not play stock tanks and always at minimum Free XP the turret and gun. Tier 8 feels like a massive barrier, whereas I ended the Comet grind with a 58% w/r and 900 DPG (hardly impressive, but well above my average) and felt like I could carry nearly any game in the tank, especially top tier. Blaming the tanks won't help me improve, and I know that good players can make these vehicles perform to an excellent standard regardless of their relative power. I understand that early damage, spotting and denial of key positions wins games, however I'm unsure of how to achieve this in low-camo (Indien and Cent), paper vehicles especially when bottom tier. How does one "support" the heavies on one of the many brawling maps like Himmels, Lakeville or Pearl River, or provide enough firepower or vision to affect the outcome on Malinovka or Prok against 9's and 10's? I have a general understanding of the weak points and overall strengths of the higher tier vehicles, and always count auto-loader shots, then punish them if safe to do so. My greatest weaknesses however are knowing when to retreat from a fight and re-position using the tank's mobility, and remembering to remain arty safe. Is it wise to simply push on with about 60k XP until tier 9, or perhaps it is best to fall back to tier 7, develop a better win rate there and then progress? I thank anyone that reads this long-winded, overblown heap of a post and wish you all a great day.
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