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leggasiini

Type 5 Heavy ACTUAL appreciation thread

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41 minutes ago, Quasinerdo said:

 

No. You cant pen perfectly sidescraped ehunda/maus reliably with heat. You cant pen hulldown is7, 62a, kranvagn and a few other tanks reliably with heat. HE always does dmg. And a massive ammount for that matter. 

Just becouse you dont know how to play against premium ammo doesnt mean its bad or that you can compare it to idiot proof ammunition.

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Spam skill rounds in your super heavy for the win. Spam premium at super heavies if you hope to win. 

9.17.1 might be the patch where I can no longer afford the amount of premium ammo high tier play requires. Endlessly grinding credits just to watch rng piss them away when flinging ever more HEAT isn't my idea of a good time.

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Not to imply that the stupid gun needs any buffs or anything, but why do these shells have less splash radius than the 149mm gun on the O-Ni and O-Ho?

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I was watching Ox stream this tank last night and it looks pretty retarded. Just aim center mass and do 600 damage to heavily armored tanks. I felt bad for the tier 8s and 9s that had to fight him.

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I feel like between this tank, the german buffs, and the proposed pen drops from the SB we are seeing the end of mediums.  I just played a tier X game on sacred valley with several Maus/Types on each side.  Only 4 mediums in game, none survived.  Now I get that the patch is new and everybody wants to play with their new toys, but FFS trying to fight a Maus toon in a tier 9 medium?  lol, nope.

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3 hours ago, Archaic_One said:

FFS trying to fight a Maus toon in a tier 9 medium?  lol, nope.

But you'll burn shitloads of credits trying. 

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On 23.02.2017 at 1:22 PM, DHP said:

Today is the 23rd of february 2017. Clock is running, let's wait a year or two for WG to fucking nerf this POS. 

Given they didn't buff the is4 and is7 in a long time I expect them to be buffed in a year and this to be nerfed then. Is4, 300 armor all around at 45 angle and tortoise dpm. IS7 will get gun handling and terrain resistance buff. Wait and see.

11 hours ago, Quasinerdo said:

I find it funny so many of you crying about a HT that can overcome your "skilled play". WTF do you think people have been doing with HEAT rounds or other premium for the last several patches where HT's and armour are concerned? Having some  MT bounce once (assuming they even have standard ammo on-board), switch to HEAT then just start penning at will is pretty common for a lot of HT's that aren't as sloped and bouncy as a number of the popular MT's. It's a shift in the gameplay as WG "evolve" their game and a number who have had their time in the sun abusive OP tanks to stat pad will have to find the new centre of gravity in the game. Most of you have multiple tank lines unless you are re-roll'ed stat whores so it shouldn't be a problem to shift to the next flavour of the month tank....  

Personally I'm against anything that continues to dumb down the game - decreased accuracy, higher pen etc that either turns it into RNG brawl fests or just a frustration for those that learn game nuance and still get beaten by random luck entrenched to raise the skill floor of scrubs artificially. Most of my shouting has therefore been about arty and premium ammo :P.

Maybe learn not to sit in the open between reloads and the armor will start working for ya mate.

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Thanks for that epic pro-tip.... but you do realise that you just stated that hiding behind an object so your armour doesn't get hit is how to get it working - right? That seems like a pretty poor argument prima-fascia but I know you are just trying to "put me in my place" (albeit poorly) so I'll look past your shit riposte and score you 2/10 for effort.

On ‎24‎/‎02‎/‎2017 at 9:25 PM, Gr1nch_1 said:

 

No. You cant pen perfectly sidescraped ehunda/maus reliably with heat. You cant pen hulldown is7, 62a, kranvagn and a few other tanks reliably with heat. HE always does dmg. And a massive ammount for that matter. 

Just becouse you dont know how to play against premium ammo doesnt mean its bad or that you can compare it to idiot proof ammunition.

Thanks for the down-rating. Read my posting more thoroughly and you will realise I am well aware that the HE mechanic undermines a number of current play strategies. My statements were more to the point that those who currently play with armour focussed tanks are already frequently punished by Premium ammo wielding opponents who can simply pen or overmatch. Knowing how to angle etc is all very well - (and I've been playing HT since the games release so I have my time doing it) but it's not (A) effective against a number of high pen tanks, (B) feasible in many map scenarios. YOu play to your tanks strengths.... and then someone who cannot overcome them through superior play hits 2 and simply bypasses them very frequently.

 

If you think that is not the case you are arguing the thin end of the wedge. Premium ammo is not 100% sure fire damage but it shifts the balance in an engagement dramatically.

 

HE does that as well. I'd urge you to reflect on the impact of the HE tanks in the mid tiers. They can be challenging to play against and piss people off as much as SPGs do.... but they are managed by teams.

Ironically the impact of these changes is mitigated though on tanks with heavier armour and spall which suffer relatively less damage whilst those that have little armour and have been relying on high maneuverability/ terrain masking / bouncy turrets etc in conjunction with high pen guns..... will have to find new ways to be competitive against these tanks. many of those I describe are the main Meta tanks on the Asia server by what I observe (I'm not talking tourney play or CW).It won't spell the end of mediums as some here decry.... but it will likely cause MT players hardship and require altered strategies. Some will still play them due to liking the style and others will shift to other tank types to achieve their own personal goals or fun

 

Look at the sandbox if you want to see into the mind of WG a bit.... I think the game is going to face a lot of changes that will really shift the meta in some unpredicatable ways and I'm not surprised people are worried given the amount of money invested in years of play (but that money is also what you played to enjoy those years.... not insurance against future change). WG is not gentle with balance or change but we all cop it equally - no matter any personal disappointment or disagreement about the detail of their efforts.

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1 hour ago, Quasinerdo said:

Thanks for the down-rating. Read my posting more thoroughly and you will realise I am well aware that the HE mechanic undermines a number of current play strategies. My statements were more to the point that those who currently play with armour focussed tanks are already frequently punished by Premium ammo wielding opponents who can simply pen or overmatch. Knowing how to angle etc is all very well - (and I've been playing HT since the games release so I have my time doing it) but it's not (A) effective against a number of high pen tanks, (B) feasible in many map scenarios. YOu play to your tanks strengths.... and then someone who cannot overcome them through superior play hits 2 and simply bypasses them very frequently.

Here you go again. Stop comparing HE with premium ammo. Premium ammo still needs to be aimed, still needs to hit the right spot, therefore you can play against it.

HE can be shot at centre mass without aiming and you will do anywhere from 200 - 1500 dmg with type 5 plus shitton of module dmg. If you are trolling/farming neg reps adztownstriker style, sure go ahead and keep explaining to all of us how prem ammo is just as bad as HE mechanics. If you are not then please go watch some good streamers and learn how they play. When you get better at this game you will realize that there is a reason why most of the players on this forum are not happy about this change and why none of them is comparing HE to HEAT/APCR.

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And there you go again with your poor interpretation of what is written (notably I did not compare HE to Premium). Stop cherry-picking one part you simply don't like and throwing out the strawman argument of "learn to play". Try reading what I wrote in its entire context. I'm not trolling or farming anything... and your assertions that I am whilst managing to also globalise about "better players" (including yourself in that of course) makes you sound like some sort of intolerant Lib-tard. What it boils down to is that you believe only "better players" - that being you.... have a monopoly on what is good for the game and a monopoly on judgement of impact in-game from changes, or correlation of different mechanics. Do you understand that is total horse-shit? Being an excellent player and conflating that with excellent judgement about the cause/effect and consequence of change is common but not true simply by association. Where game change or improvement is concerned a person like you is likely to over-estimate their prowess because you are arrogant and shallow minded.... and there is a well documented effect named for this behaviour.... go look it up.

 

Anyway.... I came here to debate some aspects of the game - not diagnose your problems.

 

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Funny thing is he brought a good argument about skill != evaluation of game balance but the rest of his post is trash but that just comes from my experience as a snowboard instructor and how many friends who went pro suck at knowing why they are good.

 

On topic though - can anyone explain to me why is this faster than a maus? It made sense before the buffs but now? It's retarded.

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Maus still has more overall armor, as there are still no way to angle Type 5 to reliably-ish to bounce tier 10 gold rounds like Maus can. Maus also has tougher UFP, better sides, no hull cheeks (still kinda matters against gold) and more health.

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3 hours ago, leggasiini said:

Maus still has more overall armor, as there are still no way to angle Type 5 to reliably-ish to bounce tier 10 gold rounds like Maus can. Maus also has tougher UFP, better sides, no hull cheeks (still kinda matters against gold) and more health.

Type5 has no weakspots for non gold though and will pen gold rounds even if not reliably. Maus armor is better for defending but for pushing your lfp will be visible. 

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13 hours ago, hazzgar said:

Funny thing is he brought a good argument about skill != evaluation of game balance but the rest of his post is trash but that just comes from my experience as a snowboard instructor and how many friends who went pro suck at knowing why they are good.

 

On topic though - can anyone explain to me why is this faster than a maus? It made sense before the buffs but now? It's retarded.

Yeah I got OT... but my points still stand and are relevant - both in regard to the manner of response to me and the points I've raised about the game.

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40 minutes ago, Quasinerdo said:

Yeah I got OT... but my points still stand and are relevant - both in regard to the manner of response to me and the points I've raised about the game.

Unless your purple, your point of view and opinions are irrelevant and disregarded and mocked.

Sad but true.

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2 hours ago, Quasinerdo said:

Yeah I got OT... but my points still stand and are relevant - both in regard to the manner of response to me and the points I've raised about the game.

Not really. Your ponts are as valid as the idea to call someone libtard mate.

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1 hour ago, Clogman said:

Unless your purple, your point of view and opinions are irrelevant and disregarded and mocked.

Sad but true.

Not really. A ton of people here have a civilized discussion. I post a ton, my displayed stats are even worse than my regular 55% and it's ok. There are a few assholes but they are the minority

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I was polite to you @Quasinerdo and i told you to go watch good streamers in hope that you would realize that you are wrong. Im not shoving my supposed skill at you nor is anyone else in this topic. If you cant discuss without insult please refrain from posting anything else at all. Also i know this may be hard to grasp for you but generaly better players are better becouse they have more knowledge about the game. Now idgaf what you think of me or my skill level but note that this is a forum full of people much better than me that agree with me on this topic. So yeah, they DO know better than you, and that is ehy they are better at this game. 

And whoever said that if you are not purple your opinion will be mocked is lying. Im not purple and my opinions are not mocked here. When i say something wrong i get corrected ofc but never mocked. This forum helped so many bad players get better that its almost insulting to say that.

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26 minutes ago, lavawing said:

Can we at least agree that normal gold ammo is badly balanced, and Type 5's gold HE absolutely retarded?

The derp was probably balanced around normal HE. I mean, it can still do ~250 - 450 with non-pens, which isnt that terrible at all. Thats where the problem lies, the gold does directly more damage.

They should nerf gold damage to 1100, buff its pen to 85 and buff splash, and then give it same/similar rof as O-Ho.

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11 minutes ago, leggasiini said:

The derp is kinda balanced (maybe slightly weak-ish, better than 14cm tho) around normal HE. I mean, it can still do ~250 - 450 with non-pens, which isnt that terrible at all. Thats where the problem lies, the gold does directly more damage.

They should nerf gold damage to 1100, buff its pen to 85 and buff splash, and then give it same/similar rof as O-Ho.

I'd say that normal HE is too shitty and premium HE too good. Buffing the normal rounds and nerfing the prem HE - both to about 1250 base alpha should do the job, with the premium rounds having a larger splash radius or slightly higher pen, maybe. As it is there is 0 reason not to spam gold HE out of the 15 cm - and there are no downsides whatsoever. 

There are two things that are retarded about the Types' derp. (1) HE mechanics which require no skill to do damage and negate angling; and (2) retarded gold HE rounds. Simply put, people expect to bleed credits @ tier 10 and higher shell costs are not going to stop them.

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