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Unconventional WoT Opinions 3

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While the effects of the boosters, rewards, blueprints, and missions are all appreciated, it is a bloody mess that can be at times hard to navigate and feels very gimmicky. I would rather they simply increased the experience and credit gain and have a more straightforward "bonus" system than the layer upon layer upon layer of convoluted mess.

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18 hours ago, GehakteMolen said:

After another session of defeat farming with E25.

SU-152 > E25, on any map, in any match up, all day everyday. When top tier SU turn around corner and stab them in the face for 700, when bottom tier you can lob HE shells (or still smash them for 700 heat in the face).

No tacticool bushkemp fuckshit like E25, no low dmg peashooter weakling shit, just smash them in the face...

(and SU-152 > ISU also, the extra accuracy is not worth having less mobility, less camo (relative) and less alpha dmg (relative), ISU suk dik now, SU-152 did fine so far (i now jinxed it and will have shit game after shit game))

Edit, and speaking of unconventional:

Russian (heavy) tanks now seem too suck, Obj 257 is terrible, ISM was awefull, ISU is shit, Obj 705 is so far a pile of shit, 704 was as expected shit (i said in version 1 T30 > 704, and its now T30 >>>>> 704 it seems...) IS8 not much luck (read as in: shit games) and all versions of IS (IS, IS2-S, IS2) i played also suked dik (can also be t7 heavy mm beiing bad). Only SU-152 (ironic...) and T-44 seem to still work, every other russian tank, not so much...

It seems all heavys suffer from bad accuracy making long range combat / pixel sniping next to impossible, while the awefull aimtime makes it even worse, the armour no longer works (everyone has a though turret + pike nose is just bad armour profile) and for the first time since like ever: Russian(heavy) tanks are not good, even the IS3 is no longer king, the IS3, the saviour of the motherland, the posterboy of soviet superiority

 

T-10 and IS-3 are both best in tier or close to best in tier. The 257 isn't shit and is easily 2.5 DPGable even for a shitter like me, it just requires that you be extremely comfortable with manuvering while in reverse and know what targets you can bully (read: everything with less than 240 pen). When you think of it as a brick there aren't (m)any that can match it.

And the ST-I is still extremely good especially with the DPM and gun handling buff. The rear turreted line is a real stinker tho.

Also, I'm sorry for telling the truth, but:

Diriz0n was 1O times the better poster than Garbad ever was

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Making Gold Rounds available for credits was a mistake. 

This change alone created probably the biggest balance issue the game has. 
Before tanks could be balanced around normal rounds. Be it weakspots or good (high pen) standard rounds etc. Very few people actually used gold rounds, so no balance issues there. 
Once they made it available for everyone is were the problem started. Balancing gold rounds with credits does not work at all for the good/rich players. I can shoot gold all day long. I wont run out of credits. Therefore I can pen enemies much easier.
Others don´t have this luxury and still shoot normal rounds. Because of the "special" round spam certain tank types became obsolete and WG started the armor buffing. This made the gap between gold and normal round users even wider. 
If you have toptier tanks not willing or able to shoot gold it will drag your whole team down. 

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On 8/9/2020 at 3:58 PM, GehakteMolen said:

Adding autoloaders and good gun depression / gun handling to everything is very bad for the game and will kill it long term**

It's more DPM/Autoloaders. Anything that makes killing tanks on flanks faster once they key anchor tank falls.

 

From my own opinions:

1. Ferdinand is a good tank thanks to HP alone. Jtiger is also good. 

2. Optics were always a better option than vents on most meds, no matter the crew

3. Fast meds need camo before repairs

4. 703 II is better than Defender

5. Somua SM is a top3 t8 prem.

 

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2 hours ago, lavawing said:

Diriz0n was 1O times the better poster than Garbad ever was

Diriz0n and his G0d Damn Zer0 Key. What went thr0ugh his head as he replaced every single 0 in everything he 0rated. Will we every kn0w? 

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1 hour ago, Deus__Ex__Machina said:

anyone with half a braincell would agree with this

the defender is just a tad more retard/pubbie proof

Yeah agree, I would swap my Defender in a heartbeat. 3 marking it was both easy and boring as hell.

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5 hours ago, flare_phoenix said:

old stb > new stb

I like new STB but still agree with you, new STB is more gimmicky.

coulda just given old STB a flat gun handling and maybe a small DPM buff and it woulda been fine. 

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On 8/11/2020 at 12:43 AM, GehakteMolen said:

After another session of defeat farming with E25.

SU-152 > E25, on any map, in any match up, all day everyday. When top tier SU turn around corner and stab them in the face for 700, when bottom tier you can lob HE shells (or still smash them for 700 heat in the face).

No tacticool bushkemp fuckshit like E25, no low dmg peashooter weakling shit, just smash them in the face...

(and SU-152 > ISU also, the extra accuracy is not worth having less mobility, less camo (relative) and less alpha dmg (relative), ISU suk dik now, SU-152 did fine so far (i now jinxed it and will have shit game after shit game))

Edit, and speaking of unconventional:

Russian (heavy) tanks now seem too suck, Obj 257 is terrible, ISM was awful, ISU is shit, Obj 705 is so far a pile of shit, 704 was as expected shit (i said in version 1 T30 > 704, and its now T30 >>>>> 704 it seems...) IS8 not much luck (read as in: shit games) and all versions of IS (IS, IS2-S, IS2) i played also suked dik (can also be t7 heavy mm being bad). Only SU-152 (ironic...) and T-44 seem to still work, every other Russian tank, not so much...

It seems all heavy's suffer from bad accuracy making long range combat / pixel sniping next to impossible, while the awful aimtime makes it even worse, the armour no longer works (everyone has a though turret + pike nose is just bad armour profile) and for the first time since like ever: Russian(heavy) tanks are not good, even the IS3 is no longer king, the IS3, the saviour of the motherland, the posterboy of soviet superiority

It seems all heavy's suffer from bad accuracy = You are doing it wrong. When playing USSR heavy tanks, it is possible to snipe halfway across the map effectively. Even in the KV2. But simultaneously with firing your shot you must invoke one of the gods of the Bolshevik revolution to negate aim time, dispersion, and drop off. Try Stalin! or Lenin! However be careful with Trotstosky! As that has the possibility of stabbing you in the back.

 

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2 hours ago, Assassin7 said:

I like new STB but still agree with you, new STB is more gimmicky.

coulda just given old STB a flat gun handling and maybe a small DPM buff and it woulda been fine. 

I miss shell velocity.

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50 minutes ago, MagicalFlyingFox said:

I miss shell velocity.

with the completely justified 140 buff I guess the STB-1 can just die in a corner for all WG cares (it doesn't)

 

why be a handicapped medium when you can do the hulldown DPS chainsaw thing, snipe, and bully?

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13 hours ago, Deus__Ex__Machina said:

anyone with half a braincell would agree with this

the defender is just a tad more retard/pubbie proof

When 703 came out a ton of people even here claimed Defender was better.

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1 hour ago, hazzgar said:

When 703 came out a ton of people even here claimed Defender was better.

I've never played the 703, and have 3 marked the Defender fwiw, and I would say the Defender has insane carry potential, even if not top tier. It has chunky alpha, OP armour if used correctly and if dug in well can be almost impossible to dislodge, particularly in tier 8 games. It is also idiot-proof in that sense, as you can survive by angling like an idiot and letting Stalin protect you.

I know I would much rather fight a 703 9 times out of 10. The 1 other time is if I'm 700 HP or less, as then it is hard to know if you will get double tapped or not.

Whether it's better or not I can't really say without playing both, but what swings it I guess for most people is the Defender is BORING to play. OP, but so fucking boring. The only exception to this is when gun handling makes it frustrating rather than boring, but the slow aim time, slow speed, monotonous playstyle (bully boi) means the 703, by comparison, is a breath of fresh air.

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1 hour ago, lavawing said:

with the completely justified 140 buff I guess the STB-1 can just die in a corner for all WG cares (it doesn't)

 

why be a handicapped medium when you can do the hulldown DPS chainsaw thing, snipe, and bully?

STB-1 is quite the strong tank now, It just gets killed whenever there is an arty in the game, which is every game.

If you can avoid arty, its an almost-chieftain in a lot of positions. Its absolutely insane how much you can do with it.

My biggest gripe with the damn thing is that any SPG in the game means a 75% chance of getting penned if one goes for you. That includes the BC arty.

 

I really really miss the APCR shell though.

25 minutes ago, Snoregasm2 said:

I've never played the 703, and have 3 marked the Defender fwiw, and I would say the Defender has insane carry potential, even if not top tier. It has chunky alpha, OP armour if used correctly and if dug in well can be almost impossible to dislodge, particularly in tier 8 games. It is also idiot-proof in that sense, as you can survive by angling like an idiot and letting Stalin protect you.

I know I would much rather fight a 703 9 times out of 10. The 1 other time is if I'm 700 HP or less, as then it is hard to know if you will get double tapped or not.

Whether it's better or not I can't really say without playing both, but what swings it I guess for most people is the Defender is BORING to play. OP, but so fucking boring. The only exception to this is when gun handling makes it frustrating rather than boring, but the slow aim time, slow speed, monotonous playstyle (bully boi) means the 703, by comparison, is a breath of fresh air.

The 703 has no real downsides. Its more mobile than it has any right to be, the guns reload is not that long and its gun handling is fucking broken. It has Russian Bullshittium side armour (fucking 100mm AND black holes????), Chieftain sized cupolas and an insane gold shell.

Back to the gun handling... IT HAS FUCKING 1/2 THE DISPERSION VALUES OF THE DEFENDER. THE FUCK?!?

And the mobility is only slightly slower, which in this game, means its about the same because small corridor maps.

 

The only reason its not really talked about is because lootbox tank and WG bringing OP prems is just an expectation now.

 

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34 minutes ago, Snoregasm2 said:

I've never played the 703, and have 3 marked the Defender fwiw, and I would say the Defender has insane carry potential, even if not top tier. It has chunky alpha, OP armour if used correctly and if dug in well can be almost impossible to dislodge, particularly in tier 8 games. It is also idiot-proof in that sense, as you can survive by angling like an idiot and letting Stalin protect you.

I know I would much rather fight a 703 9 times out of 10. The 1 other time is if I'm 700 HP or less, as then it is hard to know if you will get double tapped or not.

Whether it's better or not I can't really say without playing both, but what swings it I guess for most people is the Defender is BORING to play. OP, but so fucking boring. The only exception to this is when gun handling makes it frustrating rather than boring, but the slow aim time, slow speed, monotonous playstyle (bully boi) means the 703, by comparison, is a breath of fresh air.

Defender is a bit harder to kill but 703 is way better at dealing damage while not being that murch worse in terms of armor (. For good players dealing damage > being a hard to crush rock.

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46 minutes ago, Snoregasm2 said:

I've never played the 703, and have 3 marked the Defender fwiw, and I would say the Defender has insane carry potential, even if not top tier. It has chunky alpha, OP armour if used correctly and if dug in well can be almost impossible to dislodge, particularly in tier 8 games. It is also idiot-proof in that sense, as you can survive by angling like an idiot and letting Stalin protect you.

I know I would much rather fight a 703 9 times out of 10. The 1 other time is if I'm 700 HP or less, as then it is hard to know if you will get double tapped or not.

Whether it's better or not I can't really say without playing both, but what swings it I guess for most people is the Defender is BORING to play. OP, but so fucking boring. The only exception to this is when gun handling makes it frustrating rather than boring, but the slow aim time, slow speed, monotonous playstyle (bully boi) means the 703, by comparison, is a breath of fresh air.

I'd say the 703 is worse in one way in the sense that it lacks the ability to yolo into your team and disintegrate around half of your friendlies within 2 minutes. The Defender is even clumsier than the 703 but you need like 290 pen and good accuracy to punish it with any amount of reliability.

The Defender, 703, and IS-3A are probably equal all things considered, with the 703 being kind of a middle point between damage farming and being a brick. That said, the Defender is not bad at farming if you run food and spam that APCR, and the IS-3A is not that much more fragile than the 703 given its stronger sides and smaller profile. It's kind of like arguing which is the best tank between the 5A, 277 and IS-7 - there is no answer.

 

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40 minutes ago, lavawing said:

The Defender is even clumsier than the 703 but you need like 290 pen and good accuracy to punish it with any amount of reliability.

Not really. Pubbies easily deal with the defender now. I had IS6's pen me frontally. 

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32 minutes ago, MagicalFlyingFox said:

An apt comparison. The IS-3A like the IS-7 is the worst one of the bunch.

Not if you want to win. 

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I was lucky enough to get both the Defender and then the 703-II in successive year's loot-boxes, and have played about 50 games in both. For me, the 703-II feels way better than the Defender, although they are both undeniably strong. As @MagicalFlyingFox notes, the 703-II has basically no weaknesses, especially if you don't risk double-shots (kills the DPM and honestly the chances of stupid bounces from at least one of the guns seems to rise exponentially) and use it like a standard auto-reloader, whereas the Defender has some clear weaknesses (slow and bad gun handling).

It has comparable mobility, a better turret (has a bit of a weak point straight on next to the guns due to the turret being fat but that's way better than the really prominent cupolas on the Defender), vastly superior gun handling. It trades off some frontal armour, but the armour is still good and will troll a ton of people, and it doesn't have a pike nose so can sidescrape really well. The other advantage is what @hazzgar alludes to - the Defender has been in the game a while now, and there are many of them running around, so a lot of people know how to deal with them. The 703-II still has novelty value given it's only appeared in loot-boxes thus far so numbers are limited and not as many people are familiar with them.

703-II >> Defender in my book.

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1 hour ago, MagicalFlyingFox said:

An apt comparison. The IS-3A like the IS-7 is the worst one of the bunch.

IS3A wins quite well its just even more annoying than the Defender. 

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6 hours ago, hazzgar said:

For good players dealing damage > being a hard to crush rock.

this basically 

the defender has better armor sure, but the 703's isnt to far behind. and the 703's guns are much better and more reliable, also the tank can sidescrape much more reliably than a defender because of the differences in hull shape.

when comparing Defender to 703 to IS3A for me its

703 II > Defender > IS3A

the IS-3A while broken in its own way, is far to frustrating to play with its gun handling. it makes the defenders gun handling look tame, that being said i have yet to try IRM on the IS-3A which might solve some of that problem.  

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