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the problem i have with that game is that it seems to regress with every patch they put out, t90ms needs nerfs not buffs, as with chally 2. im really starting to get sick and tired of bieng cannon fodder in tier 9 games simply because i dont have a tier 9 mbt.

ive made a decision not to spend another cent on the game until things improve, buying the lord of war/emperor packs was probly to much of an investment in AW to be brutally honest.

its almost like theres not point touching the game for another 6 months

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Well the new camo system is really interesting to say the least when you stop moving it takes time to regain camo and you lose it like really fast after shooting, PvE turned into MBT meta, because enemies spawn around you and gee guess what arty will do when it sees you for a second, it will shoot the shit out of you.

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Well the new camo system is really interesting to say the least when you stop moving it takes time to regain camo and you lose it like really fast after shooting, PvE turned into MBT meta, because enemies spawn around you and gee guess what arty will do when it sees you for a second, it will shoot the shit out of you.

the camo change was just an indirect mbt buff and mbts have always been king of PvE, so literally all that has happened in this patch is more mbt buffs

which is exaclty opposite of what the game needs and why i am seriously doubting obsidians ability to properly balance the game

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Spoiler

Wait a minute, tier 9 tanks can be turned into battle hardened tanks? sigh

30 minutes ago, FrankyMcShanky said:

I wasn't aware tier 9's lost money.  I was under the impression they profited just fine.  Well, at least if you're not counting the 24mill or so it takes to buy all the modules/retrofits.

^^^^(Can some one help me to remove this shit every time i post?!)

anyway.....What!?

How the Actual Fuck can the PzH2000 have a 3.2 second reload???? is that even possible??

I am seriously considering leaving AW for 2-3 Months and hoping that when i get back it will have changed for the better Because right now this shit is unplayable, If your not on the MBT bandwagon you might as well not play. and even with MBT's PvE hard is near impossible without team work because of HE Spam and  "The Arty Apocalypse" 

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So is it safe to say OE screwed up 0.12 yet? Because I intend to write an thread on their forums pointing this out. Besides, how would you balance this game? Aside the obligatory MBT nerf.

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How the Actual Fuck can the PzH2000 have a 3.2 second reload???? is that even possible??

Yes. 3.2 seconds is actually not the lowest it can go, it can go as low as 2.3 seconds.
FYI the intraclip reload on the PzH is 3 seconds.

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Yes. 3.2 seconds is actually not the lowest it can go, it can go as low as 2.3 seconds.
FYI the intraclip reload on the PzH is 3 seconds.

I've heard similar things about other 2 loader artillery, but I can't seem to pull it off. You know, for...research. 

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I've heard similar things about other 2 loader artillery, but I can't seem to pull it off. You know, for...research. 

Basically stack as many crew bonuses as possible. On 2 loader arty everything is doubled for the loaders.
10% from a commander, 5% + 2.5% from food, 7.5% from Crew Intercoms, 5% more from Braided Wiring, various reload boosts, etc.

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Palmaria and Pzh are the only 2 I believe. Can't check right now, but it does only work on the 2 loader vehicles, so no 3 sec reload paladin

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Palmaria and Pzh are the only 2 I believe. Can't check right now, but it does only work on the 2 loader vehicles, so no 3 sec reload paladin

Add the M109 and the Panzerhaubitze to that list.
The Paladin can cut its reload in half though, from 16 seconds to less than 8.

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Add the M109 and the Panzerhaubitze to that list.
The Paladin can cut its reload in half though, from 16 seconds to less than 8.

it would seem this bug has caught light on Ritas Blog

http://ritastatusreport.blogspot.nl/2015/12/too-much-of-good-thing.html

There is something that the devs overlooked, at the moment if you equip 20% (koenig) + 15% (food) + 15% (intercom systems) + 5% (reload crew skill) + 8% (level 4 innate crew skills) + 5.94% (gyroscopic stabilizers mk 3) you will get  68.95% reload reduction  in artillery and this is the outcome:

gotta video and everything. 

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it would seem this bug has caught light on Ritas Blog

http://ritastatusreport.blogspot.nl/2015/12/too-much-of-good-thing.html

There is something that the devs overlooked, at the moment if you equip 20% (koenig) + 15% (food) + 15% (intercom systems) + 5% (reload crew skill) + 8% (level 4 innate crew skills) + 5.94% (gyroscopic stabilizers mk 3) you will get  68.95% reload reduction  in artillery and this is the outcome:

gotta video and everything. 

Holy shit, I feel so bad for those MBT's. They looked so frustrated and helpless.

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Remind me to start upgrading my Airport, I want to troll people with this class. But on the bright side, I think this will be an great counterpoint to the "MBTs are OP" debate.

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Remind me to start upgrading my Airport, I want to troll people with this class. But on the bright side, I think this will be an great counterpoint to the "MBTs are OP" debate.

Yea now there are two blatantly OP vehicle classes, well the arty with two loaders anyway.

Still this crew skill fix is another buff that MBTs did not need.

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