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Skoda T 50 pewpewpew

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Engine or tracks first on the skoda? i have enough for the tracks and i am tempted. right now i have torsion bars mounted so i can use the gun and turret.

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Tracks first. Lowering your bloom makes a big difference. Engine doesn't make as big a difference as your mobility is mainly limited by your top speed.

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Even though page 3 hinted at engine...

28 minutes ago, gabse said:

Wait, tracks lower bloom?

In this case there is a reduction in dispersion due to tank and hull traverse, of 0.02.

Weapon Handling
Aim Time (secs) 2.11 2.11
Accuracy 0.34 0.34
Dispersion (moving) 0.20 0.18
… (tank traverse) 0.20 0.18
… (turret traverse) 0.10 0.10
… (after firing) 3 3
… (damaged) 2 2
Elevation (°) 20 20
Depression (°) 8 8
Gun Traverse (°) 180 / 180 180 / 180

as well as significant reductions of  terrain resistance.

Movement
Forward Speed (km/h) 50 50
Reverse Speed (km/h) 20 20
Power (hp) 750 1,000
Power/Weight (hp/t) 19.84 26.25
Terrain Resist (hard) 1.15 0.96
Terrain Resist (medium) 1.44 1.29
Terrain Resist (soft) 2.01 1.87
Turret Traverse (°/sec) 43.80 43.80
Tank Traverse (°/sec) 38 42
Brake Force 38,000 38,000

Other than an increase to hp, hp/t resulting in better acceleration (top speed still fixed) the engine doesn't really give more mobility benefits until you upgrade the tracks anyway (traverse rates).

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9 hours ago, 8_Hussars said:

Even though page 3 hinted at engine...

In this case there is a reduction in dispersion due to tank and hull traverse, of 0.02.

Weapon Handling
Aim Time (secs) 2.11 2.11
Accuracy 0.34 0.34
Dispersion (moving) 0.20 0.18
… (tank traverse) 0.20 0.18
… (turret traverse) 0.10 0.10
… (after firing) 3 3
… (damaged) 2 2
Elevation (°) 20 20
Depression (°) 8 8
Gun Traverse (°) 180 / 180 180 / 180

as well as significant reductions of  terrain resistance.

Movement
Forward Speed (km/h) 50 50
Reverse Speed (km/h) 20 20
Power (hp) 750 1,000
Power/Weight (hp/t) 19.84 26.25
Terrain Resist (hard) 1.15 0.96
Terrain Resist (medium) 1.44 1.29
Terrain Resist (soft) 2.01 1.87
Turret Traverse (°/sec) 43.80 43.80
Tank Traverse (°/sec) 38 42
Brake Force 38,000 38,000

Other than an increase to hp, hp/t resulting in better acceleration (top speed still fixed) the engine doesn't really give more mobility benefits until you upgrade the tracks anyway (traverse rates).

alright thanks

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On 1/12/2017 at 10:07 PM, 8_Hussars said:

Even though page 3 hinted at engine...

In this case there is a reduction in dispersion due to tank and hull traverse, of 0.02.

Weapon Handling
Aim Time (secs) 2.11 2.11
Accuracy 0.34 0.34
Dispersion (moving) 0.20 0.18
… (tank traverse) 0.20 0.18
… (turret traverse) 0.10 0.10
… (after firing) 3 3
… (damaged) 2 2
Elevation (°) 20 20
Depression (°) 8 8
Gun Traverse (°) 180 / 180 180 / 180

as well as significant reductions of  terrain resistance.

Movement
Forward Speed (km/h) 50 50
Reverse Speed (km/h) 20 20
Power (hp) 750 1,000
Power/Weight (hp/t) 19.84 26.25
Terrain Resist (hard) 1.15 0.96
Terrain Resist (medium) 1.44 1.29
Terrain Resist (soft) 2.01 1.87
Turret Traverse (°/sec) 43.80 43.80
Tank Traverse (°/sec) 38 42
Brake Force 38,000 38,000

Other than an increase to hp, hp/t resulting in better acceleration (top speed still fixed) the engine doesn't really give more mobility benefits until you upgrade the tracks anyway (traverse rates).

Same is with pretty much any medium...T-54, E-50...you get better gun handling, traverse speed, and terrain resist.

But 250 hp is a huge boost, since stock engine is too weak to reach top speed, or run away after emptying the clip. Mount engine first.

On T-54 it is another story, since top engine is only 12% stronger, not 33%. E-50 is also dead meat without top engine, even more than Skoda.

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Stock engine with upgraded tracks actually do hit top speed without too much difficulty. The main difference is you won't be able to climb gentle hills at top speed. This is one of the few tanks that has far too much engine power relative to the top speed limit. With the top engine and tracks; it'll easily go past 70km/h if the speed limit isn't there to keep it in check.

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this thing is so fucking good it gives me a hard-on zipping around and blowing my little 900 damage load on people then running away

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It is much more powerful. You don't feel the reload time in Škoda, while in Bat you do. And gun handling is so much better, the only downside is lower potential burst damage. 

I have and love both tanks, although I feel much more confident in Škoda than in tier 9 bat. 

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First impressions on this after 22 games would be pretty much summed up with "Holy shit who the hell thought this was a good idea?" But I guess the obvious answer is something along the lines of marketing department and Serb's space station fund. Feels even more of a tier 10 tank at tier 9 than e50 and should clearly have either 200 something pen ap as standard round and/or gimped gun depression or something. Right now the only real downside I can think of is me as a player getting over confident and doing stupid shit.

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JRB9DEu.jpg

Wooo.  Got one shot at 94.8% by arty while unspotted because he was aiming at a bat that was running away and went behind me for a half a second.  I got so fucking mad at him then felt like an asshole 5 minutes later and tried to apologise in PM but he already blocked me.:feelsbad:

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I feel dirty.. First game ever on this tank, i only had enough gold to unlock the tank, the top gun, the turret and the tracks, everything else (engine, radio) is stock.

got Airfield, i thought it was an easy loss..

98fdMEO.jpg

73KHEGw.jpg

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now i don't want to play it anymore to not ruin my 5.8k DPG :kappa:

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12 hours ago, WorldConqueror said:

'Only' enough for tank, the top gun, the turret and the tracks :serb:

14.5k gold, "barely" enough :kappa:

oh, didn't play the t8, jumped right from the elite t7 to the playable t9

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this is even dirtier.

at mid game i got yoloed by a RU 251, a WZ 132 and a batchat ap.

i kill the RU with a full clip, WZ comes as soon as i'm reloaded and i unload on him, not killing him though. At this point i'm thinking: ok, 18s reload, i can take 3 from the wz, but what if the bat appears? i can't run and he's probably reloaded by now..

guess what? the bat turned around and went to the other flank :MingLee:

QjiWmqP.jpg

iwCDhhS.jpg

cdRZRQP.jpg

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there was a Czech special this week where you get x5 +100% EXP 2hr boosters, after accumulating 25k EXP in Czech tanks

I decided to take my Skoda T50 out for my entire afternoon session the day before, was wrecking faces with my platoon mate buddy in his T-54

over a year after it was introduced, the Czech tanks are still pretty dank

just a shame the lady voices (so far) has been somewhat...deflating

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