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Referencing Onboard's tier 8 ship ratings, I couldn't find a thread here about premiums and which were worth buying, good, bad or terribad.  That way folks like me don't end up with the Prinz Eugen. 

Paraphrased all opinions:

Anshan- B+; B A grem a tier higher, sadly not god tier but still very good

Arkansas Beta- B+  Not bad, tier 4 who cares, never play it. 

Arizona- B; B+; B Sadly it is a little too slow.  4x3 guns but only 14"

Atago A stealthy decent guns and a heal option

Belfast - A+; A+ Godtier, sadly the platform isn't as good as the MK but it is also a tier lower

Blyskawica- B+ sadly with the stealth nerf it lowered a little bit but its still very powerful

Emden C+ meh but better with recent buffs

Graf Spee A- 8 km torps at sick angles and 11" cruiser busting guns

Gremyashchy- A  Russian Bias, best $5 or whatever it was at beta.  Big guns, IJN range torps at tier 5 and handles better than the Russian line.  Would buy again. 

Ichizuchi B+ much better with range boost recently and very fast for tier IV BB

Indianapolis- A- ; A- Great guns on a surprisingly good platform + Radar + good AA. 

Imperator Nikolai A- tough as nails but got an incidental nerf when most othe BBs tier 4 -6 got range buffs

Kamikaze et al- B+; A- stealth torps in an age of no stealth fire

Katori C meh

Konig Albert C+ meh but dangerous up close

Marblehead- B-; C+;  B- Shittier Omaha.  Used to be better with longer ranged guns (same ship and guns which have a longer range on the Murmansk I might add. 

Mikhail Kutuzov- A+; A+ Just complete God tier.  Broken smoke with long range HE spam

Missouri A Radar Iowa class

Molotov- A; B+ Great guns on a pretty meh platform

Murmansk- B+; B+; B Used to be god tier with old AFT but sadly the meta has brought it down.  Solid tier 5 Russian bias LOL - see Marblehead above. 

Okhotnik A- Sick amount of guns and 4x3 torp launchers Russian bias at its finest

Perth- C+

Prinz Eugen- Jury is out.  HARDMODE, Reverse Russian Bias

Scharnhorst A-; A-  A great all around ship, all it needs is more accurate guns to bring it to God tier. Run mine with secondary build from Bismarck Captain 7.3 km and torps

Shinanome- B

Sims- B+; B- Underrated, good ninja, great money maker, cheap tier 7 at $24 USD.  Would buy again.; B Meh torps with meh firepower, only excels at knife fighting.  anemic with really really slow torps. 

Tirpitz- A, A  Pretty fucking great it's just not a MK so I couldn't give it A+.  same plus 10.6 secondaries now

Texas- B-; B- ; B Same problem as Arizona but doesn't have great firepower, good AA. 

Warspite- B; A-; B+ Slow turrets, meh range but pens tier 8s easily

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6 minutes ago, Vitellius9 said:

Referencing Onboard's tier 8 ship ratings, I couldn't find a thread here about premiums and which were worth buying, good, bad or terribad.  That way folks like me don't end up with the Prinz Eugen. 

I have the following:

Arkansas Beta- C+  Not bad, tier 4 who cares, never play it. 

Sims- B+  Underrated, good ninja, great money maker, cheap tier 7 at $24 USD.  Would buy again. 

Gremyashchy- A  Russian Bias, best $5 or whatever it was at beta.  Big guns, IJN range torps at tier 5 and handles better than the Russian line.  Would buy again. 

 

 

I would rate the Arkansas Beta post Buff a B+ or A-. The 16 km gun range makes a huge difference. I have been averaging 50K plus damage at T4.

Molotov is A.

Texas B-

Arizone a B

Warspite B

Perth C+

Kamakaze family B+

Shinanome  B

Marblehead a B-

Murmansk B+

 

Edited by Jarkorsis
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Done.  I just never play it since it's tier 4 and the tier sucks for fun or money making. 

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Tirpitz- A  Pretty fucking great it's just not a MK so I couldn't give it A+

MK- A+ Just complete God tier

Arizona - B+ Sadly it is a little too slow

Texas- B- Same problem as Arizona but doesn't have great firepower 

Warspite- A- Godtier if it had faster turrets, it still very very good

Murmansk- B+  Used to be god tier with old AFT but sadly the meta has brought it down

Marblehead- C+ Shittier Omaha 

Sims- B Meh torps with meh firepower, only excels at knife fighting

Molotov- B+ Great guns on a pretty meh platform

Indianapolis- A- Great guns on a surprisingly good platform + Radar

Belfast - A+ Godtier, sadly the platform isn't as good as the MK but it is also a tier lower

Blysk- B+ sadly with the stealth nerf it lowered a little bit but its still very powerfull

Sharnhorst A-  A great all around ship, all it needs is more accurate guns to bring it to God tier

Ashan- B+ A grem a tier higher, sadly not god tier but still very good

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I am going to actually drill some Eugen games and come back to report. I feel like German cruiser mindset solves all problems.  The 50/50/10 premium camo is pretty solid too. 

1) Yeah, its got lacking HE, but I still grab demo expert and just accept that my HE performance will just mean 70% of normal HE damage (less for Japanese)

2) If you have some trigger discipline and go camo modules and skills you can demolish anything that shows some broadside with AP. 

3) German hydro allows for some opportunistic DD smokecharging and the 203s crush Brit cruisers and DDs. 

4) Has 3km range over Mogami -and decent long range AA and all the right pieces for a decent all around BB escort

Is it the Kutuzov? Hell no, but I don't think it deserves uber-turd status. Plus as has been said many times, it's sexy as hell. And when you get cruiser broadside with it it gives me a special feeling in muh pluhms. 

53 minutes ago, yoyoya2 said:

Tirpitz- A  Pretty fucking great it's just not a MK so I couldn't give it A+

MK- A+ Just complete God tier

Arizona - B+ Sadly it is a little too slow

Texas- B- Same problem as Arizona but doesn't have great firepower 

Warspite- A- Godtier if it had faster turrets, it still very very good

Murmansk- B+  Used to be god tier with old AFT but sadly the meta has brought it down

Marblehead- C+ Shittier Omaha 

Sims- B Meh torps with meh firepower, only excels at knife fighting

Molotov- B+ Great guns on a pretty meh platform

Indianapolis- A- Great guns on a surprisingly good platform + Radar

Belfast - A+ Godtier, sadly the platform isn't as good as the MK but it is also a tier lower

Blysk- B+ sadly with the stealth nerf it lowered a little bit but its still very powerfull

Sharnhorst A-  A great all around ship, all it needs is more accurate guns to bring it to God tier

Ashan- B+ A grem a tier higher, sadly not god tier but still very good

I am not saying I disagree with assessments, but you would be one hell of an easy professor grade-wise. LIke social-promotion machine. 

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That's funny you don't disagree, but say he'd be an easy professor.  I think it would look different if we had all the ships per tier there.  It's becoming pretty obvious that WG is making premium ships awesome compared to their counterparts.  Some are hit or miss, like Atlanta is probably a miss, making it serviceable, but not grossly overpowered.  So few premiums, especially above tier 5 suck......come back with your Prinz Eugen results.  Although historically dominant ships seem to be the worst premiums. 

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Warspite B+ slow turrets meh range but pens tier 8s easily

Belfast A+ just broken

Marblehead B- used to be better with longer ranged guns (same ship and guns which have a longer range on the Murmansk I might add ....)

Indianapolis A- good guns radar good AA

Atlanta B+ Excellent DD hunter superb AA and Radar loop shells over islands CE a must on this ship and AFT as well

Sims B- anemic with really really slow torps

Texas B Good AA with build useful vs tier 7 CVs

Arizona B 4x3 guns but only 14"

Missouri A Radar Iowa class

Kamikaze R A- stealth torps in an age of no stealth fire

Katori C meh

Atago A stealthy decent guns and a heal option

Ichizuchi B+ much better with range boost recently and very fast for tier IV BB

Emden C+ meh but better with recent buffs

Graf Spee A- 8 km torps at sick angles and 11" cruiser busting guns

Konig Albert C+ meh but dangerous up close

Scharnhorst A- run mine with secondary build from Bismarck Captain 7.3 km and torps

Tirpitz A same plus 10.6 secondaries now

Murmansk  B Solid tier 5 Russian bias LOL - see Marblehead above

Mikhail Kutzov A+ Broken smoke with long range HE spam

Okhotnik A- sick amount of guns and 4x3 torp launchers Russian bias at its finest

Imperator Nikolai A- tough as nails but got an incidental nerf when most othe BBs tier 4 -6 got range buffs

Anshan B Not bad a tier 6 Grem

 

 

 

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Eugen (and Hipper) will feel rather tanky when enough European 15 incher BBs are added to saturate the MM - Vanguard, Littorio, Richelieu, etc.

But until then, it must watch in envy as its turd friend Mogami finally pay off her AFT firestarter sins and got buffed twice (IFHE, then recent turret traverse) to finally become a decent cruiser.

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27 minutes ago, Vitellius9 said:

That's funny you don't disagree, but say he'd be an easy professor.  I think it would look different if we had all the ships per tier there.  It's becoming pretty obvious that WG is making premium ships awesome compared to their counterparts.  Some are hit or miss, like Atlanta is probably a miss, making it serviceable, but not grossly overpowered.  So few premiums, especially above tier 5 suck......come back with your Prinz Eugen results.  Although historically dominant ships seem to be the worst premiums. 

I meant I don't disagree with the points he makes about the ships, not the specific grades he gave them. They are mostly boss ships, I just would have done a little more grading on a curve. 

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Yeah, I got that you didn't disagree.  I was just pointing out that especially compared to even WoT, the premiums in this game are more often top of tier or at least workable. 

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9 minutes ago, Expendable_Lad said:

I meant I don't disagree with the points he makes about the ships, not the specific grades he gave them. They are mostly boss ships, I just would have done a little more grading on a curve. 

Its simple A= Good B= Mediocre C= Bad this is the grading I use, Honestly most of the premiums are average which is why I have so many Bs, and only few are bad (Most are low tiers I haven't played)

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How Perth and Albert end up with a C, is beyond me. Albert in particular is the single strongest ship in tier and gives the Nikolai a run for it's money. Admittedly, the accuracy is a bit derpy and the turret traverse a PITA, but with a bit of thinking ahead and planning, you can roll up entire flanks even when bottom tier. Perth is a bit peculiar, but the moving smoke is just hilariously abusable. It's almost like a Belfast, except with torpedoes. Also, running Perth without having the Jaws-theme running in the background, should be a crime demanding capital punishment.

Albert is easily A-tier, Perth B+ or A-

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31 minutes ago, Assassin7 said:

Missing Atlanta

Added

Atlanta B+ Excellent DD hunter superb AA and Radar loop shells over islands CE a must on this ship and AFT as well

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(I don't know how you grade these, so I'll let you classify it.)

Dunkek- Good guns, if derpy at times, can have all its guns on target while being impervious to anything less than 16" AP (or fucking 6" HE), fast, acceptable secondaries. Relatively poor AA, weak armor if the enemy gets a little side profile, and doesn't reverse fast enough.

Mutsu- Glorious 16" oppressor of tier 6, who cares about poor pen when you get penetration damage just by hitting the target? Solid range, can turn and move in a straight line with some semblance of speed(faster than USN Standards). Has torps, but they really aren't for use in most situations, pre-nerf Nagato armor is easy to citadel, the AA has me excited if even 1 low tier plane gets shot down, and is seen from the moon.

Yubari- Probably my favorite out of the pre-order ships, she has pretty green and white camo, and the amazing accuracy module to hit the lolibotes, gets DF, because tier 4 and 5 carriers needed more problems, torps are good, if you can make use of them, but the arcs are terribly narrow and require you to present your side. Downsides are meh AP, and no armor, and you can only bring 2 guns to the front, if a BB is paying attention to you.

Smith- Not a great ship, but fun. Little single torps reloading in under 10sec, 76mm spam cannons, slower end of DDs, can't stealth torp, and can no longer stealth fire. It's just fun to cruise around breaking my mouse from all the clicking. Stuck one on top of a Moskva once, was fun.

 

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Duca D'Aosta: A, Fast, Nimble, reasonably sturdy, and great fire power. Her HE is garbage, but the AP is a railgun that doesn't seem to loose much penetration over distance. Her torps are also shockingly useful despite their slow speed.

Alabama: A, Decent speed, good protection (especially the torpedo belt), best maneuverability of any high tier battleship, and dank American AP rounds. The secondary battery is your typical American garbage, but that is very small price to pay for all of this ships advantages.

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On 25.4.2017 at 5:09 AM, Assassin7 said:

Missing Atlanta

Also Leningrad

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Albany: C   –   For when you absolutely, positively, have to play with a friend who's just started the game. That said, slap a solid captain in there and you'll club all the seals.

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Mikasa - C - Fun ship in co-op, it was somewhat entertaining with the old MM but now is kind of pointless. She really needs some buffs

 

Emden - B - Pretty average T2 cruiser, kind of sucks with a low skill captain but with my 15 point captain makes her a very useful seal clubber

 

Konig Albert - A - LMAO WG says this is balanced, this ship is hilariously over powered. I regularly use my main German 15 point captain which is secondary specced and even with the -15% manual secondary skill makes short work of and ship close to me

 

Ishizuchi - A - This ship is so much fun especially with the recent range buff. With the new MM and range she is a dominating force

 

Texas - A/B - A NY with massive AA. It comes down to you either love or hate the NY play style. I can make her work and throughly enjoy her but her AA is kind of trash if you don't fully spec it and with the recent range buff makes it a more viable build.

 

Graf Spree - B - The ultimate cruiser killer, unfortunately it sees BBs, DDs, and CVs. All things equal it can't 1v1 a BB because they can pen you no matter what, with 2 turrets you tend to be at the mercy of RNG for hitting DDs and your AA is barely strong enough to defend yourself, or maybe I'm spoiled from USN cruisers. You either 'get' this ship or you fail in it

 

Dunkerque - A - I love this ship but you need to run a fine line between too aggressive or not aggressive enough. It's a very easy ship to do well in and easier to screw up. That said it's AA is lack luster even when specced and on paper it's secondaries appear junk but I've sunk several ships with them and forced DDs to break of their chase

 

Scharnhorst - A - In theory this ship should have been a flop because of it's guns and derpy accuracy, but with her insane 20 second reload she lives by the saying "throw enough shit at the walls and something will stick". Add in her great speed, great armor, good secondaries and torpedoes makes for a dangerous brawler. It's a easy ship to play because it's armor is forgiving and with her reload makes bad aiming forgiving

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