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Found 6 results

  1. Cannot really make this tank work for me. I'm a bit confused because people say use binocs and view range which suggests being quite passive but also it suits in-your-face aggressive play style. Any tips?
  2. https://aw.my.com/us/news/general/update-013-preview Update 0.13 does bring several major features that include: Third Dealer Zhang Feng with 7 new Chinese MBTs New Coastal Threat PvP map PvE and PvP Reward System overhaul Matchmaker 2.0 Retrofit System changes Component & Crew Damage Adjustments Third Dealer Zhang Feng with 7 new Chinese MBTs In 0.13 we've introduced our newest dealer, Zhang Feng! Originating from China, Zhang showed a knack for working with technology and electronics from childhood on. Later in life, he ended up graduating from BIT's School of Materials Science & Engineering, before working with a handful of classmates to build a military technology business, where he took a position as head researcher. To begin with, Feng is offering 7 new Chinese vehicles to players with more nations to come! Type 59 (Tier 3) Type 69-II (Tier 4) Type 80-II (Tier 5) Type 85-IIM (Tier 6) Type 90-II (Tier 7) Type 98 (Tier WZ-1224 (Tier 5 Premium) To unlock Feng's new line of vehicles, players must deal a set amount of damage to either PvP or PvE enemies while within 150 meters of another friendly vehicle. Alternatively, players can purchase the WZ-1224 which automatically unlocks the Type 59. Feng is said to have more vehicle lines from other well-known nations set to arrive in the coming future. Coastal Threat Map An otherwise peaceful town on the Mediterranean coastline has just seen the first glimmers of global conflict; destruction and devastation is left in the wake of armored combatants launching a siege on the area in order to take hold of its natural resources. With a forest burning at your back and wreckage to navigate in the tight urban sprawl, you must choose to traverse the city's broken streets or wide-open spaces of the docks to annihilate your enemies. Coastal Threat spans 1200 x 1200 meters in size and is roughly comprised of one third urban areas intermixed with rolling terrain. While designed to offer players several different sections for head on engagements, Coastal Threat primarily focuses on mixed movement - enabling players to find plenty of routes to flank enemies or set up ambushes. PvE and PvP Reward System Overhaul The PvE reward system was significantly changed and the PvE rewards were increased overall. Additionally, PvP reputation income was increased by approximately 10 percent. Find out more in the detailed article. Matchmaker 2.0 We've updated our matchmaking system to provide an overall better experience to players looking for more balanced matches. Previously, players would often find themselves placed against full platoons in higher-tiered vehicles without an equal number of equivalently tiered vehicles on their team. Platoons will now be matched against equally tiered platoons or players who match the top tier in the platoon. For example, a platoon of 3 tier 8s can only get into a match if the match has three other tier 8s (platooned or not). Artillery is also more strictly matched so their tiers are balanced between the teams. While this means platoons will sometimes have to wait longer for a match, solo-queue players should now find themselves in matches with other similarly-tiered players and a balanced number of platoons.Additionally, solo-queue players should also find it easier to get into a match, even at higher tiers. Finally, the introduction of Matchmaker 2.0 also brings with it new server-side controls which allow us to more easily tweak the matchmaking settings based on individual region needs. Retrofit and Commander Changes Retrofits and commanders previously unlocked by progressing through the Artillery line of vehicles have been duplicated to other vehicles. The Magnetic Actuator Retrofits can now be unlocked on the following vehicles: LAV-300 (Mk. 1) B1 Centauro (MK. 2) M1128 MGS (Mk. 3) The Gyroscopic Stabilizer Retrofits can now be unlocked on the following vehicles: M551 Sheridan (Mk.1) Stingray 1 (Mk. 2) XM8 (Mk.3) The commander Freya Højbjerg can now also be unlocked on the BMD-1 and the commander Juan Carlos Miramon can now also be unlocked on the Swingfire. Component & Crew Damage Adjustments Reducing saved component damage percentage from 50% to 30%. However, components will now take less damage if their saving throws succeed Saving throws have gone up for all components. All components got a 5% increase except for crew and gas tanks, which got a 10% increase. It will be harder to deal maximum damage to these components Hit points have been slightly increased for all components, except for treads, which now take 2 critical hit shots to destroy Repair speed has been increased for tracks and engines. Tracks now repair in 6 seconds, engines in 7 seconds Destroying an external gas tank now has a 35% chance to start a fire on the vehicle Destroying an external gas tank now also causes a 5% penalty to vehicle traverse speed While the external gas tank is in the destroyed state, there is a 15% greater chance the engine could catch fire if it is shot Fire damage to internal components has been slightly decreased. Fewer components should now enter the damaged state after a fire starts
  3. I have my 6 skills crew for over 2 years right now, which I use pretty seldom in my type 59 . 121 and 110 are researched but I never bothered to buy them. I'm playing 121 and 113 on test servers every time for at least couple of games, still could never get in love with either of them. I liked t-34-1 a lot (2nd best t7 after t-20 for me, still in my garage but crew-less), liked also t-34-2, because the extra mobility and speed you get in it makes it fun to play, esp. if you are top tier, even though it feels like a downgrade for its tier. wz-120 was not that bad as well, it was always fun to trade shots with other 320 alpha meds. The only thing, which drove me crazy is insane stupid troll gun, where you often would miss almost fully aimed shots on cupolas of e75's and such at 30-40m range 4 times in a row (couple of those games were my final decision to sell that crap after 121 was researched). I liked wz-131 a lot, even though it required you to spam to much prem. ammo for my taste, hated wz-132, because its like over 9000 times worse for its tier (IMO same tank with way less effective HP and higher MM spread). Now ~2 years after I researched 121 and still didn't bought it, what would you do with that crew? Retrain for t-34-1 or something? Try to get in love with wz-120? Wait for a new medium branch?
  4. zaha

    T-34-2 Help

    Greetings. I just bought T-34-2. The question is which gun is the best for it. Is it the 122mm or 100mm? Equipment? And is this tank worth it?
  5. Due to the plethora of new shiny T-34-3 drivers tanks I have seen, I'm expecting much more people playing this tank now as per the new 9.4 update. Take the poll and discuss your opinions bellow please. Free plate of bacon if you finished the poll. (Cake optional if you don't liek bacon)
  6. I have a 2.95 skill Chinese medium crew, a Type 59, and am currently researching the Type 58. I intend to do a light-duty grind towards the 121, but I may decide to stop the grind due to future patches affecting the line. I am perfectly fine with using gold to reset my secondary skills. I also have access to gamesmodels3d, in case anyone tells me how to accurately value the figures listed there. Commander: 6th, Camo, BIA (95%) Gunner: Camo, Repairs, BIA (95%) Driver: Camo, Repairs, BIA (95%) Loader: SS, Camo, BIA (95%) Radioman: Camo (69%) [only relevant for the Type T-34 and the Type 58] I want to reset the third skill into some useful non-perk, before resetting the completed third skill into BIA. I'm pretty set on Commander/Loader Repairs and Snap Shot for the Gunner. I don't know about the Driver. Smooth Ride, for half the bonus of Snap Shot, but even more bloom management? Clutch Braking, for faster hiding/dodging/circling? Off Road Driving, to exploit the good Chinese track friction for #gottagofast? I play the Type 59 as a camo/hard cover brawler. tl;dr Chinese mediums, especially the Type 59: After Camo/Repairs, do I go Smooth Ride, Clutch Braking, or Off Road Driving? You can't answer with "BIA".
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