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Obj 140 vs. T-62A

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Oh noezz I did it. One of the most frequently asked questions. I've unlocked both of them, 140 is already purchased, T62-A can be bought in a week. Time to move my best crew to one of them.

I've researched characteristics, watched a bunch of Youtube vids, talked to various people. So the final decision is yet to come.

So which one do you prefer for randoms and why? I'd like hear some personal experience. Cheers in advance.

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Can't give it a definitive answer. Just play one and see which one fits your playstyle a bit more. 140 is a little more flexible as a medium, with a bouncier hull and -1 degree more gun depression. T-62A gets a god turret and turns a little smoother with a faster traversing turret. That's not to say you won't bounce shots off the hull of the 62A nor does that mean you shouldn't go hull down in the 140. Just differences that make you like one over the other the course of a hundred battles.

Also, why not just read the handfull of threads like this one that have been made in the past?

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140 is more robust in pubs, as the 62 gets fucked over on hilly maps while the 140 is still workable. 

 

but, the 140 loses its ammo rack like a mofo and front fires are a thing

 

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Can't give it a definitive answer. Just play one and see which one fits your playstyle a bit more. 140 is a little more flexible as a medium, with a bouncier hull and -1 degree more gun depression. T-62A gets a god turret and turns a little smoother with a faster traversing turret. That's not to say you won't bounce shots off the hull of the 62A nor does that mean you shouldn't go hull down in the 140. Just differences that make you like one over the other the course of a hundred battles.

Also, why not just read the handfull of threads like this one that have been made in the past?

I haven't found any threads here comparing these tonks. Maybe I shouldve looked better. 

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I prefer t62a over obj 140, I am scrub so i play much better with a bouncier hull, because i like to yolo in pubs. Have better dpg and wr in t62a and just much more fun and better games as well, it just seems so sturdy. Obj 140 on the other hand seems to need to hide the entire hull to be able to carry games, because other wise it gets pens by everything from t7 up, while t62a gets bounces from lights and lower tier meds, and occasionally from heavies as well. Turret is strong enough to even bounce tx td shots if they don't aim, or if they get rng, while its quite easy to pen obj 140 even if its hulldown imo, just my personal experience, not based on stats

Aggressive - t62a

Passive/2nd line/Lategame carry - Obj 140

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140 is more robust in pubs, as the 62 gets fucked over on hilly maps while the 140 is still workable. 

 

but, the 140 loses its ammo rack like a mofo and front fires are a thing

 

No, 1 degree of depression rarely ever makes the difference

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I prefer t62a over obj 140, I am scrub so i play much better with a bouncier hull, because i like to yolo in pubs. Have better dpg and wr in t62a and just much more fun and better games as well, it just seems so sturdy. Obj 140 on the other hand seems to need to hide the entire hull to be able to carry games, because other wise it gets pens by everything from t7 up, while t62a gets bounces from lights and lower tier meds, and occasionally from heavies as well. Turret is strong enough to even bounce tx td shots if they don't aim, or if they get rng, while its quite easy to pen obj 140 even if its hulldown imo, just my personal experience, not based on stats

Aggressive - t62a

Passive/2nd line/Lategame carry - Obj 140

uwotm8

Are you drunk?

 

140 hull is much better than 62a hull, the 62a also has much more reliable gun handling, pro sniping in the 140 is a no-go. I hope you just got them mixed up lmao

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Usually when I see streamers play tanks one of the gripes they have is when shots miss (excluding arty) so I thought that I would like the t62a better than the 140. What I've found is that I like play the t62 more because it's got a great gun that rarely under performs. It does have a great turret (although if you're getting hit in the turret roof in the 140, lol wut r u doing) and it's just as agile as the 140, it just doesn't go as fast. However if you put the two in a race the t62 only gets noticeably best after ~150m. The t62 is more of a sniper medium while the 140 is a brawler medium. 

But most of that is inconsequential, because I'm a teal shitter (Kappa Kappa) but it comes back to what you like to play. When I play both tanks, my 140 out performs my t62 on damage and general carrying ability, but I enjoy playing my t62 more, if that makes sense. 

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uwotm8

Are you drunk?

I r drunk. 

62a>140. Smaller cupolas, no roof weakspots, hull armor doesn't mean shit.

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I got the 140 first (because better gun on T-54 ofc) and have about 350 more games in it than I do in the 62A, so I'm probably biased heavily... but I prefer the 140 over the 62A.  I'm used to the slightly higher speed, the extra degree of gun depression makes a bigger difference than I expected, etc.  Of course, there is that turret roof (which tbh is only a problem when facing someone who both knows about it and has really good aim/ping/RNG or you're sitting still like a fucktard) and the module damage (particularly the fuel tanks and ammo rack) is horrendous but both of those can be mitigated somewhat by A. not getting shot, and B. not showing your right side/angling your left side towards whoever's shooting you if possible (for the module damage).

 

That having been said, since you're not in that particular situation I'd try them both out on the test server or something and see which one fits your playstyle better.

Edited by PlanetaryGenocide
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56% wr on my 140 might not be good, but it's clearly better than my 0% 62A wr.
Go 140 ;)

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The 140 is just fun because it's fast and shoots phenomenally well on the move.

The 62A's better aim time, accuracy, and dispersion on turret rotation do make a difference, though. Those gun stats together with the turret armor make it the more campy tank. IMO the 62A's better traverse & turret traverse come in handy, because it makes it that much more responsive when moving after coming to a full stop.

My crew on the 62A is quite bad, and I'm thinking of rather moving my good Rudy crew into the T-54 Ltwt than the 62A.

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140>62a.

The one degree makes quite a big difference on almost every map.  The fact that the 140 goes a little bit faster and has a little more armor means that it can flex easier and actually bounce scouts makes it so much better than the 62a.  The 62a does have a lower expected for wn8, but that doesn't make a big enough difference to put up with such a pile of shit.  The 62a's turret is just as shit as the 140, it gets critted more, literally a bonfire.  People who complain about the over match on the top of the 140's turret are morons, if they ha any idea how to play a tank it wouldn't be an issue.  There is no noticeable difference in gun handling.

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I got the 140 first and I was a 48%er with like 400 WN8. I was terrible in it so that's probably not going to give me a very good opinion. I played like trash so of course I got hit way more than I should have. It seemed like every shot I took lit me on fire or damaged my ammo rack, and then the "mickey mouse ears" on the turret. I wasn't able to abuse the extra degree of gun depression or the speed, because tomato.

I love my T-62A, I've only been lit on fire maybe 3 times in the ~140 (unfunnyjokes.jpg) games i've played in it. Not sure if it's because I play too passively or from the 10% prevention from AFE.

I'd have to go with T-62A simply because it hasn't let me down once.

 

(and to better search, because IPB searches never find the topics I want, make use of site: wotlabs.net query in google, query being whatever you're searching for)

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62a > 140 all day every day. I sold the 140 after playing both for 200~ games.

140 allows for slightly easier shots due to -1 deg of depression, but that's it. The turret is crap because its always chancy while the 62a isn't. Also I got racked/ engine damage every game in the 140 while I rarely get racked/ engine damage in the 62a.

 

62a has god turret, noticeably better gun handling, less module damage, less fire chance (easier to run food), more accurate, better terrain resistance which means it basically moves as fast as the 140 on every map bar flat city ones. Also -5 is enough to abuse nearly every hull down spot anyway.

On saying that I think you should definitely try out both. While the 62a gives you no reason to really play the 140 (besides CW) the 140 is still decent.

Like I would give the 62a a 10/10 and the 140 probably a 9/10.

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No, 1 degree of depression rarely ever makes the difference

yes it does. It makes a huge difference. There are plenty of situations where the 140 could get a shot on a target but the 62A could not. 

uwotm8

Are you drunk?

 

140 hull is much better than 62a hull, the 62a also has much more reliable gun handling, pro sniping in the 140 is a no-go. I hope you just got them mixed up lmao

i honestly cannot tell the difference in gun handling between the 140 and 62A. They feel pretty much exactly the same to me.

Edited by Assassin7
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Oh noezz, mofo, yolo, uwotm8, shitter, lol wut, fucktard, kappa kappa (the latter may be the worst, brr). Please quit this retarded street-like language, otherwise bans will follow soon enough.  

The 62a has the best looks, not? Then it is the better tank.

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Oh noezz, mofo, yolo, uwotm8, shitter, lol wut, fucktard, kappa kappa (the latter may be the worst, brr). Please quit this retarded street-like language, otherwise bans will follow soon enough.  

The 62a has the best looks, not? Then it is the better tank.

Oh noezz kappa, bannerino incoming 

 

 

 

 

62a > 140 but it's all personal taste really 

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