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Found 7 results

  1. Source: TAP Conqueror Depression of the OQF 32-pdr Gun Mk. II with the Conqueror Mk. II is increased from -7 to -10 degrees. Depression of the OQF 32-pdr Gun Mk. II with the Conqueror Mk. II ABP is increased from -7 to -10 degrees. Depression of 120 mm Gun L1A1 with the Conqueror Mk. II ABP increased from -7 to -10 degrees. Super Conqueror Dispersion on hull movement reduced by 25% (0.16 to 0.12, FV215b is currently 0.08) Dispersion on hull rotation reduced by 20% (0.1 to 0.08, FV215b is currently 0.1) Dispersion on turret rotation reduced by 29% (0.14 to 0.1, FV215b is currently 0.08) Reload time decrease from 9.3 to 8.7s (FV215b is 8.7s currently) Health buffed from 2350 to 2400 (FV215b is 2500) Changed the gun depression angle of the 120 mm Gun L1A1 for the Conqueror Mk. II ABP turret from -7 to -10 degrees. Conway Top speed reduced from 50 to 40 km / h. Reverse speed reduced from 20 to 15 km / h. FV4005 Speeds are now same as live server. FV4202 Changed turret armor. Reverted turret armor buffs to 9.20 levels. Type 59 Increased shell capacity from 34 to 50. FV215b (X) Received an HD model.
  2. ThomChen114

    My Aced Conqueror

    This was a game from patch 9.15, where i finally Aced my Conqueror, as well as complete HT-8 (T-55A) Enjoy!
  3. I'm absolutely confused as to what have I done wrong in this game, other than blaming players that done poorly in this match. I thought I did everything in the book. Help maybe?
  4. As patch 10.0 is delayed but we'll still be getting the Centurion Action X through a micropatch, i'd like to know more about the planned upcoming changes (whether in the micropatch or once they fix patch 10.0). in the 9.10 test notes it mentioned that the Caernarvon would be getting the Centurion Action X's turret as it's elite turret, and likewise the Conqueror would have it as it's stock turret (i was just as surprised in Jingle's video on 10.0 test server when he found out about the Caernarvon having a new turret) so i'd just like to know more about this Centurion Action X turret and how will this change (or not) the Caernavon and the Conqueror (which i'm still grinding in) atm i find the Centurion turrets these tanks get holds out well, but can of course get hit and penetrated by higher tier guns occasionally, especially below the gun mantlet, but otherwise it's quite tough when hulldown (although i did notice the Caernarvon seemed to have been nerfed a bit when it become HD in that regards
  5. Blue_Badger

    The Mighty Conqueror

    So I've been cruising this section and I noticed that there isn't a discussion thread about the tier 9 British heavy yet, so I figured I'd start one. The tank is of special interest to me as I'm currently grinding hard to get it, so any information you lot can give me about how to play it etc would be great. Because of this however, I can't really contribute much to this topic as of yet So a little backstory about this tank: Development of the tank begun in 1944 as the FV200 project was launched. These were to be a series of heavy tanks of approx. 60 tons, the main production variant to be armed with the 20pdr. It was soon realised the centurion chassis filled the role of most of these and so the project was streamlined to produce a single heavy tank with which to support the Centurions (armed with the 17pdr at the time) in combat. To fulfil this role is must be heavier armed and armoured, and also able to keep pace with the mobile Centurions. In 1949 however, it was decided the 20pdr was insufficient as it was already mounted on the lighter and easier to manufacture, Centurion Universal Tank. No doubt this was due to the new and intimidating IS series being churned out from Soviet factories. The tank was therefor to be armed with the 120mm L1A1 gun, of American origin. As this delayed the project until 1952 the Caernarvon was put into production as a stopgap measure, with approx. 20 units produced with the 20pdr gun mounted in the Centurion Mk III turret. Eventually, with a brand new turret design, the Conqueror rolled off the production line where it served with honour for a few years before being declared obsolete again with the advent of the L7 armed Centurions. I'll leave it to The_Challenger and the Chieftain to give more details about the tank itself:
  6. Just got my conqueror few days ago, and felt pretty good initially with its brilliant gun handling. But now something is really making me struggle about playing this tank, and yes that is SPGs, the scumbags of the battlefield. Whenever I drive the conqueror, theres a dilemma for me: I either go front line and get concentrated by all enemy SPGs (unless theres a waffle on our team and he gets spotted first of course), or I sit back and watch my teamates die one by one(specifically talking about situation where my team is weaker). What is a good strategy to deal with this problem? How do I avoid being concentrated by arties so frequently? Thank you for answering
  7. Hey everyone Been playing Conqueror a lot lately, It is a tank i really enjoy. However, I got Live Oaks about 7 times in the last few days, mostly north spawn. I seem to be terrible on that map with that tank, especially as only top tier heavy (which was the case all the time). I know it is a very specific circumstance, but I seem to do absolutely terrible, and it might indicate some issues with my support heavy play. So from north spawn I go city, trying to fire on the move at all the scouts at C5. However, every single time I get bogged down at the buildings at A3, only able to shoot at people poking A1. Every time, it was against a VK or E75. I was able to do decent damage to them, but the trade is always bad, since they can pen a lot more shots than me. I cant back up and change angle on them because the hill can snipe me if i try to reverse. So i feel (and am) very useless. I cant seem to be able to figure out that map from the north with something slowish but without good armor. So first question. what do you do in that scenario? How do you approach such a situation? From the south, I go snipe from the hill, then go near the little white church and can get decent shots on their heavies. However, after i win the city fight I lost a few games by charging at their base and being destroyed over the open field. So my second question is, how do you apply pressure after winning town? thenks CernoAlpha