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Found 49 results

  1. Just curious what has happened in CWs the last 2/3 years. Fill me in folks.
  2. [CUBE] Percute Cito - Strike Swiftly CUBE is recruiting active skilled players that are interested in nightly strongholds, clan wars, weekly clan tournaments, exhibitions, platournaments, and interclan activities. On top of that we regularly #failroad our players into memey activities between seasons. Why Should You Join? We focus on tier 8 clan wars, while occasionally doing some 6 and 10. This last map exhibition, Cube made it all the way to the Quarter finals. During the last two campaigns we got many of our members reward tanks Regularly pop +25% credit boosters, nightly memeholds, and other interclan events. Nightly gold payouts Requirements: 1600+ Recent Win8 At least three tier 6 CW viable tanks. At least two tier 8 CW viable tanks. At least one tier 10 CW viable tank. Can dedicate 2-3 nights a week to Clan Wars. Current Clan Averages Recruitment: MysteriousRJC, ComradeAlex Diplo: Sighs, Daniel3214 Teamspeak: Cubecommunity.ddns.net:9160 If you're interested in joining, hop into teamspeak and we'll get you setup for an interview. Our Current Global Map Shenanigans:
  3. Even though clan wars is dead, I decided a couple months ago to join a clan and start doing clan wars again. I was reading the season 5 info recently and noticed something: http://forum.worldoftanks.com/index.php?/topic/524125-season-5-expected-january-17/ No tank locking now in clan wars. I guess that changes strategies. You no longer have to worry about staying alive or if you will have certain tanks available for a battle later. Also wars of attrition are a thing of the past. You can no longer defeat a clan because they ran out of tier 10 tanks to play.
  4. Star Lord: What are you looking for? GROOT: More GROOTs GROOT: No long briefs, no endless training , you are already a good tanker (Why else would we be paying you) Star Lord: What statistics are GROOT members required? WN8 1600+ Current Win8 2000+ Personal Rating 6500+ Star Lord: Who are you? GROOT: I am GROOT Star Lord: What is there to offer in GROOT? GROOT: CW GROOT: SH GROOT: Campaign GROOT: Mature, Structured GROOT, and Drama-Free GROOOT environment GROOT: TS GROOT: No long briefs, no endless training , you are already a good tanker (Why else would we be paying you) GROOT Star Lord: What are the requirements? GROOT: CW :: 4+ days / week GROOT: 3+ :: CW viable tanks t 10 and T 8 GROOT: Ts is a must GROOT: SH GROOT :: 3+ days / week Exceptions can be made for those who have qualifications near the requirement. Please contact any Executive or Personnel Officer for any inquiries or me Egospartan
  5. Looking for a few more members to do the campaign next week. We do tournaments now, and will enter global map later, for interested clan members.
  6. Okay, so new campaign teaser is up: While no official information is posted on the official site(soonTM), I'm willing to guess that WG is lazy and rules will be at least remotely similar to previous campaigns. However, the reward is kinda interesting - 121B. I'm posting this in advance to discuss whether playing this one will be worth it. I also may or may not be available for campaign and in need of a clan if anyone is interested in a legionnaire. Also tagging @PityFool so he can move it in the appropriate section.
  7. WoTStatScript Changes the profile page into a more colorful page, with the most common information that you would look for, like WN8, WN7, Efficiency and Noobmeter. It still add links to different sites that will give you enough information for your daily needs on players and clans. A userscript is a client sided javascript, that is loaded through a browser plugin, or the browser itself. Any suggestions are warmly welcomed. Download: WoTStatScript: Player Profile - GreasyFork or Dropbox WoTStatScript: Clanpage - GreasyFork or Dropbox WoTStatScript: Forums - GreasyFork or Dropbox - Adds useful links in every post on the official forums WoTStatScript: Tournament Teams - GreasyFork or Dropbox - Adds useful links in every post on the official forums WoTLabs: SigCleaner v0.4 - Dropbox - Removes animated images from signatures Dropbox links are usually outdated, as I'm a lazy cunt these days. Preview Profile: Preview Clan Page: Preview Tournament Teams: Preview Official Forums: (If actually have no humanity left) How to Use: Firefox and related browsers: Greasemonkey. Google Chrome, Chromium, and related browsers: Tampermonkey. Opera (version 15 and later): Tampermonkey or Violentmonkey. (12 and earlier only supports Violentmonkey, I think.)
  8. BUNEH- Best Unit Nobody Ever Heard of Guess who’s back…. Back again…. Guess who’s back…Tell a friend…. Buneh is back and recruiting for T10 end game CW’s. Buneh has been around the competitive scene for a few years. We were BUNEH back in the early days of Petco, then we changed to BUNNY when we grew up and made our presence known on the CW (1.0 map). As BUNNY we placed top 15 in the IS5 campaign and got everyone who participated in the event the tank with 15 of us receiving the special edition version. BUNNY then closed shop and merged with portions of PBKAC prior to the start of the 4th campaign and once again did fairly well and placed high enough (top 15 once again) to get everyone involved in fighting their choice of T10 reward tank. Now its time to rebuild BUNNY as some of us never quite forgot the friends that we bade in BUNNY and how things were done. Therefore, a few of us have gotten together to bring that experience and comradery back. Unfortunately, we were not able to get the BUNNY tag back and instead are bringing back the old school BUNEH tag. So without further ado…… What We Want: - 1600+ WN8 Overall - 2100 WN8 30/60 Day - 500+ Battles last 30/60 Days - 4 Clan Wars Preferred Tier 10's - Be mature enough to know when it's OK to be completely immature - Be available for Clan Wars 4+ nights a week - Have a working mic and have the ability to use it - Have a fully working TS3 client - 18+ Come into our ts if you have any questions. NewportReb Silvers_ MarkyMarkThePrincess Georgetheprincess ts.petcogaming.com What You Get: We have good Buneh's We have bad Buneh's We have Emo Buneh's Anime buneh's Killer buneh's We even have the normal cute and fluffy buneh's We have every Buneh you could want. So if you are interested in joining Buneh and meet the requirements or are close, contact one of our officers via PM or hop on over to the Petco TS: (ts.petcogaming.com)
  9. Bla bla bla, we won A lot of T95/chieftain during the "i dont remember the name" Campaing! (i am lazy to type this) [Y0L0] You Only Live Once CURRENTLY WORKING ON THIS THREAD, IT IS NOT FINISHED YET, BUT MEANWHILE: Requirements: We are looking for good, active players that match these requirements: WN8: 2100+ Overall & 2700+ Recent -or- Recent WN8 3100+ with any overall and Active At least 3 T10s for Events and CW MUST have Teamspeak 3 And USE IT. (Exceptions can be made by our officers) Contact: If you meet (or Exceed) the requirements and are interested in Y0L0: Reply to this thread Contact any officer/recruiter Pm O_P_hacker or me, Chuny77, Ingame or in forums Stop by our TS! yolo.teamspeak3.com (Move to Recruitment Waiting Room) Good luck on your search for the perfect clan!
  10. REQUIREMENTS TO JOIN: OVERALL= 1900+ WN8 RECENT= 2450 WN8 4+ VIABLE CW TANKS 3+ DAYS ATTENDANCE MIC AND TS REQUIRED OVERALL 56% W/R We are looking for experienced players for clan league, tournaments, strongholds, and a little clan wars (maybe). Apply if you feel that you meet or exceed our requirements and are a skilled player. If you do not meet our requirements special acceptations can be made on a case by case bias. For more recruitment info join our teamspeak and ask for a ItzHoBo or Meat_Cheese http://wotlabs.net/na/clan/chimp Update we have officially qualified for clan challenger league Come join the dank memes clan we are a good op clan that is going to be doing clan league hop on our ts Teamspeak details:
  11. http://worldoftanks.com/en/news/pc-browser/cw/global-map-season-2/ This is listed in the link: What does everyone think about the changes to clan wars for season 2 of Clan Wars 2.0? It looks like there will be less time needed to grind in stronghold skirmish battles for boxes/influence. Division upkeep is free and combat reserves are off. Not all provinces are available to be landed on by auction. I think they have it all wrong with the map sizes. The tier 6 map either shouldn't exist or should be the smallest. Tier 6 clan wars teaches callers and members next to nothing about clan wars. Also at tier 6 most battles are either hard camp with heavies or fastbois. Neither of which train players to get better at clan wars in higher levels. Tier 6 clan wars is like children's tee ball where they don't keep score. Its just there to make you feel good about participating. Tier 8 clan wars at least has tanks that serve similar roles to their tier 10 counterparts. Also tier 8 clan wars should be 15 v 15 and tier 6 clan wars should be at least 10 v 10 if they want to teach players about strategy and teamwork in clan wars. I think the tier 10 map should be larger or else clan wars is no longer end game content. For a large majority of the players who played pre clan wars 2.0 that means their tier 10 clan wars tanks are collecting dust in their garage and clan wars is no longer end game content due to the small size of the tier 10 map. Its also the reason you see more platoons of 44% win rate sub 400 WN8 HE100's in tier 10 pub battles now. What I'd like to see is: Tier VI Front: Deleted or really small (sub 100 provinces) 10 v 10 players. Tier VIII Front: 210-300 provinces with 45 landings 15 v 15 players. Tier X Front: 400-480 provinces with 100 landings 15 v 15 players.
  12. With the campaign over and clan wars and clan league just around the corner, Chai is looking to add more top players to our group. We finished 6th in the last campaign for fame points with the second best efficiency and second best win rate on the NA server. We also finished 3rd in last seasons clan league. We look to boost our numbers and maintain our success. What we are looking for: 3k or above recent wn8. Tier X performance weighs heavily on this. Active in clan wars and strongholds is a must. Ability to read the mini map and play your own tank under high pressure situations such as tournaments and clan wars. There is no language requirement. Must be able to communicate during clan wars battles and strongholds..... Any language... Even American sign language is accepted..... TS3 We are not a troll clan so respectful sportsmanship is a must. Interested players can PM me or Yagami_xD in game or on the forums.
  13. Introduction The third campaign is now over and I hope you all had a good and fun experience; hopefully whilst winning a reward tank! As some of you may know, Orrie and I were the main field commanders for the lovely KITTY-clan during the campaign. For those of you who are not familiar with KITTY (shame on you if that is the case :3), we are a clan who do not participate in Clan Wars (CW). This means that most KITTY members that played during the campaign had little to no experience in CW. Surprisingly that couldn’t be felt as much as one would think. Everyone followed orders with a level of discipline that rivals even the better CW-clans on EU. It made it a joy to be a KITTY commander! It was the first time Orrie played as a field commander (he did a great job!) and this, combined with the in-experience of the KITTYs, resulted in us all talking about tactics, manoeuvres and how to handle different in-game situations on several occasions whenever something new arose. I thought I would put pen to paper and write this article in order to share the main pointers of what we discussed for any aspiring Field Commander (FC). I have added videos for some of the points (hidden by spoiler tags) where I have taken a replay from one of the CW battles to show you what I mean with a practical example. DISCALAIMER: Before I start I would like to mention a few things: Firstly, I am not claiming to be the reincarnation of Montgomery or Rommel, there are plenty of more talented FC’s out there. Secondly, there are different ‘schools of thought’ in regards to commanding (just like you see with managers for sports teams). Some FC’s like to give freedom to players, others just want it all to be ‘NEAT UND TIDY’ and disciplined - this can also be said for the tactics. Some FC’s like to be aggressive while others passive, there is no one correct answer and this means that what I write in this thread is NOT the only way to do it – but it is the WaterWay© of doing it Creating tactics The first thing you need to do is to acquire a tactic for the map you will be fighting on (Note: In clan wars you will know the map in advance!). You can either: 1. Use an already existing tactic 2. Modify an existing tactic or 3. Create your own from scratch. I personally prefer a mix of #2 and #3 but when I started FC-ing I mainly used #1 and #2. The important thing is that you use a tactic you are comfortable with. There are a few things to keep in mind for the tactics (either modified or built from scratch): An important aspect behind any tactic is to have a purpose with your tactic. Don’t make a tactic without any idea of what you are trying to achieve (besides victory of course). Do you want to dominate the vision game and thereby restrict enemy movements? Do you want to let them have map control but force them through a kill zone? Do you want a long and slow battle where you use arty to weather them down? Do you want a fast strike in order to prevent the enemy arty from having an impact? Do you want to be proactive or reactive? I am personally a HUGE fan of the principle of Keep It Simple Stupid (KISS), keeping your tactic simple allows everyone else to easily understand the tactic. It is important to make sure your team understands the idea behind the tactic. If they know what you are trying to accomplish they can help you during the game with information, independent thought and you will function better as a team overall. It also means that your soldiers will be able to react faster to different situations that might arise during the battles - ideally without you even giving orders. I have seen examples of field commanders trying too hard to be the new Monty or Rommel and failing hard. They often try to perform fancy tactics with several groups spread out across the map that has to all sorts of fancy manoeuvres, this often leaves people confused and without a clue on what is going on and this can lead to disaster. The simplest way to look at every battle is to make sure that you always have more guns active than the enemy. This means that you should try to avoid splitting your forces up into isolated groups of tanks that can’t support each other, your different units should be positioned around the map so that they can help each other if the enemy makes a large push on one flank. In order to help you with having the most guns active, you should build a tactic that provides you with ability to flex and react to different situations. Ensure that your forces are able to move around the map and selecting tanks that can provide you with mobility and tactical flexibility is a great help towards this (obviously!). The IS-3 is a great example of a flexible tank that can handle a great deal of situations; it has the health and gun to brawl, armour to delay an enemy push and it has the mobility to flex around the map (to a certain degree). Having this tank as your main force will give you the ability to react to different situations. My favourite tactic to use whilst trying to fulfil all of the above is a Blob™-tactic. A Blob™-tactic is most likely the simplest tactic you can use. I was first exposed to this thinking when I was in HDU (thank you Kabine!) and I LOVE(D) it so much that I’ve made it my trademark tactic. It works by having a large group of tanks (minimum 12+) that you move around the map. If the enemy has split their forces your blob should ALWAYS outgun them in the first engagement. This gives you a numerical advantage and then it is all about keeping your blob rolling to take out each pocket of enemy tanks. I personally love this tactic and use it whenever I can for several reasons: • When done right it is surprisingly hard to counter – especially if the enemy is not expecting it. • It is simple to understand - We have more tanks than they do so we destroy them with ease (KISS). • Easy to use - After a few battles with this tactic your soldiers will know it so well that it almost commands itself. Happened for us KITTYs after a few too many battles on Mines! • Most importantly - It is FUN to have these massive clashes with other forces that almost always end up in pure (yet controlled) mayhem. The Blob™ is not without weaknesses and doesn’t work on every map, but when it works, it works well. I have used this tactic to great effect on Mines; the spoiler below contains a video where you can see the tactic in action. No matter if you use a Blob™-tactic or another tactic, it is always important to ask yourself (or a commander buddy) the question: ‘If you use this tactic in a battle, what can happen? How would you counter it?’ This will provide you with insight into any potential weaknesses your tactic has and mentally prepare you for different situations that can arise during the battle. Of course you can’t - and shouldn’t - try to come up with a solution for EVERY POSSIBLE MOVE that might happen. Just make sure you are mentally prepared for the most obvious tactics the enemy might throw at you, if you find any glaring weaknesses whilst doing this then try and see if you can minimise the weakness with some tweaking or tank movements (flexing). Another important aspect with any tactic is to evaluate it after each battle - especially if it is a new tactic you are using. Sit back after the battle (win or loss) and discuss with your team about what worked and what didn’t, it is a bit more important to do after a loss (for obvious reasons). It is important that everyone involved is critical but constructive to help people improve/understand your tactic. Nobody can learn from mistakes unless they know they were mistakes in the first place. A final note: Don’t forget to mix the tactics up from time to time, especially if you play the same clan(s) on the same map over an extended period of time. If you use the same tactic over and over, the enemy team will eventually find a weakness and win. If you mix it up once in a while you will always keep the enemy guessing. During the battle Now for some tips and tricks for you to keep in mind during the actual battle. These tips will be shorter than the previous section as most of them are quite self-explanatory. They are (mostly) listed in no particular order. First and most importantly: Make sure your soldiers employ focus fire. It is your job as a FC to remind people to focus fire and if you are part of the engagement you should be the one calling the specific tank to focus. If you are not part of the main force you can/should dedicate a ‘flank officer’ to call out focus fire targets. In the spoiler below you can see how focus fire is important and why it can win battles: During the fighting it can get pretty hectic, it remains important to keep calm and be clear and concise with your orders. If you start mumbling, nobody will understand what you are saying and confusion will spread. Some commanders love to scream during battles but I personally hate it as it adds unnecessary stress to the situation, also make sure that if you’re explaining your next move (e.g. a push or flanking manoeuvre) that you make this perfectly clear. I personally say: “I will now explain what I want next, but don’t do it before I say GO/PUSH PUSH…” You should at all times during the battle acquire reconnaissance. You cannot act on something you don’t see, so make sure to have eyes on the most important approaches/areas to spot enemy movements. This also means you should make sure that enemies are still where they were last spotted. The intelligence gathering should not be putting your tanks in unnecessary danger. Everything can happen during a battle, so be ready to improvise. You can get SHIT spawns on your vital tanks, the enemy can do something unexpected and RNG in general. In the spoiler below is a video of how I had to improvise a battle on Westfield because of tanks spawning in bad locations. Do not be afraid to act because it ‘might lose the battle’. In most situations, especially unexpected ones, taking no action is often the worst you can do and WILL lose you battles rather than doing something with the potential of pulling out a win than do nothing and lose. To quote the wise words of Its_Matra: “Bad leaders don’t make bad decisions, bad leaders make no decisions” During the battle try to pay attention to enemy movements as it will give you hints to what they are planning. Experience helps a great deal with this point, but even people without experience can use this technique to some effect. If you see that their heavy force is moving away from an area (changing flanks) you can expect a push down another flank. This estimate will allow you to shuffle your tanks around so you can better handle a potential push on the other flank, again, experience helps with this aspect a lot as you know what people like to do in CW. You can see a practical example of reading the enemy movements by watching the video located in the spoiler below. You should aim to keep your forces undetected for as long as possible. If the enemy doesn’t know where you have your main force they will be reluctant to do a push – giving you time to prepare for your own push. Staying hidden is especially important if you use a mobile force (consisting mainly of medium or light tanks) that you shuffle around the map. This will keep the enemy guessing and give you the element of surprise when you push. The video in the spoiler below shows how I used this to my advantage on Sand River. One of the main differences for me between clan wars and random battles is the influence/importance of the cap circles - going for a base capture can be a viable tactic and sometimes it is the only way to win. It is not that uncommon on larger maps that both teams move clockwise/counter-clockwise of each other. This way both teams have the main force (8+ tanks) against a small defensive force (2-4 tanks) in the cap area of the opposition. This leads to a “cap fight” and can be quite tricky to handle. It boils down to who can get into the cap first and reset the best - IF you ever find yourself in this situation you should aim for getting at least 3-4 tanks inside the cap before you try to remove the defending tanks, this way you start accumulating cap points immediately and those few seconds can be crucial. If you don’t quite understand what I am trying to say then watch the video in the spoiler below where you can see it in practice. As a final note: I am a strong believer in learning by doing. Sure, theory crafting can be useful but you learn a lot better by simply DOING, just try out different tactics and expose yourself to different maps and enemy tactics. Strongholds are a great way to learn field commanding as there are no penalties if you lose. An all-purpose setup will give you enough tactical flexibility to learn the field commanding trade. If you have a more experienced commander buddy then you could ask him to give feedback during or after your battles, don’t be afraid to ask for help! I hope you all found this article interesting and helpful. If you have any feedback or comments feel free to ask away. This is by no means a definitive guide to commanding, but will hopefully work as a starting point for any new field commanders. I would like to end with a ‘thank you’ to its_matra for his help with proof-reading my article and coming up with suggestions for what could be done. Community tips and tricks If anyone has tips or tricks that they feel I missed or that they want to add, feel free. I will add the good ones to this “community” section of the OP and hopefully we can create a database for future aspiring commanders
  14. XMR http://forum.digitares.de Hello all, we in XMR, are a bunch of mad rabbits and as some people know rabbits can get pretty dangerous if provoked. So what we are: A close knit community that wants to excel in performance but approach things casually at the same time. We are active in WOT/AW/Elite Dangerous/WOWS and other games. We have also spots available for those that don't want/can't play CW/SH on a hardcore basis, but who would like to be able to participate in campaigns. Similarly, players interested in ESL and other competitions are very welcome to our ranks. All in all our most important goal is to promote teamplay and a sense of community, be that in CW,SH,ESL or platoons.What we look for in new members:- Be active in at least one of the games we play, obviously World of Tanks is most likely here- Stats should be around the clan average, both in overall and in recent (check here: http://wotlabs.net/eu/clan/XMR)- Be able to withstand some trolling and dish some out if needed- Raging is understood, but please keep it classy - Be able to communicate in english- And lastly!: If you are unable to look at an array of enemy tanks and decide for yourself which one has lowest health and can't focus fire with your team you are not what we are looking for.What we offer:- Active forums and TS- High skill level players to platoon with- A possibility to play campaigns and earn reward tanks- Internal competitions for gold- CW/SHHow to join? Go to our forums http://forum.digitares.de and reply to the recruitment post for someone to contact you in game, you can also join directly on TS (digitares.de) but it's best if you just post there. Copy pasta from our recruitment tread on the official forums. If you have any questions, you can ask me on here, ingame or in a pm where ever you feel like it!
  15. [ARKT] Absolute Rektness cap or lose! Who are we? ARKT is a clan built from the ground up by a small group of friends. Our goal is to become a successful clan in Clan Wars and Strongholds. We are recruiting players who like CWs and SHs more than Random Battles. We are currently active in the T8 region of the new global map. In the future, we want to successfully play T10 CWs. ARKT characteristics: Small but very active. 100% turnup rate when CWs and SHs are up!Contains players who truly love CWs and SHs. CWs and SHs are played every day.In-game performance is important for us. Players and commanders are always told about their mistakes.Great place to laugh.Likes taking on opponents of higher skill levelConsistently can be seen on the global map.Won 15 free IS-5s in the last CW event. What else do we offer? Gold won from CWs Credit/exp boosts from SHsForum to bring community closer If you are unsure whether you want to join us or not, you are welcome to test us by playing as a legionnaire in one of our SH sessions. Requirements: We judge applicants on a case by case basis. We look at overall and recent WN8, damage per battle in certain tanks, win rate Overall WN8 has to be 1250+ Tank: tier 8+ Activity: 3+ days a week at 19:45 CEST+ If you are interested, then please contact one of our recruiters: FireflyDivision, SulphurE, WafflePanzer, faptastic_panda, vauban1, _Vidice_
  16. The Syndicate Clans are always recruiting. Each clan is its own entity with its own personality and leadership. We are all on the Global Map, where we work together to make the strongest impact we can. If your overall WN8 is 1200+, you have tank selection, are open to improving your game, and are active- we can probably find you a home in a Syndicate Clan. Please Consider applying to one of the Syndicate Clans Like: We'd love to hear from you about joining a clan wars team that makes an impact. ~Violentviolet of Claws a recruiter from the Syndicate Alliance~ CLAWS-FUSON-THM-D-SLOPE-F3-ANDES Please stop by the SYNDICATE TS vs24.tserverhq.com:7177 if you are interested in applying to one of the SYNDICATE CLANS. Just ask to speak with an officer of the clan you are interested in, or ViolentViolet.
  17. **Looking for a quality Recruiter, need help bringing in more members! Please contact me (jsh0602) for any pertinent discussion!** Riot Makers [-RM-] is looking for members in tier 8 all the way to Clan Wars ready. We are an active clan, with a good core of members who broke off for a more competitive nature. Most of our members are Clan Wars ready with experience, and just awaiting more members so we can field a team. We are actively doing Strongholds (tier 6 and , Tourneys and platooning, including count-ins. Needing a few more people for Clan Wars. We have our own website and TeamSpeak server for communication. Here are our Requirments: TS3 - Mandatory (If you don't want to be bothered or are grinding, we have a channel where you can sit w/o being bothered unless something important comes up, i.e. CW, SH, Clan Meeting etc) Overall WN8 1200 -OR- Recent WN8 1500 Minimum 1 Tank in T5-T9, Prefer Multiple T8 and T9 Must be 18+ Must have Pz.1c for the lulz Must have thick skin - We are brash and like to give each other a hard on time, be ready to take some shit as well as give it! Anyone who is interested MUST apply on our website. Please apply here: http://riotmakers.enjin.com/recruitment NOTE: Potential recruits may be subject to a platoon interview during the application process. All recruits will be subject to a probationary period of 14 days before available to be made a soldier, at HQ's discretion. Our Officers:
  18. I have really low overall stats due to playing 12000 games at 12 FPS and an unstable 400 ping connection. However, I have a setup which can run the game worth a shit, and I am increasing my overall WN8 by 1 every 3 games i play. I currently have a 2.2k recent wn8 right now however I switched my mouse out and now I am logging of at a minimum of 2.2k with highs up to 4k. I have previously ran a clan and have calling experience. Although I prefer to deal with small groups. I am able to play 6 days a week on average. I enjoy doing strongholds and clan wars. Tier 10s: IS-7, E-100, T57 heavy, Object 140, T62a, leopard 1 and an E50M. Tier 8's: IS-3, T54-Lightwieght, AMX 13 90, M40/M43, ISU-152, T-32, should have AMX 50 100 soon. I also have every premium tank sold after the type 59 was removed. Tier 6: Give me a week and I'll have all of them. I am looking for a clan that is full of members who are all better than me so I have people to learn from. If your clan is good enough i will also bring a player who has a 1900 overall and a 3k recent. his username is PHAZE_ . Also if anyone has any pointers as to how I can improve my "Resume" above please let me know. I am not very good at writing.
  19. One of the big differences I noticed with the new Clan Wars 2.0 is that it feels like a grind. There is no more, show up at muster, go over the map tactic or training room, fight your battle(s) and be done with it. Now you have to run stronghold skirmish teams every night to earn resource and influence. We need the resources and influence to build up the stronghold, use artillery and air strikes, purchase and maintain the divisions on the map, purchase and use modules, auctions on the map, etc... Most of the time tier 6 strongholds feel like beating up on baddies or breaking a camp. So, it starts to get old after a few nights in a row of running fastbois. The occasional KV-2 or TOG game can keep it interesting. I feel that I have less time to grind tanks for tier 8 and tier 10 clan wars and less time to platoon with people because we are always ruining strongholds. I have friends who are officers in other clans and they told me how much influence they need every day to maintain their divisions on the map. They said that they have to run two tier 8 stronghold skirmish teams for about 2.5 to 3 hours a night to maintain the influence they need. Now I know why our officers are always telling us to start up a detachment and run strongholds every night. I saw this on the WoT forums and it sums it up pretty well: I feel that the grind seems to take a lot of the enjoyment out of clan wars.
  20. Who we are: [RDDT7] is the main strongholds clan among the reddit clans on the EU server primarily focusing on daily skirmishes along with attacks on other strongholds. Are currently shifting some of our attention over to T6 clan wars on the new global map and are looking for active players willing to take part in our nightly events. Clan page: http://eu.wargaming.net/clans/500050680/ Clan statistics: http://wotlabs.net/eu/clan/RDDT7 We offer: Daily skirmishes in the eveningBattle payments for increased credit incomeGold payouts for participating in clan war 2.0 battlesTeamspeak serverActive and friendly player baseCommunity night every month with fun events and rewardsBeing part of the EU reddit World of Tanks community Strongholds schedule: Stronghold Attacks: during weekdays: 8pm - 12pm CESTduring weekends: Early morning attacks for fun, attendance is not mandatory Skirmishes: We organize T6 skirmishes every evening, sometimes with multiple detachments. Requirements for joining: Must be active and participate in clan battles and skirmishesOverall WN8 of 1000, 51% WR and/or recent WN8 of 1650, 53% WR3000 battlesTS3 + microphoneSlack presence Required Tanks You must have at least one of the crucial tier 6 and 8 tanks and work towards getting the other ones T6: Crucial: CromwellT37 T8: Crucial: IS-3T32T54 ltwt. Support: AMX 50 100AMX 13 90Pershing How to apply: create an account on www.reddit.com and verify your email addressgo to http://reddit.com/r/RDDT7EURecruitment and create a post using the template provided to you
  21. https://youtu.be/eoQkDjlEQYw Kare Bears is officially back in the Clan Wars business! We are happy to announce our return to clan wars and as such will be putting on a heavy push to recruit various positions. Old Bears, Frenemies from CW's past and you crusty types who remember "back in the day" we would love to see you and could use your help in getting this bus rockin! We have a simple process where you will first have a face to face meeting with a recruiter where they will lay bare all the things you should see(no laughing). A small period once you tag up will pass just to make sure you fit in. Nothing serious just relax and go with it. We rehabilitate burnouts and the retired, we'll bring you out of the pub rage into into the world of warmth and Karing. Come join us as we rebuild into a clan wars clan and have a blast doing it! Positions we are looking for included below, stat requirements may be adjusted for proper applicants Propaganda Minister of Karing - Did you see our video and think "I can do that or better!" we want you to be our master of all things bear! Battle callers - As we expand we will need callers to lead us to victory! Administrators - As our roster expands we will need people capable and willing to handle the day to day humdrum of clan management. Requirements 2 CW's viable T10 tanks (by using a raider model of CW's locking is not as big an issue as many clans) 1900+/53% recent wn8 Team attitude and willingness to learn TS3: ts120.teamspeak3.com:6718
  22. =VX9= Gaming Community is Recruiting! One Team, One Killin’ Machine At the core =VX9= is a gaming community striving to promote a great environment and atmosphere while cultivating long lasting friendships spanning multiple games. One of the fundamental values of a strong community are the people who combine to make up its members. We work hard to recruit motivated, driven gamers who want to be part of our community’s vision. Throughout the years =VX9= members have excelled in their gameplay across many titles combining their skills to create a successful community. We focus on people first so you do not have to worry about having a certain tank or being a certain rating. You can improve in =VX9= through our training courses or platooning. Alternatively, if you like more competitive gaming try out Stronghold, Skirmish Tournaments and Clan Wars. If you think you have what it takes to be a part of =VX9= read the requirements below, join our website and fill out an application. Requirements: ~18 years old +​ TeamSpeak 3 with working mic ​ Website: http://www.vx9.com Application page: http://www.vx9.com/forums/forms.php?do=form&fid=1
  23. Hey, long time reader of the wotlabs forum and lurker on the wotlabs channel here. With the upcoming event I want to take my teamplay to the next level and join a decent clanwars clan (by decent I mean one that on regular basis takes and holds land for a few days. And as such should have a fairly decent chance of if not getting the IS-5 at least being able to buy it. I understand my stats aint good enough for any of the up there top clans. I consider my self substantially better at teamplay game modes (CW,SH,TB etc) than I am at playing randoms. Tanks that might be of interest that I have: T10: Obj 140 T62A AMX 50B IS-7 (50k xp from T57) T8: IS-3 AMX 50100 AMX 1390 T54 lightwight I am bloke in my high 20's from Sweden that is curently unemployed, so plenty of spare time for gaming If anyone would be willing to point me in the right direction as to which clans I should be looking into, I'd be very happy!
  24. Welcome to Reddit Recruitment!! Who are we? We are the main RDDT clan wars clan on the EU server, with a large international community As a clan, we have a long, successful history in clan wars and campaigns We have a great community of people from all over Europe, that has been active since 2011 What should you expect as a RDDT member? Clan Wars & Clan campaigns (within the next few months) Strongholds Platoons with other members of the community Fun social nights with other RDDT clans A laid back group of people looking to welcome new clan member Our terms of recruitment: Overall WN8 of 1500+ and/or a recent WN8 of 1800+ (1000 battles/30 days) Two tier ten tanks at least 1 CW Tank (from the list below.) Be an active and friendly member of the community TeamSpeak 3 and a working microphone. Good grasp of spoken and written English. 18+, with a reasonable level of maturity, and willingness to play as part of a team. Desire to actively participate in clan activities and help improve the clan. Clan Wars Tanks: If you meet the requirements, apply on the Application subreddit and await a response on reddit For any questions, please contact myself (Bradwulf) on reddit or in game Our clan page If you prefer a social clan without any strongholds, or don't meet requirements, there are several other RDDT clans available: Social clans: RDDT3 RDDT4 RDDT5 RDDT6 Stronghold/clan wars clans: RDDT1 RDDT7
  25. Hey everyone, NGT is looking for tankers who want a laid back clan with a competitive edge. We have only started a few days ago, however once we are up and running we are looking to make moves on the global map so we are looking for experienced callers and players in order to make that happen. We are looking to create a team of guys that we can have some fun with, as well as win some games, because really that's why we're all here right? We are looking for quality players, this means that we take stats into consideration; however everyone gets a chance to prove themselves on the battlefield. If interested in joining, message me, SonofaCrotch or Numchucksandwitch or check out our clan page http://na.wargaming.net/clans/1000020347/ See you guys out there!
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