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Elimination: Tier 10 - E5 Triumphant! (COMPLETE)

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2 hours ago, cpraf104 said:

Love how I had hope for a 140 vs 62a discussion that actually emphasized module damage (because that's what kills the 140 for me).

 
 

I had a hope for a 140 vs 62A discussion that actually emphasized the fact that 140 doesn't have a T8 medium hull armor and you can get it to autobounce angle just by using the depression.

hell, even in a aggressive playstyle 62A is worse than 140, it is smaller, faster, and the non trash hull armor can give you quite a few bounces against T10 apcr rounds.

BatChat 25t: 2
FV215b: 17
T-62A: 11
TVP T50/51: 26 makeshift T57 with good gun handling and excellent mobility, why not.
E 100: 22
E 50 M: 7
T110E5: 29
M48 Fatton: 25 tank is awesome, but it does have its fatal flaws, the mobility is just not good enough and the armor is p unreliable...imo this thing's score should be under the TVP.
AMX 50B: 31

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BatChat 25t: 2
FV215b: 17
T-62A: 11
TVP T50/51: 26
E 100: 22
E 50 M: 7 - 3 = 4
T110E5: 29 + 1 = 30
M48 Patton: 25

AMX 50B: 31

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BatChat 25t: 2
FV215b: 17
T-62A: 11-3=8 Worse than the 140 imo, doesn't have any hull armor and the turret gets penned kind of randomly. Used to love this thing but its time has come to an end. 390 alpha meds masterrace..
TVP T50/51: 26
E 100: 22
E 50 M: 4
T110E5: 30
M48 Patton: 25+1=26 How are people downvoting this? Its such an amazing tank when played right. The best gun at tier 10 with a solid platform makes this tank a joy to play. 

AMX 50B: 31

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BatChat 25t: 2
FV215b: 17
T-62A: 9 - Closest thing to the 140, Russian meds have been a staple for competitive play forever for a reason, and it's not because they're bad.
TVP T50/51: 26
E 100: 22
E 50 M: 1 - How this is still in and the 140 is out boggles my mind. Slow, bad dpm, mediocre armour.
T110E5: 30
M48 Patton: 26
AMX 50B: 31

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BatChat 25t: 2
FV215b: 17
T-62A:
10 The best soviet med in the game. Suck it, 140 lovers
TVP T50/51: 26
E 100: 19 You god damn pubbies are overrating this box of shit.I'd take an IS-4 over an E-100 any day of the week, yet this is still here and one of the highest ranked tanks..
E 50 M: 1
T110E5: 30
M48 Patton: 26 
AMX 50B: 31

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3 minutes ago, X3N4 said:

BatChat 25t: 2
FV215b: 17
T-62A:
10 The best soviet med in the game. Suck it, 140 lovers
TVP T50/51: 26
E 100: 19 You god damn pubbies are overrating this box of shit.I'd take an IS-4 over an E-100 any day of the week, yet this is still here and one of the highest ranked tanks..
E 50 M: 1
T110E5: 30
M48 Patton: 26 
AMX 50B: 31

I would have downvoted the e100 but I'm salty about the E-50M still being on the list after the 140 got eliminated.

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BatChat 25t: Bad bloom, time to dump clip enough to get several shots back. Sub par apcr, pedestrian HEAT speed. Until next reload the team has already folded. Bad against super heavies that are the norm today - can not switch ammo types for different targets. Not enough flexibility since it is the worst at sniping of all tier X meds. High ceiling, but also very low end. In randoms i am always depressed when my blues/unica run BC instead of 50 M/62 A. I will not be supported for most of the time. Sometimes you have an opportunity to use dpm and rain fire on the whole flank...now everyone and their mother run reload timers.

FV215b: 17
T-62A: 
10 
TVP T50/51: 26
E 100: 19
E 50 M: 1+1 You are next sweet prince...but you came this far into elite company. Not a shame to drop now. However, I could not resist to give one last thumbs up. Can carry matches as good as 62 A.
T110E5: 30
M48 Patton: 26 
AMX 50B: 31

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I disagree. It is indeed VERY different and the 140 is more comfortable across the board. Module damage is not a problem for me, tracks shouldn't be shootable the way you'd play a 140/62a half of the time which reduced the module damage taken down to 4 possible modules (ammorack,gun,turret and viewport) at those times. Combine that with the fact that racks through turret are rare to begin with you have a very low module damage rate compared to any tank whatsoever. 62a is about the same tbh, more fires from my experience but less racks which adds up to about the same, and we're back to comparing top speed + depression and hull armour vs turret armour, small gun stat differences and I can honestly say I'll do better in a 140 3/4 games than in a 62a because don't need to drive up side of cliffs to stay hulldown on target. I'd argue 7 dep is the sweet spot where you can start using almost all terrain to your advantage, but 6 means little exposure while 5 means more, and more exposure is always worse. 140 will never have to expose more than a 62a, and combine that with higher top speed/hull armour that can actually be used it starts taking the lead pretty fast.

That said I run big rep and AFE so crits/fires aren't an issue in general on any RU med. 

That's the thing, though. Hull down, both are fine (duh). But it's just that the 140 let me down one too many times the moment I decided to push out from my hull down position. I decide to push, bam, ammo-racked. I decide to rush a low-health to finish him off, bam, set on fire. The 140 is just too fragile when you're not hull down and your hull is exposed. And to me, being able to go hull-down is more of a bonus/luxury in an RU med than something that you can always do. A large part of that is probably my lack of map awareness, but it's also that you just can't sit hull down forever. Eventually you have to move, and that's always when the 140 let me down.

 

5 hours ago, Megrin said:

I had a hope for a 140 vs 62A discussion that actually emphasized the fact that 140 doesn't have a T8 medium hull armor and you can get it to autobounce angle just by using the depression.

hell, even in a aggressive playstyle 62A is worse than 140, it is smaller, faster, and the non trash hull armor can give you quite a few bounces against T10 apcr rounds.

Yes, and the 140's amazing 200 - 230~ mm effective frontal hull armor will bounce so much at tier 10... The hull armor is basically to give light tanks trouble, nothing more, and those few troll bounces aren't going to be significant enough over many battles. 

My point was that in an aggressive playstyle you would inevitably take more hits and hits are something that the 140 can't seem to take without some sort of module damage.

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My 62 A has a much better damage blocked than 140 from my bro. 

Map awareness? lol. Just find nearest pile of rubble. When you roll Stalingrad, or Kharkov, or any other city map, REAL turret armor 62 A gets is a god send. Also, you must get close on those maps. Himmelsdorf tank alley? No problem, comrade.

Had a game today with Caernarvon, i was two shotable, 140 came at me to finish me off, we traded shots, and i thought, I am finished now for sure. But I fired my 2nd shot first...after battle I saw that I racked him. Since he had about 400 hp, it was probably his 2nd rack that game...

P.S. It was Sand River, and i was the last one alive from my team. Won because of that (there was some basecamping tds from their team and arty left alive, but time run out).

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You people need to acquire yourself some brain activity :kjugh: 

far better have tanks have been killed early (T57 and IS-4) than the E 100 and Bat :kjugh: (Edit because missed post killing it)

E 50M is perhaps one of the best pubstompers considering the incredibly high WR/DPG combos people can pull in a tank gimped by DPM. Every other aspect of the tank just shines so incredibly well. It's better than a 50 B in randoms the second the 50B player isn't superuni and spamming APCR, and most people I've seen have better DPGs in their 50Ms than almost everything else. (Yet they are respective bottom and top on the list right now). 

Now add the fact that the M48 is less armoured, and better DPM and you have a pretty goddamn hands down contender for carries. How it, the E5 and TVP aren't all at 50 points right now with everything else eliminated makes no sense to me. Other tanks simply aren't as good. And yet one is on a downvote streak and the other being below starting points until today :kjugh: 

15 minutes ago, Felicius said:

My 62 A has a much better damage blocked than 140 from my bro. 

Map awareness? lol. Just find nearest pile of rubble. When you roll Stalingrad, or Kharkov, or any other city map, REAL turret armor 62 A gets is a god send. Also, you must get close on those maps. Himmelsdorf tank alley? No problem, comrade.

Yeah go ahead himmelsdork banana and an IS-4/7 starts chilling there, easily hitting turret face since you can't move and aint exactly tanks you can pen back, which both are tanks you can pretty much count on going there in the first place

 

close up 62a hulldown is garbage, turret face with gold is a pen, cupolas are easy hits too... You need to get 150+m against medium guns (the most accurate for the sake of argument) and room to move and jerk around in. Not unlike the Type 5 heavy the 62a armour (thanks to HD and nerfs before that) goes from top tier to garbage pretty goddamn fast. Not getting hit>relying on turret armour in 62a now. 

Nevertheless a great tank, I just prefer the 140 because if I'm gonna abuse armour that keeps failing me I might do that with a comfier gun and a higher top speed  ¯\_(ツ)_/¯ 

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FV215b: 17
T-62A: 
7 - You're a tank that has less going for it than the rest of the tanks here
TVP T50/51: 26
E 100: 19
E 50 M: 2
T110E5: 31 Simply the best tank remaining
M48 Patton: 26 
AMX 50B: 31

 

So like, did no one read why the RU MT's are going away like they are? Here, let me fucking barney style on it.

It has a turret and DPM, which require a hype aware playstyle unsuitable for 95% of the player base to get right. The majority of the remaining tanks have more forgiving profiles. The RU MTs forgive nothing

 

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FV215b: 17
T-62A: 
7 - 3 = 4.  Weakest of the remaining contenders.  320 alpha scares nobody, annoying gun depression means it's harder to make use of the admittedly good turret if you want to actually be able to shoot at anyone.  Its abusable feature is harder to abuse effectively than all the other tanks left.
TVP T50/51: 26
E 100: 19
E 50 M: 2
T110E5: 31 
M48 Patton: 26 + 1 = 27.  Downvoting it because you're some kind of fucking hipster who thinks it's over-rated just means you're a fucking idiot hipster.  Its abusable traits (good bloom, depression) are the easiest to abuse and most versatile in the game.  What, it's not quite as fast as a 140 or Leopard 1?  Seriously, when the fuck has that made any difference in an actual game that the upsides of the tank didn't compensate for it?  Oh, the turret armor isn't impenetrable?  How many positions in your 62a can you really just sit there and fire shot after shot while bouncing moron IS-7 rounds off your turret?  What do most of us do all the time?  Move, pop up, fire, drop down, move, pop up elsewhere, fire again.  This tank has the perfect combination of reload time, bloom, and alpha to be insanely good in that role.
AMX 50B: 31

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FV215b: 17
T-62A:
4
TVP T50/51: 26
E 100: 19 - 3 = 16; High alpha is great but 16s reload... I get itchy if my gun isn't shooting fast! Ex: E5/215b
E 50 M: 2 + 1 = 3; usable armour + laser gun + good mobility makes this a nice package.
T110E5: 30
M48 Patton: 26 
AMX 50B: 31

T62a so low is painful to see...:(

 

 

 

 

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Really (pleasantly, I should say) surprised to see the 215b still going strong. Thought it would've been eliminated long ago.

FV215b: 17
T-62A: 4 - 3 = 1      As loudly as I have advocated for this tank against the 140, I agree that it's the least special out of the tanks listed here. Typical RU med gets boring fast (or faster than the 390 alpha meds). I don't know how to describe it, but the majority of the Soviet tanks that I've tried have a sense of .... crudeness(?) that contrasts with the finesse that I find with the 390 alpha meds or tanks of other nations. The Soviet heavies, especially, I find to be too crude for my taste (perhaps too RNG oriented?) And that makes them dull or downright frustrating. Don't get me wrong, they're very good tanks, but just doesn't suit me. It might also be that the fact that the RU meds are so good can be a bad thing, as one sets high expectations and gets frustrated when they're not met for various reasons. i.e. the gun starts trolling you when it has some of the best gun handling in the game and good accuracy, etc.
TVP T50/51: 26
E 100: 16
E 50 M: 3
T110E5: 30
M48 Patton: 26 
AMX 50B: 31 + 1 = 32       Goes 60+, 325 pen APCR, and quite good gun stats for an autoloader makes it a real gem. I'm sure @Anfield would approve.

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7 minutes ago, zippy_the_cat said:

E 50 M: 2 - 3 = gone

So in the last 4 votes, you've negged the E50M all four times and upped the 140 three times.

What's the point in repeatedly voting for the same tank over and over again? You're just skewing the vote and not contributing anything meaningful, especially when you barely give a reason for negging the E50M and upvote the 140 to offset the downvotes from people who favor the 62a and/or have legitimate reasons for doing so.. "Because it's better than the 62a, OK?"

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1 hour ago, zippy_the_cat said:

V215b: 17
T-62A: 7 - 3 = 4
TVP T50/51: 26
E 100: 19 + 1 = 20 Most feared tank NA
E 50 M: 2 - 3 = gone
T110E5: 31
M48 Patton: 26 
AMX 50B: 32 

T62A is at 1

E 100 is at 17

E50M is at 0

 

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22 minutes ago, KingYoshiLuca said:

T62A is at 1

E 100 is at 17

E50M is at 0

 

 

My votes against the E50M are at least as well thought-out as those from the people who repeatedly downvoted the 140.

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Who fears the E-100? It's just a huge damage pinata.

Do you people who have the E-100 higher than the 62A actually play the game?

You get Prokh, Steppes, Malinovka or any other even half open map (stuff like Karelia can suck, too) with a couple of arty and you're totally helpless while they XVM focus you into oblivion. Is that the definition of a top 5 tank in the game for you? That's just sad...

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FV215b: 17 - 3 = 14. It is a great tank and i like it myself, but suffers from many traits. Side armor is shit, tank actually has Type 5 esque hullcheeks below turret and they are very weak too, lowerplate is paper too, suffers from module damage and burns often. Rear turret is more commonly a flaw than benefit because side and cheeks below turret. Also one of the most vulnerable tanks to cancer because its big and side can be actually penned by HE rather easily. Its good but im not sure that should it be on top 5, top 10 likely though.
T-62A: 1
TVP T50/51: 26 + 1 = 27. Noticed i havent upvoted it yet. The newest baby at tier 10 (until Grille 15 arrives) is also one of the strongest ones out there.
E 100: 17 
T110E5: 31
M48 Patton: 26 
AMX 50B: 32 

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FV215b: 14.
TVP T50/51: 27
E 100: 17 - 3 = 14: How the fuck is this tank still here and the E 50 M bae and the T-62A got knocked off the list!? Have people gone mad? The E 100 is laughably bad in the wrong situation, and even 1 on 1 an E5, FV215b or 50B just rapes its face (to compare it to the remaining heavies). I've seen lots of people say it can hold a flank due to it's alpha and armour. Bollocks! As soon as it fires any tank at tier 10 can fire twice into, and a lot of tanks can squeeze 3 (FV, any med) or 4 shots (autoloaders) into it. So you trade 750 dmg for, at the very best, 800 dmg in return, or possibly even 1170, or even 1600 dmg. And that's only taking into account 1 tank. If you're on a corner against 2 or 3 heavies you're fucked. I'd like to see how long you hold a flank then.
T110E5: 31 + 1 = 32. The complete opposite of the E 100. Steady, sustained dmg means that you can punish people who yolo you, and take chancy shots when quickly poking a ridge or corner and not have to wait 17 seconds for a reload. Add that to the fact that there is no giant 'SHOOT ME HERE' sign like the E 100s turret front or lower plate, it also makes enemies very obviously aim at either your cupola or lower plate. Once you can see where they're aiming, it's very easy to make them bounce. Plus it's the only tank on the list where getting 6k dmg doesn't feel like hard work - drive forward and shoot, the game lasts more than 5 minutes = 6k dmg.
M48 Patton: 26 
AMX 50B: 33  

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