EvilMonkee 15 Share Posted June 19, 2020 Something that has bugged me for ages but not asked before, often when I switch out of sniper view then back into it no matter where I had been pointing my gun the blooming sniper view is up in the air, making reacquiring targets take longer. I use x16 and x25 as well if thats a factor. Any idea whats going on anyone? Or is it that I need to be more careful with my mouse movements? Seems to happen too frequently to be mouse related Link to post Share on other sites
ZXrage 1,318 Share Posted June 19, 2020 When you say up in the air do you mean all the way up or a little ways up above where you originally aimed? If it's the latter it's because your 3rd person and 1st person views aren't the same, so when you zoom out where you point is a little above where you're usually looking in first person. It's kind of hard to explain why it desyncs but basically what you're pointing at from a bird's eye view is different from what you're pointing at in sniper mode. This can be easily fixed with locking your gun with RMB so when you zoom in and out it's the same no matter what you're pointing at. Link to post Share on other sites
EvilMonkee 15 Author Share Posted June 19, 2020 27 minutes ago, ZXrage said: When you say up in the air do you mean all the way up or a little ways up above where you originally aimed? If it's the latter it's because your 3rd person and 1st person views aren't the same, so when you zoom out where you point is a little above where you're usually looking in first person. It's kind of hard to explain why it desyncs but basically what you're pointing at from a bird's eye view is different from what you're pointing at in sniper mode. This can be easily fixed with locking your gun with RMB so when you zoom in and out it's the same no matter what you're pointing at. No, its massively up in the air. Nice tip about locking the gun though, thanks Link to post Share on other sites
3MAJ86 126 Share Posted June 19, 2020 I have the same problem as well. In sniper mode the camera goes maximum up in the air, and it costed me a lot couple of times. Just to note, I use always shift key, i disabled the mouse scroll option to enter sniper mode. Maybe when scrolling this doesn't happen? Link to post Share on other sites
Wanderjar 298 Share Posted June 21, 2020 cant say ive run into that issue before with the shift key. i'll try to check it out Link to post Share on other sites
EvilMonkee 15 Author Share Posted June 22, 2020 On 6/19/2020 at 12:49 PM, 3MAJ86 said: I have the same problem as well. In sniper mode the camera goes maximum up in the air, and it costed me a lot couple of times. Just to note, I use always shift key, i disabled the mouse scroll option to enter sniper mode. Maybe when scrolling this doesn't happen? Same with me - I use Shift too Link to post Share on other sites
kolni 69,670,872 Share Posted June 23, 2020 Hold RMB while pressing Shift to prevent the re-aim This happens when you aim at terrain that is poorly modeled (near corners usually) and zooming out makes it spaz out, turrets with guns mounted elsewhere than dead center get this much more often EvilMonkee, 3MAJ86 and VTSplinter 3 Link to post Share on other sites