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GehakteMolen

Top of the Tree - T110E4, worth it?

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Hello

 

Next 15 days T28proto, T30 and E4 will be on discount, i alrdy have an T30, and i sure as hell dont want a Proto, but im not so sure about E4....

 

The way i see it, E4 is just an inferior E100, so not really worth it, but is this true?

 

Pros E4 (over E100):

- superior penetration, 295 AP =/> 340 HEAT let alone 375 APCR

- (way) better shell speed

- better accuracy

- equal aim time / bloom? (or bloom worse?)

 

Cons:

- slighly worse turret front armor

- worse hull front armor

- way, way worse side armor

- just as slow

- terrible turret weakspot

- 700 hp less

 

So you trade tons of armor and stopping power for a clearly better gun, which is also cheaper to use, but you do trade a lot of armor and hps...

 

So Is it worth buying E4 if you have an E100?

 

ps: credits are no problem (at all) but crew is, so thats why i am not sure if i should buy E4...

 

edit: I have read btw the ranking: http://rocketbrainsurgeon.com/best-tier-10-tanks/ but that doesnt answer my question if E4 is worth it :P (i guess E100 is better, but is it so much better that playing E4 is pointless?)

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E4 bloom is horrid.

 

The E4 is very boring imho, and this is coming from someone with 80% in the thing. Don't bother with it. It's not even an E-100 vs E4 thing - they play differently enough that I would never discount it just on the grounds that you own one or the other. It's just a boring tank. Gun handling sucks, DPM sucks, it's sluggish, and the armour is mediocre. It only works because of the turret, but that doesn't make it any less boring for the driver. 268 and E4 are the only T10 TDs I have sold, both for the same reason.

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E4 bloom is horrid.

 

The E4 is very boring imho, and this is coming from someone with 80% in the thing. Don't bother with it. It's not even an E-100 vs E4 thing - they play differently enough that I would never discount it just on the grounds that you own one or the other. It's just a boring tank. Gun handling sucks, DPM sucks, it's sluggish, and the armour is mediocre. It only works because of the turret, but that doesn't make it any less boring for the driver. 268 and E4 are the only T10 TDs I have sold, both for the same reason.

 

Hmm, i dont like boring tank...

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E4 bloom is horrid.

 

The E4 is very boring imho, and this is coming from someone with 80% in the thing. Don't bother with it. It's not even an E-100 vs E4 thing - they play differently enough that I would never discount it just on the grounds that you own one or the other. It's just a boring tank. Gun handling sucks, DPM sucks, it's sluggish, and the armour is mediocre. It only works because of the turret, but that doesn't make it any less boring for the driver. 268 and E4 are the only T10 TDs I have sold, both for the same reason.

 

Damnit, the first tier 10 im closest to is the E4 and all you people discrediting it makes me not want to grind out the T30 for it anymore. QQ

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If a tier 10 is going for 30% off, buy it if you have it researched. Having a diverse garage is always good.

 

There is no other reasoning.

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If a tier 10 is going for 30% off, buy it if you have it researched. Having a diverse garage is always good.

 

There is no other reasoning.

 

The problem is, i dont have a good crew for it, i can either use:

- m18 crew, 2e skill, smooth ride, snap shot, 6e sense, rest camo / repair

- T32 crew, 2e skill (almost 3e), 6x repair, 6e sense, and some perks

 

M48 is also possible, but i rather not use this crew (i still have hope M48 will one day shine again...) 

 

So that leaves T32 crew, which i need for T57 (if i ever buy that) or M18, which i prefer keeping in M18 (not that i played M18 much, but ok)

 

US also doesnt have ANY tank good / fun enough to grind up a crew, T20, M26, M46 all have dedicated crews, E8 crew is alrdy re-used, so not much options...

 

ps: unless i strip crews apart, like loader from E3, gunner from M18, driver from M26 and commander from T20, and distribute the rest of m18 crew along those tanks so they atleast get a semi-decent new guy...

 

ps ps: this might be a decent idea, it means i have to sacrifice my M18 crew, but i get a tier 10 with relative good crew

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You said you had 2-skill crews...

 

I went into tier 10 with 2.6 skill crew and I thought they worked out okay (okay so my T57 did get a pretty bad streak for the first few matches hence 40% in 10 games with that, also didn't bring any HEAT in pubs which was a mistake)... BIA, 6th+snapshot+smooth ride+safe stowage and then about 60% repairs? Those four guys are in my T34 which I occasionally actually play...

 

As long as you have BIA + Vents, 6th sense, snap shot, smooth ride and safe stowage, any tier 10 can be made to work, of course more perks is better (and it wouldn't pull 66% win rate most likely) but it should still be perfectly workable.

 

Alternative is to buy it, wait until M56 Scorpion comes out, put a 100% crew in the E4, then slowly grind up their crew skills with the Scorpion until you feel it useable.

 

If you think M48 will one day be buffed to shine again... well then TBH I'm not sure what I can say to you since you are, to paraphrase the new T110 thread from the official forums:

You are from a time I might not understand, a frightful period of KV-107s fighting T-46's and PzIIIA's, of Paper American Heavies with Big Boom Sticks, of pre-anyartynerfs, of HE being a useful shell choice for tanks, of the best late light tanks being T-50-2's and Chaffee's. You are from the before time, in the long long ago. I sit here as a forum-dweller, and listen to tales spun from a mind long past sane.

Source: http://forum.worldoftanks.com/index.php?/topic/279681-springtime-for-t110-and-usa/

.

The sad thing is that they're so scared of American tanks outperforming Russian tanks that they can't use the M60 as tier 10, being more contemporary to the T-62... Admittedly the E-50 project of mid-late 40s vintage might have been competitive depending on conditions to the early 60s tanks, but still... some matchups are just stupid. At least use the M48A3 without the tumour if the armour's going to suck anyhow...

.

There is only one chance of an M48 proxy buff that will make it useful again: camo factor is dependent on number of spot-check points visible. This would make the M$8 again able to scout by peeking over a hill with its cupola.

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E4 bloom is horrid.

 

The E4 is very boring imho, and this is coming from someone with 80% in the thing. Don't bother with it. It's not even an E-100 vs E4 thing - they play differently enough that I would never discount it just on the grounds that you own one or the other. It's just a boring tank. Gun handling sucks, DPM sucks, it's sluggish, and the armour is mediocre. It only works because of the turret, but that doesn't make it any less boring for the driver. 268 and E4 are the only T10 TDs I have sold, both for the same reason.

Didn't the E4 use to be a stupidly overpowered murder machine that was a straight upgrade to the E5? I still remember it as such.

I recall it had awesome gun handling, a stupid APCR round, stupidly good armor.

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Didn't the E4 use to be a stupidly overpowered murder machine that was a straight upgrade to the E5? I still remember it as such.

I recall it had awesome gun handling, a stupid APCR round, stupidly good armor.

For a patch, yes. I remember in CW how E4 replaced just about everything until it got the nerf bat. 

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i love my E4, but its certainly not for close quarter fight. got around 1K+ battle in it with 5 skill crew

 

the hatch weakspot is just too easy. but from far off you can expect to bounce quite a few shot same like the E5. the frontal hull armour is quite good again same like E5. you can do "some" sidescraping and slightly angle the turret as the turret side is thick enough. peekaboo tactics works well with the long reload time but still you need to aim long before you shoot..

 

Just aim your gun up and wiggle the turret when doing close range fight as they might hit the gun and not the commander hatch.

 

oh yaaa..the 155mm HE round is useful for those hull down is7 player who thinks they are immune to all shot..300+ damage without needing to pen

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the hatch weakspot is just too easy. but from far off you can expect to bounce quite a few shot same like the E5.

.

My Tortoise gunner needed to be shot then for managing to bounce 2 of 4 shots at an E5's cupola when we were practically facehugging each other (range 10m) and he was not wiggling (and I stopped to aim every time too).

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.

My Tortoise gunner needed to be shot then for managing to bounce 2 of 4 shots at an E5's cupola when we were practically facehugging each other (range 10m) and he was not wiggling (and I stopped to aim every time too).

 

thats RNG fault..could be autobounce angle as the hatch is rounded. E5 hatch is easy to damage but its known to bounce tier 10 TD shell on some occasion

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Hello

 

Next 15 days T28proto, T30 and E4 will be on discount, i alrdy have an T30, and i sure as hell dont want a Proto, but im not so sure about E4....

 

The way i see it, E4 is just an inferior E100, so not really worth it, but is this true?

 

Pros E4 (over E100):

- superior penetration, 295 AP =/> 340 HEAT let alone 375 APCR

- (way) better shell speed

- better accuracy

- equal aim time / bloom? (or bloom worse?)

 

Cons:

- slighly worse turret front armor

- worse hull front armor

- way, way worse side armor

- just as slow

- terrible turret weakspot

- 700 hp less

 

So you trade tons of armor and stopping power for a clearly better gun, which is also cheaper to use, but you do trade a lot of armor and hps...

 

So Is it worth buying E4 if you have an E100?

 

ps: credits are no problem (at all) but crew is, so thats why i am not sure if i should buy E4...

 

edit: I have read btw the ranking: http://rocketbrainsurgeon.com/best-tier-10-tanks/ but that doesnt answer my question if E4 is worth it :P (i guess E100 is better, but is it so much better that playing E4 is pointless?)

A few things. Turret on E100 is massively more protected as when its angled there is no real weakspot and it can reamian in open. E4 is soft as hell.

 

Imagine a E5`s hull being the strongest point of the armor and the turret being very very easy to pick apart. Also the gun handling on the E4 is very very bad.

 

If you play the E4 like a E100 its not even close to its level. E4 is a opportunistic tank that is basically all built around a gun. I like it but it is not a highly competitive tank, it can`t carry because reload is so long.

 

I hope they balance it like I asked in my thread...make it a Hvy and harden the Turret Cheeks+Hatch and add 350 HP to it.

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For a patch, yes. I remember in CW how E4 replaced just about everything until it got the nerf bat. 

OMG E4 was Da Bess.

 

It was so fun for 6 weeks.

 

Literally the gun handling of the current E5 with a 15mm and a 15.5 sec reload. Also its hatch and turret was similar to the E3`s. Also its speed was better as well.

 

problem is WG always overnerfs US tanks....RIP t57, you guys will see they wont make it the "Close Range" version of the 50b, it will become inferior in almost everyday, its how they roll.

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You said you had 2-skill crews...

 

I went into tier 10 with 2.6 skill crew and I thought they worked out okay (okay so my T57 did get a pretty bad streak for the first few matches hence 40% in 10 games with that, also didn't bring any HEAT in pubs which was a mistake)... BIA, 6th+snapshot+smooth ride+safe stowage and then about 60% repairs? Those four guys are in my T34 which I occasionally actually play...

 

As long as you have BIA + Vents, 6th sense, snap shot, smooth ride and safe stowage, any tier 10 can be made to work, of course more perks is better (and it wouldn't pull 66% win rate most likely) but it should still be perfectly workable.

 

Alternative is to buy it, wait until M56 Scorpion comes out, put a 100% crew in the E4, then slowly grind up their crew skills with the Scorpion until you feel it useable.

 

If you think M48 will one day be buffed to shine again... well then TBH I'm not sure what I can say to you since you are, to paraphrase the new T110 thread from the official forums:

Source: http://forum.worldoftanks.com/index.php?/topic/279681-springtime-for-t110-and-usa/

.

The sad thing is that they're so scared of American tanks outperforming Russian tanks that they can't use the M60 as tier 10, being more contemporary to the T-62... Admittedly the E-50 project of mid-late 40s vintage might have been competitive depending on conditions to the early 60s tanks, but still... some matchups are just stupid. At least use the M48A3 without the tumour if the armour's going to suck anyhow...

.

There is only one chance of an M48 proxy buff that will make it useful again: camo factor is dependent on number of spot-check points visible. This would make the M$8 again able to scout by peeking over a hill with its cupola.

Yeah so what they really need to do is make our T10 the 60a1 as it still would be Pre-Leo1 and STB and AMX-30 but not have a M48 from 1953 fighting tanks from the mid 60`s.

 

Look at how massively diff the 60a1 is and its all in the place that needs it most without making it to op, the turret. T10 US tank should be the king of hulldown as all other 10`s can have huge camo. The T10 Us needs 420 viewrange but keep its camo so it would active scout....Anyways look at this thing.

 

11qq04w.jpg

 

Look at that turret. Nothing else would need to change and while it still had tumor its a bit smaller and more angled but look at the cheeks....Oh wait there arent any :)

 

This was 330ish vs AP but unlike RU meds is not in any way from the side safe at all, from the side its a huge soft target. So its balanced, and godmode when facing enemies unless they want to aim and hit tumor but no more HEAT 100% through cheeks.

 

The fact WG makes t62a vs M48 is rediculous. Also the 60a1 had 110mm@65 degrees meaning 140 slope with 10mm more armor but and had 350 lbs of TQ more at operating ranges meaning it was much faster and would have run circles around the Ru tanks. All this is still blanced because little to no camo for med= arty food. You can never stay stil las you are 1 shotted.

 

For a patch, yes. I remember in CW how E4 replaced just about everything until it got the nerf bat. 

OMG E4 was Da Bess.

 

It was so fun for 6 weeks.

 

Literally the gun handling of the current E5 with a 15mm and a 15.5 sec reload. Also its hatch and turret was similar to the E3`s. Also its speed was better as well.

 

problem is WG always overnerfs US tanks....RIP t57, you guys will see they wont make it the "Close Range" version of the 50b, it will become inferior in almost everyday, its how they roll.

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Since this topic got bumped anyway :P

 

I bought it and i played it a little (not much) and its ok, its a sort of strange td / heavy hybrid, while the mobility is crap the armor is poor the gun handling is awefull and the dpm kinda poor, the overall package still sort of works

 

Its playstyle is a bit like T34, and T30, be a damage leecher / 2e line sniper to spare your hp at all cost, so when needed you can play at the end as a semi-heavy and use your ok armor / hp / mobility combo to (try) to win the game.

 

E100 is due to the extra armor capable of fighting frontline, E4 simply lacks either the armor or firepower to do so

 

ps: i can also see how good it was with 850 alpha dmg, let alone pre-nerf-nerf...

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Damnit, the first tier 10 im closest to is the E4 and all you people discrediting it makes me not want to grind out the T30 for it anymore. QQ

Esp since T57 and E5 are both useful, I`d go them way before. Now that I have E4 I like it just because its fun to use 750 alpha, but in reality its gimped on its own and is either very boring and bad or very fun but games are so fast as your rolling the other team.

 

Seriously with tanks like the 140 and 62a that are just sooo complete and literally lack nothing I would never waste my first t10 on e4. Get tanks that you can use in CW and then get others.

 

140= best in game IMO all round and they are meat of 75% of CW teams.

T57= except its gonna be useless IMO soon as WG will overnerf, so E100 for hravy.

E100 =heavy king so if your clan has himmels etc you will use it.

Bat= fun and always useful but only if your a great scout.

62a is just beneath 62a as it has less depression IMO.

Im seeing more STB`s in CW on fishermen bay and other hill maps

 

 

But basically if you arent a arty specialist like most clans use then I only made 90% of strats around 5ish tanks.

 

3 T57`s [these might go to 50b`s] 2 Arty. 5 140`s 1 Bat and a heavy group of E100`s or IS7`s. Basically the Meds went to med spot and heavies were supported by T57`s that finished targets.

 

I dont see this much changing. SOmetimes you want other meds sprinkled in like for a certain bush a Leo or a hill = STB but as a whole 140 was main. Also we used 50b`s to ram on maps to take fishbowls sometimes. Worked well.

We were very good at the top of our game. And most other clans I know of used similar tactics, so if you want to chose then look at this.

 

Also, here is a list of what not to get at all, these will never be played other than fun or lack of numbers.

 

All UK

M48

E4 [sorry but its true most time, nothing a heavy cant do better.

Maus [maybe to block a bridge]

JPZE100 almost never

 

 

These are the very situational ones or the ones used by newb clans or good small clans with no guys.

All T10 meds become ok but remember Pattons-fv4202-50m are all useless at better levels.

E5 isnt great but it still can work to fight meds and does everything well,just not great. So unlike T57 who has 1 job but murders that job the E5 does many and can do ok most times.

E5 will be with these clans as hybrid meds, basically tanks who can change roles and rreact.

E5 might replace IS7 as a fast HVY, or replace  a Medium with a tank tha can take more abuse

 

Td`s become ok where as they arent used in CW as much anymore

268is meh and they might use it. 6/10 now

Foch is very very niche, they might need you to hide somewheree and 3x155m  sends a message and can still finish targets/

750 dmg on wounded med is its job. Foch kills targets. Better for him to have 1 kill than 750 DMG. Alsways kill the weaskwones.

Jag is dead.

263 is useful sometimes in a alley way where its 2 man enters 1 man leave as it has good Armor and great DPM.

 

113 can fill a cheap IS7 role but TBH IS7 is way better at the brawler armor sponge role and is off the charts in hardness.

121 can be used sometimes in cities or bumpy areas.

 

Use this mixxed up list to pick your first. E45 was my 9th choice and I was right to wait

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OK...after reading all the above I will solicit the following based on knowing I have t-30 and am about 50k from unlocking E4:

 

option 1-get the E4 and see what it's all about

option 2-unlock E4, don't buy it, retrograde to T28 proto, grind to unlock t28, proceed to E3

option 3-unlock E4, play T30 crew on elite to up-exp the crew, and dive into the new American light line with a 3 skill crew

option 4-just give up on the American TDs and play arty or something

 

Know that I have M103 going already as well as the Easy 8 to push up for the Patton; not really jonesing for arty and never went up to Chaffee; already have T57...so, since the E4 is so bland, any ideas are appreciated, though I am favoring the switch to the light line at the moment

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