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Found 2 results

  1. So I had a battle that made me realize that I'm clueless when it comes to making decisions when I'm the last one left, I thought about putting this in tape study but this is more of a general question rather than asking to review my replay.. Several things that I know are: Indecisiveness leads to losses Look for a place to overwatch a important part of the map Look for isolated targets Kill as fast as possible so that you don't have to deal with multiple tanks Be unpredictable But one thing I cannot figure out is whether to wait for them to come or not. I know that if I stay in a defensive spot for too long the I'll end up being swarmed by multiple tanks and if I get too aggressive I risk getting capped out. Here's some screenshots of the battle that made me come to this realization. Link to replay http://wotreplays.com/site/2313605#mountain_pass-meows_externally-t54e1 Lights are in our base and I know that I can only kill one of them so I wait for a friend to help me. I tell my centurion friend to eat the shot as there is a 140 at f2 and could come around at anytime so at the time I thought we had to kill the foch asap as he is isolated and has one shot left I set up an ambush with the help of my cent friend spotting for me I clip them out and my cent friend kills the T49. But unfortunately since I bounced the cent 7/1 my cent had to dive down to kill the 49 and ends up getting clicked. My cent spots these tier 8 heavies though so I wait until they are near the cap circle so I can catch them out. The plan works and I kill the tiger and the carn dies 45 seconds later. Note that the waffle said "don't make me come over there" that leads me to believe he is base camping because he should be here by now if e was moving down the 1/2 line and I assume that arty is in the back clicking because most artillery players are not very intelligent (our arty) Because the waffle said something that would lead me to believe that he is camping and the arty I assumed is somewhere in a bush at their cap I decide to go to their cap But I have 4 possible paths to take with the bridge being the quickest one. If go 1/2 I'll most likely run into the waffle and arty, if I go in the river bed I can get caught out from bridge or the perch, and if I go bridge the waffle could be waiting there for me so I decide to go ice road. Unfortunately they cap and I'm not able to get back in time. So my question is how do you determine if you should wait for them to come to you or play offensively and look for fights? And what factors help in making this decision?
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