I've been bouncing this idea around in my head the last couple of weeks. Is the rammer really that important on all tanks? For example, lights. Their reloads for the most part are fast and a rammer takes off a very marginal amount of time off of that. For example going from 4.8 to 4.32 secs. Would I be really hampering myself with using vents instead? And in reality, just how often does one get to realize the actual DPM?
Also, please excuse me if this is simply a dumb idea.
Tundra, 3-5-7 t10 game, north spawn in my EMIL II (last game of the grind btw).
I decide go hill with a 430u and a 140, t28 prototype goes to kemp boosh behind us along with one of the SPGs.
430 and I set up for a shot on whatever is crossing.
Enemy bat is spotted, we both fire but the 430 turns blue from shooting the ass of our 140, who was crossing in the opposite direction towards the east side of the middle rock. It was 100% accidental as the dude crossed at the wrong time.
T28 starts dumping shots into the poor 430's ass and then shoots my ass because I'm not shooting the blue.
All of this while me, the blue 430 and the 140 were trying to hold the whole enemy team.
That t28 legit threw the game because he focused on deleting the blue rather than helping us deleting the enemy.
We had it, we had 3 guns that were causing some serious damage, the enemy wasn't pushing despite me having an autoloader. But no, let's shoot the blue. We ended up being the top 3 damage dealers in the team, t28 did 0 damage to the enemies despite having survived for much longer than we did.
can we get the old strongholds back? So I can grind a whole line without playing one single pub or having to deal with such levels of autism?