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Found 1 result

  1. So, taking advantage of the current on-track, I recently purchased the IS-2. My results with it, though, have been less than stellar. [placeholder for recent stats once I screenshot them from home] First up, 2 acknowledgements: -- The crew is my worst overall crew. It is only at about 70% first skill, training 6th/gunnery (I'm too cheap to retrain) -- The tank is being ground from stock (I'm too cheap to use any of the 165K free XP I've built up). I only have the first 122mm unlocked, and still lack the top engine and turret. -- Equipment is GLD/Rammer/Vents HOWEVER, the reasons I'm struggling with this tank are: -- A distinct lack of usable armor. It is rather disconcerting when a KV-1 with AP rounds is punching every shot through your frontal armor. -- Poor dispersion on the move, coupled with guns with base accuracy ranging from bad (0.42 for the 100 mm) to LOLBAD (0.48 for the first 122), and glacial aim times (2.9-3.4s). -- Poor accuracy with 2nd-lowest for-tier penetration (ahead of the CBP, tied with Soviet 122s) and slow reloads means there are a lot of misses/bounces, and each miss/bounce costs you a long reload. When you combine the above, you are left with a tank that has to sit, exposing its poor frontal armor, often for 4 seconds to settle in your shot completely. In return, it takes a lot of hits ... most of which pen. The first 122 mm frustrated me no end. In fact, I switched back to the 100 mm stock gun, and have actually improved my results significantly with that gun, with its 2.9 aim time, faster RoF, better accuracy, and acceptable APCR round with 235 pen (comparable to the 122's 250 HEAT pen after normalization). I acknowledge that no-one fears the 250 hit the 100 puts on you, and it is the same gun the T-34-1 gets, in a less mobile, less camo'd chassis with a softer turret, but so far it is the only gun I can make work for me. I actually pulled a 2K+ Ace Tanker on this thing using the 100 mm. Questions: (1) Is the D-25-T that much better? On paper, it doesn't seem so-- slightly better RoF than the first 122, but still bad accuracy at 0.46 with the 3.4 aim time. (2) How do I make this package work for me? Should I load up all HEAT and not bother with aiming? A tactic less viable with 250 pen than with 300, admittedly. (3) On a scale of 0 to Meow, how sexy is Ziddy?
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