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Now, I am a firm believer in player performance statistics, especially over a large number of games; statistically, the effects of RNG become less and less apparent the more games you play. However, this isn't really about stats, but rather about what RNG has on gameplay and the fun that you actually get in each game you play, in general. I don't know about you guys, but randomness in general is a bad thing for any game, and is in my opinion an extremely lazy way of making the game "unpredictable" and "re-playable"; sure, the game is now more unpredictable, but at what cost? Does the frustration that you get for each game you play because you can't know for sure whether or not the randomness factor would suddenly decide to say "fuck you" and screw you over make that factor of randomness worth it? There are a lot of games out there that do not have much in the way of the randomness factor and yet are still extremely re-playable; my favourite examples are the Halo CE and Halo SPV3 campaigns on Legendary. So, discuss.