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Need Help - I Literally Cannot Tier 10

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Need help.

 

I'm a hardcore solopubber, 98+% of my 15k battles have been solo.

 

My tier 10 winrate is only 50% which is the lowest of all tiers. T110E5 and Object 140 are the tanks I have played most of my CW battles in, the others have been primarily solopubbed (badly apparently).

 

Perhaps the other tanks are victims of low sample sizes but I am at a loss to explain such poor performance, could really use any suggestions, even if it's as simple as "dont' solopub tier 10".

 

 

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The higher tier's require more awareness, opportunities to exploit are rare. There isn't much anyone can tell you which hasn't been posted in this forum before. If you're serious about it, best bet is to just take a short break and watch a crap load of replays/guides for each of them tanks.

 

Oh, and stick to your favorite style of play - playing something you don't enjoy is a recipe for disaster. In that list there are a few different play styles, I doubt you are good at/enjoy all of them.

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2k average damage for tier 10 is really low, especially in tier 10. try to improve on this aspect first.

if u play HT dont rush/play aggressive, for MT u need to play a little bit aggressive and secure position so ur team can advance.

nothing wrong with solo-pub in tier 10 as coz like you i dont plat and solo-pub 90+%.

keep ur eye on minimap and flex if u need to. 

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Keweii method is fuckin bullshit. All you will achieve with playing tier X unprepared is to rage quit on the game altogether and frustrate your teammates. Fuck that shit.

Learn the game slowly, dominate one tier (starting from V), then move on to the next one. Of course, this is me talking to really bad players, not to OP.

 

In my short and humble tier X experience (Obj140, 100 games, 61%wr, 2,9-3k dpg, maybe 10 games platooned), you absolutely MUST know the maps to even the slightest details. That means watching replays and learning great spots that enable doing early damage, all the hulldown positions and so on. This should lower making early mistakes, which get you killed in a few seconds. Know when to back off and stay alive (one of my biggest weaknesses) and watch minimap religiously. Also, always adapt you gameplan to enemy and your teams compositions -  extremely important.

 

Obviously, Im a noob so feel free to disregard my 'advices'

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Keweii method is fuckin bullshit. All you will achieve with playing tier X unprepared is to rage quit on the game altogether and frustrate your teammates. Fuck that shit.

 

+1

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Apply Kewei's method liberally to, say, the E5 for ~500 battles.

 

Kewei's method worked well for me.  I was able to maintain my current WN8 while I started it, but it made me learn my mistakes to the point where I can not identify them before I make them.  After I had been doing this for a little while I quickly jumped about 500+ WN8.

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I find that on most tier IX and X tanks I don't do as well. I think it just takes time to learn how the tank plays. I need minimum of 50 games, usually closer to 100 games, in my tier Xs before my stats start looking good. The one exception would be my M60, 225 games later and I still suck 46% W/R and 2k average damage.

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When it comes to tier 10, leaving your comfort zone is a bad idea, especially if you're new to it: Play the tank you feel you enjoy the most and perform well in, then branch out from there. One of the good things about WoT's MM is that you learn to counter higher tiers in worse tanks (tier 8 and 9) before getting access to said high tier, so apply what you learned before and learn to abuse your extra HP/armor/DPM.

 

I'm still fairly new to tier 10 and still learning a lot but having an E-100 is comfortable for a mostly HT guy like me, since it isn't all that different from an E-75. Looking over the picture you posted, it seems to me that you are using your armor and HP rather poorly, given the low DPG and amount of HTs, so perhaps you're being over aggressive? Don't forget that tier 10 battles often play at a slower pace if the MM isn't full of YOLO bats, so take your time and build up your DPG. Maybe uploading some replays isn't a bad idea either, since Wotlabs is full of great players who give good advice.

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Keweii method is fuckin bullshit. All you will achieve with playing tier X unprepared is to rage quit on the game altogether and frustrate your teammates. Fuck that shit.

Learn the game slowly, dominate one tier (starting from V), then move on to the next one. Of course, this is me talking to really bad players, not to OP.

 

In my short and humble tier X experience (Obj140, 100 games, 61%wr, 2,9-3k dpg, maybe 10 games platooned), you absolutely MUST know the maps to even the slightest details. That means watching replays and learning great spots that enable doing early damage, all the hulldown positions and so on. This should lower making early mistakes, which get you killed in a few seconds. Know when to back off and stay alive (one of my biggest weaknesses) and watch minimap religiously. Also, always adapt you gameplan to enemy and your teams compositions -  extremely important.

 

Obviously, Im a noob so feel free to disregard my 'advices'

Worth noting that he said you had to be ready to suffer to find sucess. He never stated it was easy.

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Tier ten is quite different from other tiers. I have played almost everyone of my battles for the last 2 years in tens and when I play the occasional 8 or lower i notice a big change. The main change of low vs high tier is the amount of camping. In high tier(9 and 10) people are more cautious than low tier games. When you play like you are in a low tier battle you may want to charge in and with your group of 3 players take on a whole flank but usually you can't (at least right off the bat). My suggestion is in meds get to a spot where you can engage but fall out of fire easily. Now this does not mean camp at 600m from the battle. I mean use terrain to cover your tank and engage in snap shot fire. You also must have exceptional map awareness to succeed in tens. You must know when to bail and when and where to get stuck in. Overall tens are playable and yes you can solopub tens but i would not expect higher than a 60% WR if you have more question i would be happy to help you with anything GLHF, 2127faerthereaper   

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Thanks for all the advice, taking a step back and sticking to my 140 for now, will leave the others alone for a bit, also working my way up the E50M line but still on the panther.

 

I think part of my problem is being overly aggressive early in the game, too often I get rekt in the first 2 or 3 mins due to over extending, will watch a bunch of replays, learn some better map positions etc.

 

Already having a better couple of days since I posted this thread, have dialed the aggression back a couple of notches and use pubbehs as meat shields instead of leading the charge every time.

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One other question is, how do your tier 9s/8s look in terms of wins/wn8?  If you aren't doing well there, that could be a starting point.  Other than that, it could just be getting aclimated.

 

Tier 9 WN8 is currently my highest at 1877 followed closely by Tier 8 and then 7, win rate is only 51 though, tied for worst with tier 10.

 

Obviously there's still room for improvement at tier 9, especially being able to get wins.

 

I tend to be a soloist, attempting to be jack of all trades/tiers and master of none, if I want to have any chance of breaking my current plateau I suspect I will need to specialise a bit more.

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Tier ten is quite different from other tiers. I have played almost everyone of my battles for the last 2 years in tens and when I play the occasional 8 or lower i notice a big change. The main change of low vs high tier is the amount of camping. In high tier(9 and 10) people are more cautious than low tier games. When you play like you are in a low tier battle you may want to charge in and with your group of 3 players take on a whole flank but usually you can't (at least right off the bat). My suggestion is in meds get to a spot where you can engage but fall out of fire easily. Now this does not mean camp at 600m from the battle. I mean use terrain to cover your tank and engage in snap shot fire. You also must have exceptional map awareness to succeed in tens. You must know when to bail and when and where to get stuck in. Overall tens are playable and yes you can solopub tens but i would not expect higher than a 60% WR if you have more question i would be happy to help you with anything GLHF, 2127faerthereaper   

 

Well said and explains what I have been trying to overcome.  I feel like I am improving but know I still have a shit ton of work to do.

 

Another thing that has helped me a lot has been platooning with players much better than I am. Luckily I have a couple of acquaintances in REL/REL_3 that have really helped me with early positioning and reacting to the flow of battle.

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