Search the Community
Showing results for tags 'is-2'.
Found 1 result
How useful 6th sense on HT? in particular on IS line. I'm grinding from KV-13 to IS currently and training my future IS crew for it in IS-2 got to 2nd skill and was planing to reset CM (with gold) to get 6th sense.. but posts like this http://forum.worldoftanks.eu/index.php?/topic/113531-is-crew-skillsperks/page__pid__1922843#entry1922843 make me doubt how valuable 6th on HT. On scout, TD it's no-brainier, on MT... I'd say same... but how about HT and not just any HT (e.g. long-range support like US T34/T32 or German Löwe ) but Russian brawler. My current Crew Tank Role Skill 1 Skill 2 Skill 3 Req Battles Req XP IS-2 Gunner Brothers in Arms Snap Shot TBD 25% IS-2 Loader Brothers in Arms Repairs Camouflage 25% IS-2 Driver Brothers in Arms Off-Road Driving TBD 25% IS-2 Commander Brothers in Arms Mentor TBD 25% BiA actually skill "0" and by the time I'll open IS, I'll be ~ 50% on my 2nd skill... 1.SO, should I just set rest of "TBD" to Repair to get it max. for this crew and do not reset CM? 2. I also have 70+K free xp and thinking about x5 convert event.. (at the moment it will get me to 98-99% on 2nd skill) so I could get mentor+6th without reset. Good idea? 3.How essential is Smooth Ride for Dr. ? I normally even don't try to shoot on the move.. except in F2F (e.g. circling in few meters) situations.