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A_Chodeful

World of Tanks : Revisited

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10 games in combination of TVP and T22 for 5034 DPG and 90% WR : https://www.mediafire.com/?z2bpec9dpvdnj77

1 hour ago, Gashtag said:

I can't see 5k being broken in either TVP or T22, iirc Kewei freely accepted that medium tank gameplay isn't where he's the happiest.

This is like saying a guy with a 10 inch cock admitted he isn't the happiest doing porn, but it doesn't stop him from being a star among stars. 

Similarly, I'm not the happiest playing tanks these days, but it doesn't stop me from facefucking everyone, i.e. those EUtards who think they can outperform me in mediums when at best they merely approach my stats in STB-1, Object 430, M46, 416 etc. which I played to 200 games in 3 days under not-so-ideal conditions (30-40 FPS laptop, sleep deprivation, etc.) 

-

There was 1 game where I crashed in the T22 SR and did 0 damage, no replay accompanying it for obvious reasons. 

I think there may be like a 100kb Object 140 replay in there l0l, I went in and left when I saw it wasn't a T22.

edit: except Stefan in his T54, that guy's fucking god, and Chinese l 0 l

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3 hours ago, A_Chodeful said:

10 games in combination of TVP and T22 for 5034 DPG and 90% WR : https://www.mediafire.com/?z2bpec9dpvdnj77

Anybody else noticed?

In the first match of that replay pack you repaired your observation device even though you have full view range with a damaged one. You really need to improve your knowledge of important game mechanics :kwim:

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Watched Kewie's replays and recorded them, they're currently rendering in Sony Vegas Pro13. 

My take-away: Players such as TCAmir777 and X3N4 are much better positional players, retreating as soon as danger is sensed into a stronger position. Kewie is more married to single positions upon arrival, but much better at Meat-Shielding to prolong his stay. I'll upload the replay pack tomorrow when I get to work, as it'll be around 3am EST that it's done rendering and the file will be around 11-12 GB

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On 4/7/2016 at 6:01 PM, X3N4 said:

KEK.

113 is pretty good these days

  Hide contents

70e582e.png

It's retardedly good now, combination of overall buff + the extra depression, that translates to about 1 or 2 extra shots and penetrations every match compared to before. The IS-7 for me pushes mid 4000s, 113 about the same. But I can actually push 70% WR and higher in both, you goddamn Germa-cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck.

On 4/7/2016 at 8:38 PM, TheMarine0341 said:

Watched Kewie's replays and recorded them, they're currently rendering in Sony Vegas Pro13. 

My take-away: Players such as TCAmir777 and X3N4 are much better positional players, retreating as soon as danger is sensed into a stronger position. Kewie is more married to single positions upon arrival, but much better at Meat-Shielding to prolong his stay. I'll upload the replay pack tomorrow when I get to work, as it'll be around 3am EST that it's done rendering and the file will be around 11-12 GB

poop

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8 minutes ago, TheMarine0341 said:

Run away, or put themselves into a position where they dont need to worry so much about being shot at in the first place?

It's tough to run away without facilitating a snowball effect on the flank you run away from, especially if you're soloing like me - the one thing that moves pubbies in this game is when an enemy tank runs away visibly, and in X3N4's case, it seems to lead to a total flank collapse, resulting in his 60s WR. In TCAmir's case, I can't judge, but that WR is so absurdly high I'm led to believe he's either a god or platooning all the time. 

In TCAmir's case with high WR + damage output* 

Where the fuck did this guy even come from? It used to be that Poltto was the bar for EU medium excellence, but now it's this guy. 

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15 minutes ago, A_Chodeful said:

In TCAmir's case with high WR + damage output* 

 

At any rate, it's the first time I've felt outclassed by a player since Stefan's T54/Object140. Not even Straik/crazyjoker-something made me feel this way. 

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Because the enemy team has a shit comp for map control?

The only tier 9 med the have is an AMX 30, and they have TVP, CDC and M4, all which are terrible at gaining early mapcontrol against something like a T50, plus theres only 1 arty, risk/reward wise, giving up map control off the bat, and losing all your teammate would yield far less dmg than to try fight for map control and slow the game down to a manageable level.

 

The enemy team never had more than 8 seconds of sight on him(during early/mid game), arty isn't fucking laser beams, they only really get you if you are either lit for a very long time, or is repeatedly spotted in the same spot where they are aiming.

 

If you disappear for a 20+ sec interval and reappear in different locations for a short time, arty would have a lot of trouble zooming in onto you.

 

Also, im not sure if hes doing this on purpose or not, but for the first 3 minutes of fighting for the hill, he only pokes after the arty fires (based on the distinct sound a high caliber shell makes when it connects), im not sure if this is just a coincidence that the arty shell just happens to synchronize with his reload, or that hes consciously doing it 

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7 minutes ago, CarbonWard said:

Because the enemy team has a shit comp for map control?

The only tier 9 med the have is an AMX 30, and they have TVP, CDC and M4, all which are terrible at gaining early mapcontrol against something like a T50, plus theres only 1 arty, risk/reward wise, giving up map control off the bat, and losing all your teammate would yield far less dmg than to try fight for map control and slow the game down to a manageable level.

 

The enemy team never had more than 8 seconds of sight on him(during early/mid game), arty isn't fucking laser beams, they only really get you if you are either lit for a very long time, or is repeatedly spotted in the same spot where they are aiming.

 

If you disappear for a 20+ sec interval and reappear in different locations for a short time, arty would have a lot of trouble zooming in onto you.

So many players who rage about arty but can't figure this out. Yes the mechanics sucks, but there's steps to mitigate risk.

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54 minutes ago, CraBeatOff said:

So many players who rage about arty but can't figure this out. Yes the mechanics sucks, but there's steps to mitigate risk.

crab I hugged a rock in the back of overlord because I got lit for a half second and 4 arty shelled me. one of them shot twice the entire 12 minute game. Both shots at me.

Theres a difference about raging at arty and being camped by one for a full match. With TC's stats I would expect to be camped.

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7 hours ago, A_Chodeful said:

It's retardedly good now, combination of overall buff + the extra depression, that translates to about 1 or 2 extra shots and penetrations every match compared to before. The IS-7 for me pushes mid 4000s, 113 about the same. But I can actually push 70% WR and higher in both

It's the STUG E-100 on track on EU meaning there's a really high number of T10 TDs around now. If they're stacked one way or another the game is already decided (team with more TDs loses cause they just camp) and all you can do is milk it before it ends...

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