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[0.9.17.1] sela's mods - v9.17.1.2 released 26/03/2017

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15 minutes ago, RealBattousai said:

Seemed to work using Sela's 17.0.1 mod pack, just rename the old 17.0.1 folder to 17.0.3 and copy into res_mods folder. Though it did freeze with the loading gear spinning once after 3 games or so.

Yeah it looks like a lot of garage functionality seems very bugged. I have trouble switching servers, changing tanks in SH, and tech tree bugs out whenever I try to open up a window.

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31 minutes ago, KittenFixE50ValuesBabyRage said:

Yeah it looks like a lot of garage functionality seems very bugged. I have trouble switching servers, changing tanks in SH, and tech tree bugs out whenever I try to open up a window.

Yeah, froze when trying to look at research tree, etc. but works in game, so if you can live with restarting the game once in a while can do this while we wait for Sela I guess :)

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The update itself is bugged, specially in garage. I joined to get in CW, but they didn't pick me in team, so I left for randoms, except that CW window never closed (until clan had fought that fight). There were also some other minor oddities. This with vanilla version.

All I really want is autoequipment mod, since I'm used to have it I just hopped in my Swedish TD (tier 7 one), without net or binocs... was fun with 340 m viewrange.

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On 1/25/2017 at 0:13 AM, KittenFixE50ValuesBabyRage said:

Yeah it looks like a lot of garage functionality seems very bugged. I have trouble switching servers, changing tanks in SH, and tech tree bugs out whenever I try to open up a window.

Yea, having the same issues with garage stuff. Can't open the mission tab, hovering the mouse over stuff doesn't bring up any descriptions, that sort of thing. The tech tree worked once I closed it and reopened it though.

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18 minutes ago, Treeburst said:

Yea, having the same issues with garage stuff. Can't open the mission tab, hovering the mouse over stuff doesn't bring up any descriptions, that sort of thing. The tech tree worked once I closed it and reopened it though.

Download the updated version from https://www.twitch.tv/selawot and it seems to have fixed all problems.

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** LAST UPDATED 26/01/2016 **

  • Updated for WoT v0.9.17.0.3
  • XVM updated to 6.5.4
  • Damage Panel updated
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Having izzue with 3rd person camera is aiming down barrel, can't find where to make it normal again. Looked in the zoomx,zoomindicator,zoomdistance and cameraoptions file... Any help? 

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21 hours ago, rezonen94 said:

Having izzue with 3rd person camera is aiming down barrel, can't find where to make it normal again. Looked in the zoomx,zoomindicator,zoomdistance and cameraoptions file... Any help? 

I don't understand what you are asking or what the problem is ?

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On 1/29/2017 at 7:26 PM, rezonen94 said:

Having izzue with 3rd person camera is aiming down barrel, can't find where to make it normal again. Looked in the zoomx,zoomindicator,zoomdistance and cameraoptions file... Any help? 

Are you talking about the issue with the 3rd person zoom getting stuck? If so, then try typing in chat. That was fixing it for most people.

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15 hours ago, sela said:

I don't understand what you are asking or what the problem is ?

my problem is, the 3rd person camera is aiming down the barrel when entering a game, wich makes it hard for me to determine wich way the tank itself is going. I like to see the tank aswell, zoom out a few levels. How can i change the default zoom in 3rd person from down the barrel to where i can see the tank

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7 hours ago, rezonen94 said:

my problem is, the 3rd person camera is aiming down the barrel when entering a game, wich makes it hard for me to determine wich way the tank itself is going. I like to see the tank aswell, zoom out a few levels. How can i change the default zoom in 3rd person from down the barrel to where i can see the tank

Use you mouse wheel?

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12 minutes ago, monjardin said:

Use you mouse wheel?

i know.. but i want it to be zoomed out when i enter the match by default

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As a note there is a micropatch going live tomorrow on EU, so stuff will all have to get re-checked for validation before being released again. 

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** LAST UPDATED 25/02/2017 **

  • Updated for WoT v0.9.17.1
  • XVM updated to 6.5.5
  • Removed damage panel (rip SeaFalcon's)
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3 minutes ago, sela said:

** LAST UPDATED 25/02/2017 **

  • Updated for WoT v0.9.17.1
  • XVM updated to 6.5.5
  • Removed damage panel (rip SeaFalcon's)

I copy-pasted everything from the previous patch over, running all night with no issues. Including seafalcons

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6 hours ago, Luna said:

I copy-pasted everything from the previous patch over, running all night with no issues. Including seafalcons

The choice to not use SF was a deliberate one (using the in-game damage panel instead) to see what tanks are shooting you

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On 2/26/2017 at 5:53 AM, sela said:

The choice to not use SF was a deliberate one (using the in-game damage panel instead) to see what tanks are shooting you

Why not use GambitER's damage log? It's always had that feature and the in-game one is u g l y.

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3 hours ago, Gatortribe said:

Why not use GambitER's damage log? It's always had that feature and the in-game one is u g l y.

seafalcons is gambits, with a different skin.

On 26/02/2017 at 5:00 PM, Luna said:

I copy-pasted everything from the previous patch over, running all night with no issues. Including seafalcons

uhh, could you give me a link to seafalcons? I deleted mine. :(

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On 2/28/2017 at 5:03 PM, Assassin7 said:

seafalcons is gambits, with a different skin.

uhh, could you give me a link to seafalcons? I deleted mine. :(

 

SeaFalcon's for 0.9.17.1

https://www.mediafire.com/?so27547a0y1hm4l

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