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Showing results for tags 'fiery salient'.
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First of all, I love playing this tank. I've got a first class badge in it and a crappy win rate. I've got decent crew skills with about 83% on the third skill, which is attached as a picture. I'm running Vents, Large Gun Rammer and Vertical Stabilizer. I also give my crew chocolate to reduce the reload time. I've had some decent games in it; but, never over 4533 damage and 4 kills. I'm at 56.4% on my first mark of excellence in the tank. I've got one high caliber in it and 2 steel wall trophies.. No unicum stats for sure. These to maps give me fits. I'm talking about standard pub battles Maliknova - If you sneeze you get spotted and get your ass shot off. It takes forever to get to the top of the hill. If you start on the right side of the map, I go to the far right to keep from being spotted before proceeding north. If I am on the left side of the map, I try to go up the 1 line and get into the trees before going to the top of the hill. The left side of the map seems to be better than spawning on the right. by left and right, I'm looking at this map. https://wotguru.com/map-strategy-murovanka/ Fiery Salient - If you start on the north and go to the hill, then there is a depression you can shoot from as long as you don't peak over and get your ass shot off between E0 and D0; but, if you start on the south, there's really not much room to work with going up the hill. The E75 doesn't have the gun depression to peak over the hill without getting hammered in the lower plate and tracks, then you are dead. http://wiki.wargaming.net/en/Fiery_Salient I would appreciate advice and help. Thanks E75_CrewSkills.bmp
Hello unicums, I would like to pose a question with regard to teamplay, carrying and costly decisions - any answer will be greatly appreciated and I am open to all criticism with regard to my playstyle, decisions etc. Yesterday, I played a battle with a newly formed platoon on Prokhorovka / Fiery Salient, the replay is found here: http://wotreplays.eu/site/1301260#fiery_salient-jokobet-object_140. What happened: Team sets up rather evenly (two tier 9s on the hill, a few in the middle, TDs and a few campers on the 1-3 line). I position myself in the middle next to the train tracks to be able to flex and get early shots, the platoon mates go closer to the road / on the road (E5 & FV 183). Nothing really - a few spots, our scouts do some scouting and eventually die like most active scouts do on this map. Soon I am the only medium left. The M103 on the hill suicides, leaving the T54E1 alone versus two confirmed tier 8 heavies on the hill. An IS-7 appears in the village, gets shot a lot and disappears. I forget about him... In about 11:30, the IS-7 reappears below the lonely T54E1 and effectively pincers him (enemy tier 8s on the hill). I leave the 1-3 line and middle for themselves, knowing that the majority of our forces are distributed there and a push by the enemy is unlikely. The IS-7 puts two shots into the T54E1 who is soon on reload. I go to the back of the train tracks to be able to support. I arrive at a shooting position, kill the IS-7 from range and persuade the enemy tier 8s on the hill to retreat instead of pushing into the T54E1. It's 2:4 against us and our team's hp pool is 5k lower. (about minute 10:30) I clear the hill (removing two tier 8 HTs and an ISU 152 that's camping the railways). In the meantime our FV 183 gets spotted and obliterated - whether due to overextending or proper scouting by the enemy, I cannot tell. All I know is that he moved a lot according to the minimap. My platoon mate in his E5 overcomes the enemy together with his support and the battle looks like a win. I flank the enemy and take out the last targets. My Questions: In the beginning, should I have spotted more for our tanks on the 1-3 line? In 11:27, I decided to leave my platoon mates because I felt that their flank was fairly ok, the middle was under no direct threat of a rush but the hill was about to get lost. Was this decision wrong? In general, what could I have done better? Is the playstyle you find in this replay (it's pretty representative of my general play, i.e. little exposure and commitment in the beginning, then exploiting gaps / filling gaps) bad? Should I change it? Does it affect my winrate? Is it my fault that my platoon mate died? With regard to teamplay, how do you judge my decisions? (--> Activating teammates' guns etc.) My own thoughts: Getting shot in the beginning by the scout was dumb and my lack of situational awareness. In general, I have a problem with committing early in the game. I usually try to minimize exposure in the beginning, going for opportunistic lights and shots. Moreover, I used to have a very campy playstyle. I feel it has become much better over time but I wouldn't call me very aggressive. I also believe that this is a detriment to my further improvement. I could have gone where my platoonmate in his E5 was sitting but I believe we then would have suffered from diminishing returns, i.e. no substantial benefit because he has optics as well. My 6k dmg in the game are purely due to stomping on low tier tanks, nothing to brag about but still necessary to win. So, as I said, I would be very happy about criticism and comments. I know it's not a perfect replay but it kinda shows how I play and it would help me a lot to get some feedback. Thank you very much! jokobet