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Found 5 results

  1. As the title suggests, how do you play them? They are small maps, especially Mines, with very limited flanking/sniping options. Also one of the problems I have with AMX heavies on Mines, is that you will never, ever reload on time to shoot mediums going to hill.
  2. Hey guys. http://wotreplays.com/site/2595193#details This is me in my brand-new E 75 on Mines. Tier X game, two arties. Hill taken by the enemy. I went to a covered position below and basically stayed there until I died. I did only 900ish damage, but had plenty of assisted damage due to proximity spotting. I did not like camping there, but I felt like it was the right thing to do at the moment. Our team melted away quite quickly, so I was genuinely surprised when our arty managed to win the game. Was it a good thing to camp there? What did I do wrong? (Besides being an idio
  3. I was debating in my mind whether to make this topic as I thought it might be better suited to a status update but I think its fine in 'Tape Study'. http://wotreplays.com/site/2185165#mines-zezti-jagdpanther_ii Before you say it - I'm not just posting a decent replay for attention whoring. I'm wanting feedback on the 1v1 situation I was in right at the end because I think I just got very lucky. Well it wasn't quite a 1v1 because I still had an arty alive on my team, but close enough. Situation: - On Mines (standard) - Me in Jagdpanther II - Last enemy in T54E1 - Both one-shots for each other
  4. I decided to do a write-up to share my experience with how to play the maps available to low-tier tanks. This guide primarily covers starting positions. I don't cover how to play entire maps if I don't play the entire map (for example, half of Malinovka and Karelia can be ignored). TIER <3 MAPS: HIMMELSDORF From the north spawn, with tanks that can snipe well, go west towards the railroad and snipe from here. 300m view range + binocs can see pretty far down the 3 line, and with any hope, you'll be able to shoot at things that can't see you back. No bush cover mea
  5. Played mines in IS-3, they had mediums, we didn't. Naturally they got on the hill first. Then we lost. How do you counter that? Is there any way to minimize the advantage of the hill?
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