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echo9835

The ARL 44 is the best tier 6 tank in the game. Change my mind

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There is really no comparing this tank to any other tank at tier 6. The 105, if it was any better, would be overpowered. On the ARL it is simply serviceable. With 223 base pen, 330 alpha damage, and a base RoF of 5.6 it has everyone else beat on pen, and almost everyone else beat on damage. The gun has in class dispersion values that compare almost favorably to the 122 on the KV-85, another gun that shoots stuff. It has armor that bounces almost anything a tier 4 can throw at it, as long as they don't shoot the turret, and it can actually sidescrape (no joke here it can). In the mobility department the ARL clearly outpaces other moving tanks like the O-I and Churchill VII. With a blistering top speed of 37 kph and 16 power to weight it outpaces tanks carefully selected for being slow. Truly a powerhouse of tier 6, only the venerable Churchill game carrier can compete with this stale baguette shooting monster. Also why the hell does this thing get a bullshit gun? Like what the actual fuck Wargaming? It just deletes tier 4s and 5s. I might have to keep this tank for "3 marking". 

 

ARL 44.jpg

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Everything about the tank is unreliable

One game you'll have 12/15 hits and an effortless carry. Next you'll go for 5/12, and 3 of those hits were track shots, while also getting heat derped through the face by a kv1.

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44 minutes ago, SchnitzelTruck said:

Everything about the tank is unreliable

One game you'll have 12/15 hits and an effortless carry. Next you'll go for 5/12, and 3 of those hits were track shots, while also getting heat derped through the face by a kv1.

Oh totally, the gun needs to be fully aimed and the armor is not very good at all. I've found that playing it as a fat ass TD instead of a heavy lets you damage farm tier 5 scrubs like nothing else. Simple camouflage abuse and patience makes this thing absolutely ridiculous. It is not a stand up brawler like a T-150 or KV-85, but it makes a monstrous second line support tank.  

Edited by echo9835
I can't spell
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7 minutes ago, Haswell said:

Cromwell, Type 64, T-34-85M.

The ARL just gets left behind when it comes to mobility.

Oh come on now, lets not bring silly little things like facts into this. I compared it to fast(ish) tanks. I could have compared it to the TOG II. :p

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You did claim it's the best tier 6 tank, not just the best tier 6 heavy. :doge:

ARL is a very good tier 6 heavy, yes. I can't call it the best though since the KV-85 has more mobility to flex around.

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Its tier 6 though...

 

I would think Vk 30.01 P is generally superior.

 

In relation, ARL44 has strike of 330 which is extremely potent, a reliable 3HK, just a little short of 2HK but with a little luck, 2HK. Armor is effectively a non factor considering the armor penetration of ARL. ARL has limited armor protection.

Accuracy of Vk 30.01 P is significantly superior.

VK 30.01 P is significantly faster.

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4 hours ago, Oicraftian said:

I would think Vk 30.01 P is generally superior. 

As my first (and so far only) 3-marked tank, the VK 30.01P automatically defaults to best tier 6 tank in the game.

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6 hours ago, Balthazars said:

As my first (and so far only) 3-marked tank, the VK 30.01P automatically defaults to best tier 6 tank in the game.

so, am I supposed to deny this because t-34-85 was my first 3 mark?

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Like Truck said, it is pretty unreliable. Great when it works, but otherwise a derp when it doesn't 

I like that it has good HP/T for a heavy, and the top speed beats KV85 or M6,  it just has terrible terrain resists. 

It all comes down to the gun,  and the nice gun dep. The aim-time, accuracy, disp stats really make it frustrating. But 330 alpha makes you smile when you connect, though expensive to use. Despite the APCR dmg boost, KV85 still has more DPM

It only has armour on the hull, the turret nerf hurt it badly. The turret flanks used to be 50mm, near impossible to overmatch now they are 30mm basically paper. The tank can be damaged through its tracks too, frontally or through the sides even at silly acute angles. Really limits the ability to side scrape. 

 

T3485M bait. 

I'd rather mount the special 10.5 on the inconspicuous ARLV tank destroyer, sit in the back and snipe with better gun stats. 

 

 

Fixed your 0's. -H

Edited by Haswell
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Lack of reliability is a huge problem in low tiers because you have to solo carry there way more often when your whole team dies in 1minute

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I recently bought this thing back, since I enjoyed grinding through it a year or so ago.

105mm + full APCR is a potent combination. 223 pen, 330 alpha on an 8.4 second reload (Rammer, Optics, Vents, Food, Bia) at tier 6 hurts.

The gun handling is derpy, but not unworkably so.

Mobility is decent. The tank tends to go 30-35 most of the time. Doesn't take too long to get up to speed. Slow to turn, but again, not unworkably so.

Armor... Yeah, it's French. Don't count on it.

Overall, an unusual, but quite good tank.

Also, the mark reqs are hilariously low. 16 battles at 1,431 DPG puts me at 48.03% marks.

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On 12/2/2019 at 4:19 PM, nabucodonsor said:

KV-2 with gunner on 15 gallons of vodka

I've found ARLs to be especially inviting one-shot in this tank due to the sheer lack of armor and low mobility.

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The ARL was one of my first HTs ever as I was sure the 90mm was gonna sweep all in its midst. I was wrong. The damn sardine can was penned easily by most T5 tanks, the gun handling was oh so bad plus I really had no clue how to use it. Fast forward to thousands of games later, I may have gotten how to use this tank. Today I checked my "7 day" results and Ive been doing quite well on it at 57+% wr and have improved all quantified marks and still improving(Im a slow learned, lol). I hadnt played it before this for about a year.

The 105mm is my gun of choice. I only carry 8 gold rounds as I dont have premium time nor gold to spare. I think this gun is the last T6 HT a newish player should ever use. If youre an HT user youll be in for a bad surprise. I think an MT player playing it may have more success as they have a sense of their armors weakness and will play accordingly. In short, dont play this tank until youve got experience.

I appreciate its acceleration but hate its reverse speed. Love the 105mm but the handling will be hard to get used to by most players. Side scrapping it will almost guarantee you damage your track but dont panic have patience and you may be ok if youve got some help behind you. You gotta love the gun depression(perhaps its best attribute). It takes massive damage from SPGs compared to same tier HTs so I use Modified Config equipment.  Dont be too aggressive in this thing even as top tier. Patience, learn what not to do with it and obviously the maps and it may bring you success.

My equipment used are Gun Rammer, Enhanced Gun Laying Drive and Modified Configuration.

 

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