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Assassin7

My thoughts on the game as current, and why I don't play as much any more.

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I also think that some of the tanks are just too shell-proof, some tanks I have a less than a 50 percent chance trying to pen their flanks even with gold at times. It is infuriating that idiots who drive sideways on can get away with it because their armor profile is complete bs. The corridor maps that WG seem to love is limiting most of the the tanks I enjoy playing. More open maps would be nice but I doubt it will occur. One could dream for proper rebalancing...

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7 hours ago, WhatTheSkara said:

By reverting EVERYTHING but reusable consumables to 9.17 or whatever the patch before arty changes was

I honestly wouldn't say no to reverting the game back to like 9.16 or something.

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So many TD bushes, so many campers.  I was a hyper-aggressive medium/heavium player that basically drove to the center of every map and tried to control space . . . was.  I have not played since February.  As long as WG punishes aggression like they do now, I'll probably never play again.

Ironically, I ground out the Kranvagn within a week of it coming out and I had a solid WR in the pre-buff Kran.  I'll probably never even play the OP one. 

I guess it was better than spending the money on hookers and blow - I guess.

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Can say that again. l don't play much anymore.

 

The game just continues down a pro-russian sentiment, and by the Gods, l just cannot understand as to why. This is the 21st century, we are better than that. Take for example the lS7. And the overhaul buffs to Russian medium tank lines, where the T-44 & Hundo, 14O, T54Mod1 where buffed. Taking a closer look at the buffs, and you see detractions at all, no negative. Russian meds all gained turret armour  (why exactly did 14O & 9O7 need buffs to begin with)  and prem tanks T-44 Hundo and T54Mod1 gained huge buffs to view range, engine horsepower, gun soft stats. lS7 gained some health pool, got a gigantic engine upgrade, and lowered aim-time.

Now taking a look at STB1, Leopard 1, and their planned but scrapped AMX3O changes.....And you can see that yes, l would be inclined to say the vehicles were in overall scheme of things buffed, why in addition were they also marred with nerfs? Really? They could not find a way to make it fair, and also tack-on some minor nerfs to lS7 and 14O? Why so instantly quick, to revoke the 43O/U changes for tiers 9 and X? Really? lt is this form of bigotry, that world of tanks supports, and won't change, since the beginning. And l grow tired of it.

FV4K5 fiasco has been a complete joke, too. FV causes problems, because of HESH pens, and outrageous HE splashes even without a pen. See what they did for Type 5? Remove the outrageous HE. Why not do the same? All FVs needed, where keep DPM same by adjusting R0F, but nerf gun damage dealt to 1O9O/145O from 115O/175O. Remove the HESH round totally, increase the normal HE pen to 15O. Add a premium AP or APCR, 375mm pen like T11OE4. This removes a huge amount of one-shots, removes alot of HE spam, and has more people aiming. But instead, they raped the characteristics of the platform itself.....lol? How does that make sense.....and by the way, Grille 15 could be restored to its old 9.17 self with engine horsepower, reverse speed, gun dep.....because it isn't overpowered in current meta even with these buffs - but don't give the DPM. Fochs need back their engine horsepower, they never got with the line rework. 

Did STB1 require an accuracy nerf to .37? I mean, a major portion of the complaints concerning STB1 were of gun handling, and accuracy has a part to do with that, whats with this nerf? Did this tank need ten meter view range nerf? Why buff the mobility aspects of engine horsepower, reverse speed, turret traverse, track traverse.....but then swiftly nerf top speed and leave out terrain resistance buffs  (still bad compared to T X)  Although the hydro-susp. definitely increases turret maximums when slowing down, the gun depression and elevation while driving are now just bad, like Russian bad. I just don't understand. 

.......l will let the 36O-44O dmg change from 39O-48O slide, just because at least the DPM increased. If they wanted this though, the least they could have done is provide high pen HE like Progetto, which also has 36O-44O. 

Leopard 1, again if there were the plans of speed improvements, such as top speed, turret traverse  -  why decrease track traverse?  lol? That is lol, if l have ever seen lol. Why nerf HP too, was Leo...... hard to kill or something? 

This sort of nonsense, has me not looking forward to AMX3O changes, which laughably they screwed up 1.5yr ago and now they are back to fix it.....Figures. E-Hundo? lS4? 43OU? Well l am sure they will shaft E-Hundo and AMX, and make lS4 a monster, and keep 43OU how it is.

And while we are at it, AMX M4 54 remains a complete joke, nice of WG to continually ignore it, unlike Type 5.  (Type 5 shoulders buffed whopping 6Omm, sides buffed 20-35mm, dispersions reduced .O2/.O4 moving, and +8/+8mm AP/APCR)  How about they give 54 some armour on those shoulders, at least increase the side armour to 9Omm like Somua, and increase 13Omm gun pen? For the life of me, why does panzer wagon still have 32O/42O damage, and not either 36O/44O or 39O?  And about the Bobject nerfs, those weren't nerfs. You ahve a birthday cake, right? Take away the cherry on top, and the icing. lt is still a cake. That is what WG did, they took away the cherry and icing, well its still a flipping cake. Bobject is still ridiculously easy to play and annoying to counter.

l have this 113. l like it alot, but do l enjoy playing it? Not really, because l have to contend with all these 43OU, 26O, WZ5A, 277, and lS7  -  that basically do my fast heavy role a tonne better. And it is so sad, because 113 has already had 2 SEPARATE SEQUENCED BUFFS. Just disgusting. Let us not even start with 121, which deserves the tools 121B has got, namely engine horsepower and 35Omm HEAT

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Break

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I also do not like wargamings ethics either. Selling tier X tanks that l worked for in '17 before they were removed. Everyone else had the opportunity. At the very least, they should have made the tanks cost trifecta,  25K gold / 5K bonds / 25M creds.  Crew training manuals, although an extremely powerful tool that l no doubt will use, takes crew training and effort out of the equation entirely. Take a retarded shitter like whinemaker or play4funz, for example. That don't do shit except play arty or play PZNA 38, or stronghold with that stupid clan. They can literally drop 12M creds to get a competently skilled core crew, even if they don't wish to use it. 

And now, all l am left with my usual gripes, that still pollute the game. For sure, +1/-1 MM needs to come around. And no matter what WG says, or what people say, its time. MM has changed so many times, it is obvious WG his little clue what they are doing. Just bring in +1/-1 MM already. And for flipping sakes, this 25% RNG, holy molly bananas. -2 out of 1O bananas. Like, how did WG ever manage an ESports scene, with this crap? Tie this in with random sustained module damage, damage dealt either low or above, wild accuracy, and low and above pen rolls. RNG is crazy, needs to be set to 6% max. The problem that is HE, too. A terrible mechanic, HE from say Fochs 155 spamming 3-round HE magazine. Take Jedidleugh for example, he ambushes jag panzer E on cliff. His shots are ridiculously random, does like 55O one time, the next does like 95. Really? This is why HE is so hated, it is absolutely retarded and unpredictable. Why not implement mechanics, which trigger HE to be more regulated, averaged? So instead of dealing 55O one turn, and the next 95, it deals three hundred, seems legit. All this ridiculous talk about prem ammo nerfs.....lol. And just be silent about the real underlying problems. Like, do people know they plan to bring back arty damage? We have gone round circle. Arty nerf, arty nerf, arty nerf......ARTY BUFF. Really?  They plan to make T92 158O, CGC 146O, GWE 134O, M53/M55 122O, 261 11OO. They just reduced arty damages, in 2 stages over 2 years, why this now? Arty can't continually be nerfed, because it isn't overpowered. Arty generally performs poorly, bottom bracket. Arty isn't overpowered, it is broken. lt utilizes a stupid system, which isn't alike any other in the game, and gives people free damage, even if low damage. Take for example Type 5, a formerly broken tank. How did they un-break-it? By removing  (to a degree)  the dupe-shot HE naval cruisers gun, and making it no real different than KV2 or Sheridans gun, with the exception it can penetrate stuff with HESH. So no more outrageous splashes for 625 damage to side scraping E75, now you are going to do 225. How do you plan on making an arty non-broken? There isn't a way, they have tried several times already with class wide nerfs. More than once. The only way, is to make arty into new TD. This makes them use draw mechanics, makes them vulnerable to spotting, this removes their 1km away stand off attack range....over mountains and buildings, shares their HP into battle, allows more focus fire, and removes isolating teams because arty guards and campers aren't needed anymore. Problem fixed. 

-/text wall ends/

 

 

 

 

 

 

 

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3 hours ago, Okeano said:

So you're saying I shouldn't comeback from retirement?

Okay firstly, holy shit its you!?

 

Secondly, uhh... I mean you can try it out and see how you like it? But if you enjoyed pre 2016 tanks, dont expect it to be anything like pre 2015 tanks. The Overbuffed E5 would be considered a bad tank in todays game meta... (And the nerfed E5 is a terrible tank in todays meta)

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13 minutes ago, Assassin7 said:

The Overbuffed E5 would be considered a bad tank in todays game meta...

Was just thinking back to that. From memory the uproar was over a weakspot that required 250+ to pen. It wasn't even small or hard to hit. Imagine that these days.

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44 minutes ago, Ezz said:

Was just thinking back to that. From memory the uproar was over a weakspot that required 250+ to pen. It wasn't even small or hard to hit. Imagine that these days.

It was the tumor not being a weakspot. Because that was such a big deal apparently. Barely anyone even cared that the LFP was also barely a weakspot either, and they all focused on the fact that a massive weakspot that no other tank had no longer being a weakspot was a major issue.

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13 hours ago, Okeano said:

So you're saying I shouldn't comeback from retirement?

There's a lot of things that are much better than the past. But the complaints of this thread are pretty valid. 10s are not good times. I just play tier 8 LT + TD combos and win 80% so I'm having fun...but i realize people might want to branch out beyond that sometimes.

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I had a lot more fun recently that I did in the entirety of 2018 while playing (that was my dead year where I almost quit World of Tanks, but like a drug it brought me back in craving more). Could be that I'm actually platooning with clan mates and playing relaxed now that I'm not focusing on stats (at least not as much as I use to). I don't know I think it has definitely gotten better recently.

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On 7/1/2019 at 9:26 PM, CraBeatOff said:

There's a lot of things that are much better than the past. But the complaints of this thread are pretty valid. 10s are not good times. I just play tier 8 LT + TD combos and win 80% so I'm having fun...but i realize people might want to branch out beyond that sometimes.

Hi Crab, which LT you had the most fun in today's meta?

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On 7/3/2019 at 12:24 PM, CraBeatOff said:

EVEN90 with full improved is lulzy. EBR105 and 75 are good times. The HWK30 surprisingly good. T-100LT and 13 105 also a blast. 

 

Bat Chat12T  is driving me crazy, a most painful experience. Still have another 375K exp to go, just unlocked the Bat chat 25. Very loathsome, but you got to do what you got to do, AMX3O and 139O still remain. Damage needs to be increased to 175, increase overall ROF to 9.38  (still giving lower overall DPM for T8 scouts)  and 22O APCR. I hate these broken engine module hits sustained from front damage taken, drives me insane. At least the gun elevation improved from the terrible 1375, but that shit will soon return with the 139O

WZ132 was fine. Works with both guns. Wish they kept the long 85mm from patch 9.17, as it had +13 more AP pen and velocity

Bulldog sucks. Hate it. Bearable in FL only.

No where near HK and LTTB, but HK really seems like a terrible lol.  That muzzle velocity, abysmal. 

l have a T92, that l exclusively use in FL. lt certainly can dominate their, though it takes more effort than if otherwise in an LT432.  lf l took the time, l probably could 3-MoE too. lt really isn't that good, compared to the empowered T8 scouts, like woeful EBR. M41GF, HK3O, LT432, M41D  -  but if those didn't exist compared to tech tree LT T92 is actually good. Again, hate the front damage causing engine damage hits.  sigh....

Bat Chat and Bulldog aren't touching my account service record. Screw that shit. Just FL and SH.  

 

 

 

 

 

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On 7/5/2019 at 2:30 PM, Politx_Killer said:

No mention of the MM in regards to balance issues? Or has that been fixed (haven’t played for a fair old while now)

 

I personally don't find the MM to bed that bad. or at least, no worse than it was a few years back. So there was nothing really to complain about for me on that front. 

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From a straight 'balance' perspective the template MM is probably more balanced than it was a few years ago. Unfortunately as far as overall game balance it does this fairly arbitrarily. Rather than try to balance the various classes WG made the MM basically says that if team 1 gets one, so then does team 2, and it's fairly rigid about it. Eg It unfortunately means the fact that upper tier lights tend not to be great on the whole is 'balanced' by the fact that at least both teams have to have one.

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3 - 5- 7 can fuck you a bit in tier 8 but overall i have found tier 9 and 8 much more enjoyable to play (more tier 8 games in general) than a year or two ago. Especially on the AUS server you have to be pretty unlucky to get a tier ten game in an 8.

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I haven't played in 2 years but I still watch streamers. Every now and then I think maybe I should download and play and I get weird sickly feeling in my stomach that actually stops me. I think this is what recovering drug addicts kind of feel. After reading this I realise I should just keep the game off my computer.

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