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Snoregasm2

279(e) Missions - Tips and Tank Choices / Guide - 2021

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1 hour ago, Panzergraf said:

Do it in a heavy and get steel wall + high caliber.

That's situational since if you are bottom tier you may not get high calibers or steel walls. Lights seem more reliable.

Also finally done it. Chimera  Union-15 with honors done by accident. Just play your high dmg RU t9/10 tank. Way better than the slow 705a shitbox. That tank for some reason encourages waaaaay to many people to overpeak you and trade with you so you end up with a ton of 3k dmg 3k blocked games because those overpeaking morons get killed by your allies. 

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With BLOC, I found heavies and steel wall + hc to be the most reliable, but then again I am a terrible LT driver (and add to that the BLOC LT's aren't that good).

I did Chimera Union-15 by accident (no honors) first with the 268v4 while going for a TD mission, and then again with honors in the same tank a couple of games later. Just a matter of getting high caliber (20% total dmg) in that thing - with bounces and received dmg your total exceeds 10k in no time.

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12 hours ago, Panzergraf said:

With BLOC, I found heavies and steel wall + hc to be the most reliable, but then again I am a terrible LT driver (and add to that the BLOC LT's aren't that good).

I did Chimera Union-15 by accident (no honors) first with the 268v4 while going for a TD mission, and then again with honors in the same tank a couple of games later. Just a matter of getting high caliber (20% total dmg) in that thing - with bounces and received dmg your total exceeds 10k in no time.

Bobject is less reliable for that mission (people shoot it less + weakspots are bigger) that it used to be but its a good choice still.

 

Also any light is a good light if played well.

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1 hour ago, hazzgar said:

Bobject is less reliable for that mission (people shoot it less + weakspots are bigger) that it used to be but its a good choice still.

 

Also any light is a good light if played well.

If played well and set up correctly. Many folks just default to optics/rammer/VS for all tanks including lights, but depending on the inherent characteristics of the light, the setups can vary significantly. My EVEN90 runs CVS/turbo/binocs, the 432 CVS/optics/rammer, T92 CVS/optics/turbo, T49 IAU/optics/VS, T54LT CVS/LNES/Optics and so on...

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12 hours ago, sr360 said:

If played well and set up correctly. Many folks just default to optics/rammer/VS for all tanks including lights, but depending on the inherent characteristics of the light, the setups can vary significantly. My EVEN90 runs CVS/turbo/binocs, the 432 CVS/optics/rammer, T92 CVS/optics/turbo, T49 IAU/optics/VS, T54LT CVS/LNES/Optics and so on...

 

Those are very playstyle specific. I'd never run your system on the even because progressing on the Prok bush line without optics but with bushes would be a problem. Though I might check it for the memes.

We are running same on 432 but on t92 I'm runing CVS/LNES/Optics. T54ltw runs 432 setup. 

 

btw. Next Battle Pass will offer Bounty LNES. Memes will be had.

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7 hours ago, hazzgar said:

 

Those are very playstyle specific. I'd never run your system on the even because progressing on the Prok bush line without optics but with bushes would be a problem. Though I might check it for the memes.

We are running same on 432 but on t92 I'm runing CVS/LNES/Optics. T54ltw runs 432 setup. 

 

btw. Next Battle Pass will offer Bounty LNES. Memes will be had.

Prok bush line is a special case as Overlord Prime showed in his deep dive. The issue with Prok bush line progression is that you need a combination of higher view range and higher camo than the opposing light tank to make that progression work. OP demonstrated that a base camo value of 19.5% would negate opposing CVS users -- an EVEN90 with a base value of 22.12% easily outstrips that. So an EVEN sitting in the bushline can only be proxy spotted. Optics+CVS would probably let you spot the enemy 432 or T92 before you spot him, but that's a specific situation. 

In my experience, the EVEN90 is a little behind the times as a spotter. It has great camo but the sluggishness and bad VR make it a one-trick pony in the EBR era. I choose to make that one trick better-- turbo to yolo to an aggressive bush, sit in it, kick on binocs and burn through everything. Counter the enemy LTs/EBR and go grab a snack...

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@sr360Thanks for the LT setups!

I've been trying to finish Alliance 3 done for a long time.  Has anyone done this mission with platooning?

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6 minutes ago, zavar said:

@sr360Thanks for the LT setups!

I've been trying to finish Alliance 3 done for a long time.  Has anyone done this mission with platooning?

I did it over the weekend with the Manticore. The trick is to reset until you get a good first game. I got Malinovka and got 7 assisted kills, meaning I only needed 13 over 9 battles. For me, tier 10 is better for the assisted kills missions as your team is usually more clinical.

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I'll have to try the Manticore again.  When I was using it before I kept getting screwed by EBRs.

What were you running on your Manticore, CVS/Optics/Vents?

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After way to many games, i got a high caliber + confederate in e25 and an high caliber + top gun in rhm borsig, soooo finally my 5e token, to skip the rest

Skipped last missions, so all i need to do is get 3x 1e class with ussr and 3x 1e class with germans. Will do King Tiger / Ferdinand and T44 or IS3, should be fairly simple, and will finish it in style this way (i finished the other 2 in 10-12 games, so 25 games max (inb4 defeat farming next few days...)

ps: i prob play 279e 10 games max, but i will see :P

 

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2 hours ago, Snoregasm2 said:

I did it over the weekend with the Manticore. The trick is to reset until you get a good first game. I got Malinovka and got 7 assisted kills, meaning I only needed 13 over 9 battles. For me, tier 10 is better for the assisted kills missions as your team is usually more clinical.

And 3x arty to click people with great skill.

2 hours ago, zavar said:

I'll have to try the Manticore again.  When I was using it before I kept getting screwed by EBRs.

What were you running on your Manticore, CVS/Optics/Vents?

That's what i run on my Manticore. Missions are as often about maps and matchups. The game where you get say Arctic Region with 3 arty will be a better shot than say Prok with 2 EBRs. Platoon with an arty if you're willing - they can pick up your assisted kills pretty ez. Leo1 or Strv if you have a willing 3rd.

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2 hours ago, zavar said:

I'll have to try the Manticore again.  When I was using it before I kept getting screwed by EBRs.

What were you running on your Manticore, CVS/Optics/Vents?

Yeah, that's the recommended Manticore setup. bounty or improved optics & vents are even better. You want to outspot the EBRs, let them die, then work the game.

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15 hours ago, sr360 said:

Prok bush line is a special case as Overlord Prime showed in his deep dive. The issue with Prok bush line progression is that you need a combination of higher view range and higher camo than the opposing light tank to make that progression work. OP demonstrated that a base camo value of 19.5% would negate opposing CVS users -- an EVEN90 with a base value of 22.12% easily outstrips that. So an EVEN sitting in the bushline can only be proxy spotted. Optics+CVS would probably let you spot the enemy 432 or T92 before you spot him, but that's a specific situation. 

In my experience, the EVEN90 is a little behind the times as a spotter. It has great camo but the sluggishness and bad VR make it a one-trick pony in the EBR era. I choose to make that one trick better-- turbo to yolo to an aggressive bush, sit in it, kick on binocs and burn through everything. Counter the enemy LTs/EBR and go grab a snack...

TBH I didn't play the even for a while. Tempted to try your setup

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Mission complete! Reward: Vehicles added: Object 279 early (crew 100%)
Slots added: 1

The german mission took me way to many tries, and the russian one was even more annoying, buuuuut, i made it, no idea how much i will play this, but i finished this crap.

If i had done all the previous stuff (so i would start with 8 tokens), it would have taken me 2 months / 1k games i think, now a bit longer

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Nice!

I'm still stuck on Alliance-3, don't have much opportunity to platoon and I'm far from effective in LTs.  Very frustrating mission to do.

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Is it obvious I'm tryharding missions?662800425_MayWGVehicleRating.thumb.PNG.561d13143e6f8e0956ee2634b3ed18cd.PNG459593089_29_05.21WGVehicleRatings.thumb.PNG.a825fd4297ad7e6ff25a1e5017ff95db.PNG

On the plus side, finished Bloc-15 (without honours - despite getting 1st class every 3rd game or so in the HWK 12, apparently I'm bad at farming Aces with it), and i've unlocked Coalition-15, so all that's left is 3 1sts in some fun tanks to play (Skoda T 50, Progetto 46, Bourrqaue) and I will have the Ebola at last. 

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17 hours ago, zavar said:

Nice!

I'm still stuck on Alliance-3, don't have much opportunity to platoon and I'm far from effective in LTs.  Very frustrating mission to do.

Never kill tanks + restart till you get a battle with like 5+ 

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Just did Coalition-4 with honours and games to spare, it was pretty painless in Progetto 66, I didn't even trash my perfomance in the tank completely, had 2-3 games with <1k damage due to weird team deployments, and 2 games with ~4k damage.

Slap on a turbo, and just push typical medium positions, last game for mission, I deleted one Borrasque in the first 2 minutes and severely crippled his toonmate's Borrasque at the same time.

It was an extremely toxic and very fun session.

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The past week I've gotten 3 aces in less than 10 games in the E-75, too bad I'm still on the Chimera campaign... At least I know which tank I'll be playing when that day comes!

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Not entirely unrelated but thought I would ask.  How does rerolling your name/account affect your orders for campaigns?  Reason being there are several orders I could get back but retrieving them with the secondary conditions now is near impossible as opposed to just doing them normally?  be careful what you use your orders on I suppose.......I don't imagine its possible but thought I would ask.

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I'm having a ton of trouble making any progress on Coalition-4 A Crushing Blow post the 1.13 patch and it's HE nerf. Specifically, this line of the patch notes which I think has gone fairly unnoticed so far;

  • The probability of causing critical damage to internal modules and crew members was decreased.

Anecdotally it seems to affect tank HE and also the pure damage HE shells on artillery which can still cause internal damage without a penetration unlike the stun rounds. So far I have tried,

  • Standard B with HESH
  • Progetto 65 with HESH
  • Lorraine 155 51 with pure damage HE rounds
  • Bat Chatillon 155 58 with pure damage HE rounds
  • Foch 155 with HE
  • AMX M4 ml. 54 with HE out of the 130mm gun

Not a single one has averaged 3 internal criticals per game for me, in fact I would say they are all averaging closer to 1 to 1.5. I would expect this mission to be re-balanced eventually alongside some of the more traditional artillery missions (stun duration, etc.), but until such time has anyone got any big brain ideas that I might have missed? Honestly my platoon mates were getting similar numbers of internal crits playing normal tanks shooting AP. I'm thinking I might need to shoot for another 15th mission with honors just to skip this particular mission and also skip the Union and Bloc sets. 

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3 hours ago, Squawks_Existentially said:

I'm having a ton of trouble making any progress on Coalition-4 A Crushing Blow post the 1.13 patch and it's HE nerf. Specifically, this line of the patch notes which I think has gone fairly unnoticed so far;

  • The probability of causing critical damage to internal modules and crew members was decreased.

Anecdotally it seems to affect tank HE and also the pure damage HE shells on artillery which can still cause internal damage without a penetration unlike the stun rounds. So far I have tried,

  • Standard B with HESH
  • Progetto 65 with HESH
  • Lorraine 155 51 with pure damage HE rounds
  • Bat Chatillon 155 58 with pure damage HE rounds
  • Foch 155 with HE
  • AMX M4 ml. 54 with HE out of the 130mm gun

Not a single one has averaged 3 internal criticals per game for me, in fact I would say they are all averaging closer to 1 to 1.5. I would expect this mission to be re-balanced eventually alongside some of the more traditional artillery missions (stun duration, etc.), but until such time has anyone got any big brain ideas that I might have missed? Honestly my platoon mates were getting similar numbers of internal crits playing normal tanks shooting AP. I'm thinking I might need to shoot for another 15th mission with honors just to skip this particular mission and also skip the Union and Bloc sets. 

This was already the most RNG-dependent mission of all 60 in the 279 mission set, due to lack of ideal tanks (Foch 155 being the best bet, pre-HE changes), but following the changes I would advise this as a must skip. I think the only way of completing it now is to go for engine fires multiple times with standard rounds, rather than spamming HE from any vehicle (even arty).

Which missions with honours are you still stuck on to unlock additional orders?

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