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Infantry are coming: what the actual fuck?

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The Anti-Tank squad consists of several troopers armed with rocket launchers. Once deployed, it will start firing these rocket launchers directly at enemy targets in devastating volleys at low to medium distances. The entire squad usually engages a single target but if some troopers cannot engage the target the rest of the squad is firing at, they will choose a different one. Their projectiles aren’t especially accurate and fly quite slowly, but at short distances they can seriously hurt pretty much any armored opponent save from the heaviest ones. They can also engage other infantry, although they prefer to fire at enemy armor.

The Mortar squad is essentially your own pocket artillery. As its name suggests, it’s a couple of blokes with a mortar, firing HE shells with a lot of splash as well as bonus module damage at everything in their vicinity. These shells are accurate but not especially difficult to evade given their high arc. If a static light target gets under fire, however, it should probably move away very fast or risk destruction. Given how a mortar squad fires indirectly, it’s entirely possible to deploy it behind a hill and watch the fireworks.

And last but not least, we have the Sniper squad (or solo Sniper). Snipers are essentially scouts and infantry killers. Each team consists of a spotter with advanced spotting equipment and a sniper with a massive Barrett .50cal rifle. They can make short work of any deployed enemy infantry (when there’s an enemy infantry unit in sight, the snipers will always target it over enemy vehicles), but that’s not their only purpose. They are also extremely stealthy and have high viewrange, allowing them to see over vast swathes of map space, foiling enemy plans to sneak around your lines in a heartbeat. Moreover, when firing at armored vehicles, they specifically target vehicle sights’ (optics, periscopes), destroying them to blind the enemy.

Will this game still be rated 13+? :doge:

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As you already know from the recently released patchnotes, in this update, we are introducing one of the most significant changes to the game in recent time – the Mechanized Infantry feature. To make sure we roll out this feature properly, we’ve decided to adopt a bit different approach this time.

For the next seven days, Mechanized Infantry will be in the state of limited testing for a period of seven days. What that means is that while we will enable the feature in full on the live server, we will carefully monitor your feedback for any potential game-breaking problems and will switch the feature off immediately if significant issues emerge.

This is NOT okay.


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