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Screng

How is XP per battle calculated?

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I just tried to search the forum for this and it says no posts with XP in them exist, which is odd bc i can see a thread with XP in its title in this forum.  oh well.

 

My brother and i routinely "wotlabs" stat padders to get some smug satisfaction that yes, they only play T67s and e-25s and are scum and we are superior.  Simple pleasures.

 

But we have been noticing people with higher winrates, avg damage, and wn8... who get less xp than us.  How is that possible? 

 

Thats when i realized that i really have no idea how xp is calculated.  We cap and defend cap a lot.  Is that it?

 

How are we getting more xp than pedobears?

#FreeHalloweenGarage2015

 

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i think WG is keeping the exact formula a secret. 

But damage is a lot of it. assisted is worth half of what damage is a think. Kills are a pretty big chunk. I think but I'm not not sure if initial spots add a little. Then lower tier tanks get better xp for doing less. Lots of people say doing damage to higher tiers is worth more but at the same time that's been denied a lot of times. Maybe they just get a multiplier based on the battle tier. And winning adds 50% to your xp.

So basically the better game you have the more xp you get and more if you're low tier.

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TY for reply!

 

Heres a quick example, sorta.  picking out a tank both players have

Padder in his e-25 -> win8 in his e25 of 2200 after 236 matches.  59.75% win rate.  his avg xp is 577

 
brother not good in it, has a 36% win rate and a win8 of 600 but is still avg 557 xp, just 20 less.
 
Do you think the relative closeness of the avg xo is bc my brother assists and spots more?  Are there other reasons?  It seems weird that a 36% 600 player is basically same xp as 60% 2200 guy
 
tia
 
screng
 
 
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in battle they only show the base xp before its affected by premium account.

In your stats they show the xp you get after its been affected by prem account if you have one. So what I'm guessing is your brother has prem account and the other guy doesn't. So he's getting a 50% boost to the xp that's shown.

 

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Oh i had assumed wotlabs showed base xp for some reason.  Ya, so if we have prem time, and get another 50% bonus for being platooned as recruits and both top 10, thats all added into wotlabs records?  

that explains a ton, thank you

 

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wotlabs just takes from what WG gives out and they keep the xp you get rather than base so yeah that'll do it.

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3 hours ago, swinetrek said:

 

But we have been noticing people with higher winrates, avg damage, and wn8... who get less xp than us.  How is that possible? 

 

Thats when i realized that i really have no idea how xp is calculated.  We cap and defend cap a lot.  Is that it?

 

How are we getting more xp than pedobears?

#FreeHalloweenGarage2015

 

If they are sniping from the back, they have to share their xp with whoever is doing the spotting.  If you get up close and personal, you keep the xp from your damage (this is why it's more challenging to get top xp in arty etc).

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  • a kill gives roughly 50XP
  • as long as you spot the target u re doing damage to yourself you get full XP. You get a little close combat bonus though, if you are (not sure of the numbers here) within 100 or 50m - makes much sense getting within 50m of an E100 with your 13-90 where he can hit you even without aiming much
  • you share your XP with the spotter, if you cant spot the target yourself
  • prem tanks usually have a slightly higher XP-multi than non premium tanks
  • you get more XP in lower tier tank shooting/spotting higher tier tanks - BUT NOT MORE CREDITS. Thats the reason why most people get their highest XP games in scouts. Older accounts like mine for example usually have their highest XP games in the old t5 scouts (Chaffee, 2801  and T50-2/MT25) that could face t10 tanks
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4 hours ago, swinetrek said:

 

The exact calculation is unknown, but what we know is that certain actions you do will net you exp. We also know that some tanks(most notably premium ones) get experience coefficient. For example, Churchill 3 has ~1,5 exp multiplier, which made it awesome Russian crew grinder.

Here, this is useful

http://wiki.wargaming.net/en/Battle_Mechanics#Tank_Experience_and_Credits

 

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Thanks all!  I had calculated the prem tank bonus (9 - Tier, times 10pct, so a Tier 6 gives 9-6 = 1.3 multiplier) from my obsession trying to figure out how recruit xp factored into everything.  but the base xp itself eluded me.  also, and i am not sure why this never occurred to me, i assumed wotlabs reported base xp not actual.  

 

dunno why i assumed that.

 

i have found the formula is basically

 

total = base x (prem tank bonus ie (9-tier)*10pct) x (recruit multiplier PLUS daily win multiplier) x (1.5 if premium time)

dicking around with 99 cent val ii codes on ebay and names we come up with drunk, its satisfying to get 16k xp in a recruit win on a x5 weekend via a (1.5 x (3+5) x 1.5) = x18 first win multiplier.  you can milk it up to x20.4 in a T2 light but its harder to get the base xp.  

I say that with the caveat that the last time they had x5s, the math was not working out right, but it had been for years.  Sadly we both have the recruit tank now and the days of getting drunk and playing val iis on x5 weekend are probably over =(

 

 

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You get (bonus) exp for:

  • spotting
  • kills
  • dmg
  • tracking tank who gets dmged
  • spotting tank who gets dmged
  • spotting arty (bonus, gives more exp as spotting normal tank)
  • dmg arty (bonus, gives more exp, not 100% sure)
  • dmg to light tanks (bonus, not sure)
  • closer as 250 or 150m and dealing dmg (close combat bonus)
  • surviving
  • capping
  • defending
  • bonus for every tank your team killed
  • bonus for surviving
  • bonus for keeping full hp (?)

The a funny unknown however is: Do you get exp for dmg, or for % of hitpoints you remove?

IS and Tiger are both tier 7 heavys, Tiger has more hp, do i thus get more exp for killing a full hp as killing a full hp IS, or not? For both can be argued, reason tiger gives more exp:

  • you need more shells and time to kill
  • dmg = exp is simple

Reason it doesnt work that way:

  • In the beginning you couldnt see how much dmg you did, you could only see %, this strongly hits to the % beiing important, not actual dmg numbers, 20% dmg of tier 7 tank = 30 exp, this means that killing a full hp IS equals killing a full hp tiger
  • It would be silly, and balance wise complex to make avg exp depend on the enemys you encounter, because WG said they use avg exp also as balance parameter

So i myself think that actual dmg doesnt matter for your avg exp, but the % of hitpoints you removed

ps: and this also explains why some ppl deal a ton of dmg and get not that much exp, if you only shoot high hp targets you automatically get lower exp

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9 hours ago, waga100 said:

Lots of people say doing damage to higher tiers is worth more but at the same time that's been denied a lot of times.

On the NA forums someone quoted and linked to a RU server dev who said you don't get more XP for dealing damage to higher tier vehicles.  The dev said they tried to implement more XP for damaging higher tier vehicles, but it is broken and was never fixed.  However when I found the post recently the linked page with the quoted material from the dev was gone.  I haven't seen anything official from Wargaming saying if it was ever fixed.

 

It would be difficult to test this and account for all the variables.  Basically it would require a bunch of fail platoons over many battles and taking into account tracking damage/assisted damage, spotting damage, cap points, kills, etc...

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I think the exp even includes daily bonus. If the padder plays on beyond that and your brother doesn't that is another adder.

I feel damaging higher tier does give more exp but that is just based on getting higher in the results with less damage in lower tier tanks.

There are also modifiers on tank type aren't there?

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18 hours ago, Bavor said:

On the NA forums someone quoted and linked to a RU server dev who said you don't get more XP for dealing damage to higher tier vehicles.  The dev said they tried to implement more XP for damaging higher tier vehicles, but it is broken and was never fixed.  However when I found the post recently the linked page with the quoted material from the dev was gone.  I haven't seen anything official from Wargaming saying if it was ever fixed.

 

It would be difficult to test this and account for all the variables.  Basically it would require a bunch of fail platoons over many battles and taking into account tracking damage/assisted damage, spotting damage, cap points, kills, etc...

You do get more exp, confirmed by Overlord ages ago:

http://forum.worldoftanks.eu/index.php?/topic/82627-tanks-do-not-earn-bonus-credits-for-damaging-higher-tier-vehicles/page__st__80__pid__1390224#entry1390224

Since many dont know who Overlord is, Overlord was a real dev, not some guy who `knows things` or some assistant or other crap. He worked for WG RU initially and lives in Minsk, he is like Storm or Yury Pashlok, and when he wasnt sure about stuff, he asked game devs direcly (often Serb afaik), who was at that moment in charge of the whole game, so no stupid forum manager or other crap, so overlord is 99% of the time correct.

Overlord also often told interesting tid-bits, like how WG could ``live-monitor`` stuff going on on the servers, like kills / where ppl drive / what maps run, or how exp is calculated (only prem tank with a prem bonus is churchill III)

He also posted the patch notes and asked wuestions regarding this, and he has an Q&A, where you could answer question directly to devs, he also made a blog at some point, which he quit due to shitstorm, but he later openened it again.

TL:DR: you do get more exp for shooting higher tier tanks

for old Q&A:

http://forum.worldoftanks.eu/index.php?/topic/26236-old-eu-questions-answers/

So as can be seen, many features present in WT or AW are nothing new, WG though back then about almost anything you can possible imagine, thus Serb is 100% right when he tells that players never have good suggestions....

ps: also notice the ridiculous long time i took for sme stuff to be added, this was during beta, yet some things wouldnt come in like 2 years, WG are slow as a snail with broken legs...

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4 minutes ago, Folterknecht said:

Here 's some proof that shooting higher tier tanks results in more XP:

http://wotreplays.com/site/2250288#teams

 

I didn't spot a single tank, but still managed 1st place experience earned, dispite the fact that I had to share with spotters.

You also had three kills while the next closest TD in damage had none.  

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Each kill is worth around 50XP - give him 3 and he is only slightly in front of me. Without the bonus for shooting higher tiers, I dont stand a chance to beat or reach him XP-wise on this map, because he spots himself at least to a degree and I just sit around in base.

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Sure that kills are only 50xp? By my experience, they are ~100 xp in win matches with premium account and that seems always fit when comparing after match stats for team.

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