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I have suggested this as a simple concept before, but Praetor is actually paying attention here:

 

Would it be a good idea to simply ignore tiers 1-3? There is some game there, but nobody but seal clubbers really stick down there for a majority of their games. Ignoring it would just completely remove it from the equation.

 

I like this idea. Players that play 1-3 are either brand new or are clubbing (99% of the time). The new players don't care about good stats and the clubbers don't deserve good stats.

 

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I don't think 'ignoring' anything is possible with the information given by the server.

 

I'm honestly not sure what all the butthurt about 'seal clubbers' is, since its pretty obvious when it's happening anyway. I'm starting to think the whole stats-epeen thing is getting out of hand.

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I don't think 'ignoring' anything is possible with the information given by the server.

 

I'm honestly not sure what all the butthurt about 'seal clubbers' is, since its pretty obvious when it's happening anyway. I'm starting to think the whole stats-epeen thing is getting out of hand.

 

 

Blasphemy stats are life

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I have suggested this as a simple concept before, but Praetor is actually paying attention here:

 

Would it be a good idea to simply ignore tiers 1-3? There is some game there, but nobody but seal clubbers really stick down there for a majority of their games. Ignoring it would just completely remove it from the equation.

 

 

It can´t be done. Guys PLEASE read the OP in the WN thread. You are all asking the same questions which have been asked 100 times on the thread and answered in the FAQ on the first post of the WN thread.

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Guys, most of the problems you mentioned can be fixed by my idea of FAP TAP statistics.

 

Once again some important features are:

1. Not so arbitrary picking of parameters.

2. Easy to understand stat for each category

3. Per tank average that scales with performance of each tank, more accurate than using "average tier"

4. Built in average value to diminish stat boosting by "seal clubbing"

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Bee, we are discussing WN here, a metric based on overall average stats. Lets not go into the per-tank discussion yet again. API does not work well for NA server, but if you manage to get it going, be my guest. In the meantime, we are discussing possible improvements/changes to the WN rating. Thanks!

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Back on topic I went to mywotstats.com and looked up the top 100 players for NA server on 60 day WN7. From the list, the truth is most of the servers good players are on it, and most people have an avg tier over that timespan of above 7. So, not many of the players achieving very high 60 day WN7 are playing low tiers to "game the system". However, there are a few exceptions:

 

Rank Player Server Clan Battles Win Rate Efficiency WN7 K/D Dmg Rate Exp Rate VE Avg Tier                          

7 _PanzerVor_ NA   604 74.83 2389 2742 5.59 1415.87 996.99 2145 5.60

18 cm12 NA   1082 70.61 2175 2558 5.23 1065.75 625.02 1758 5.06

 

23 AutismSpeaks NA PURPL 550 74.91 2106 2534 4.98 1551.11 887.41 2346 5.61

 

44 Mantis NA PURPL 1030 72.91 2128 2443 6.71 870.28 759.84 1678 4.19

 

46 fnatti NA   520 62.88 2117 2440 4.68 1184.15 618.21 1905 5.22

 

56 yasputin NA   816 65.32 2020 2422 5.30 1457.63 517.53 2114 5.89

 

72 CptSthriga NA POTA 482 73.86 2247 2371 5.10 626.96 615.39 1461 3.29

 

 

I decided to look at what WN8 these guys would recieve, adding them to the WN8 calculator spreadsheet I gave above... will let you guys know what comes up...

 

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Its now a drag to calculate games per tier without boombox´s script... :(

 

Any ideas where I could get that info to copy paste?

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Bit confused by your charts--am I reading this right For a Tier 9 if I do 2930 damage I get 900 WN7?

 

And the bottom one--I don't think that is correct as it says frag value scales with tier.  (aka 1.9 frags at Tier 9 gives me 900 WN7?).  THe Frag calculation is Floored above tier 6 IIRC....  Let me go look

My Frag chart looks like this (Values are WN7)

(nvm---format issues)

long story short above tier 6 your WN7 is FRAG*464

WN7 for frags is =(1240-1040/(6^0.164))*Frags

or below Tier 6 it is (1240-1040/(Tier^0.164))*Frags

What this means is if you get 1.9 kills per game and 2930 damage per game and have an average tier of 9, the kills and damage contribution to WN7 would be 1800. Your winrate and defense points (and anything else I may have missed) would further contribute to WN7.

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Here is what I gathered from the WN8 ratings, the following is what's needed to increase WN8 by 100 points:

 

1. 0.215 more frags per game.

2. 44 more dmg per game at tier 1.

3. 115 more dmg per game at tier 5.

4. 147 more dmg per game at tier 6.

5. 382 more dmg per game at tier 10.

6. 0.87 more spots per game.

7. 1.43 more defense points, as long as total defense is less than 1.6

8. Improve winrate from 50% to 57%

9. Improve winrate from 58% to 100%

 

As we can see certain improvements are easier than others. For example winrate is almost impossible to improve WN8 at any appreciable amount. Damage per game correspond to approximately 1 more penetrating hit. Kill represents 0.2 more frags. And suprisingly spotting give quite a bit too.

 

Another feature to keep in mind is, the formula only keep track of average tier for damage, this only works in theory if damage scales directly with tier, for example tier 10 damage + tier 1 damage ~= tier 5 + tier 6. However as can be seen from the formula teir 1 damage + tier 10 damage >  tier 5 damage + tier 6 damage. What this means is, as many might have found out, suiscouting at low tiers will dramatically increase your WN score by lowering the average tier, and also improve your spotting.

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Guys, most of the problems you mentioned can be fixed by my idea of FAP TAP statistics.

Once again some important features are:

1. Not so arbitrary picking of parameters.

2. Easy to understand stat for each category

3. Per tank average that scales with performance of each tank, more accurate than using "average tier"

4. Built in average value to diminish stat boosting by "seal clubbing"

PR (noobmeter) takes into account a specific tanks win rate. If it is OP the affect on stats is reduced.

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Back on topic I went to mywotstats.com and looked up the top 100 players for NA server on 60 day WN7. From the list, the truth is most of the servers good players are on it, and most people have an avg tier over that timespan of above 7. So, not many of the players achieving very high 60 day WN7 are playing low tiers to "game the system". However, there are a few exceptions:

Rank Player Server Clan Battles Win Rate Efficiency WN7 K/D Dmg Rate Exp Rate VE Avg Tier

7 _PanzerVor_ NA 604 74.83 2389 2742 5.59 1415.87 996.99 2145 5.60

18 cm12 NA 1082 70.61 2175 2558 5.23 1065.75 625.02 1758 5.06

23 AutismSpeaks NA PURPL 550 74.91 2106 2534 4.98 1551.11 887.41 2346 5.61

44 Mantis NA PURPL 1030 72.91 2128 2443 6.71 870.28 759.84 1678 4.19

46 fnatti NA 520 62.88 2117 2440 4.68 1184.15 618.21 1905 5.22

56 yasputin NA 816 65.32 2020 2422 5.30 1457.63 517.53 2114 5.89

72 CptSthriga NA POTA 482 73.86 2247 2371 5.10 626.96 615.39 1461 3.29

I decided to look at what WN8 these guys would recieve, adding them to the WN8 calculator spreadsheet I gave above... will let you guys know what comes up...

I know cptsthringa, if it helps I can give u via pm his EU account (where he does less clubbing) to compare.

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What this means is if you get 1.9 kills per game and 2930 damage per game and have an average tier of 9, the kills and damage contribution to WN7 would be 1800. Your winrate and defense points (and anything else I may have missed) would further contribute to WN7.

 

Got it--was reading his chart wrong--we're on the same page, saying it different ways. Displaying multivariable changes sucks!

 

WN7 is the Column Heading, the data is frags and the row label is Tier.

 

Only difference between us now is some decimal points which were dropped for clarity. 8)

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Am I correct that WN7 undervalues spotting damage. i.e. playing a good passive scout game still gives a really low WN7 score?

Any way to help us scouts out?

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Am I correct that WN7 undervalues spotting damage. i.e. playing a good passive scout game still gives a really low WN7 score?

Any way to help us scouts out?

WG does not provide data on spotting damage, so it cannot be used in any of the ratings.

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Ah. Then I shall continue to help my teams and damage my WN7. Love the formula, BTW.

Wow. I don't even know what to say...

 

WN* would use spotting damage if it was provided by WG. It's not the fault of the formula or its author. Go whine at WarGaming instead for exposing incomplete data.

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Lt Gruber it would be nice to see your data. However, I can't access it, I can only see NA server stats wtih XVM. Please fill out everything in green in this spreadsheet and upload it or post your results here thx! Same for anyone else who has played quite a bit of tier 1-3 tanks...

 

http://www.mediafire.com/?c5e36bkj7i8bzb4

 

 

Guys WN is designed to be used for OVERALL account stats, not for per-battle stats. That's why numbers seem odd for single battle results  (like kills outweighing frags, winning and losing, etc.),

 

Also, as I explained in the original WN thread (please read at least the original post in this thread before posting here: http://forum.worldoftanks.com/index.php?/topic/184017-wn7-what-is-it-and-how-does-it-work/ ) winrate is used as a proxy to intangible stats. It also contributes only around 2-8% of your total score.

 

I filled the file. Since i added some rows i updated formulas to include them , should be correct :P.

http://www.mediafire.com/?68w55lvfdrs4r9w

 

Forum doesnt allow xls files.

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Wow. I don't even know what to say...

 

WN* would use spotting damage if it was provided by WG. It's not the fault of the formula or its author. Go whine at WarGaming instead for exposing incomplete data.

 

It's clear to me you misinterpreted what I said as sarcasm, -which it was not.

 

To clarify: I will keep playing scouts, even though it hurts my WN7 because I like playing scouts.

 

Regardless of that, I like the formula.  I think it's well thought out and the best I have seen out there.

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