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SULOMON

How do clan wars battle usually go for landowning clans and top clans.

  

31 members have voted

  1. 1. What are the clan wars battles like when it comes to kill results?

    • 13-15--0
      14
    • 10-12--0
      9
    • 7-9--0
      6
    • 4-6--0
      2
    • 1-3--0
      0
  2. 2. What is the pace of clan wars battle like compared to random battles on average?

    • Much quicker.
      6
    • A little quicker.
      9
    • About the same.
      5
    • A little slower.
      9
    • A lot slower.
      2
  3. 3. Opinion on clan wars battles compared to random battles (Not calling).

    • Fighting with clan friends is alway quite fun (Likes clan battles more than random battles)
      18
    • Fighting tonks is fun regardless of circumstances (Doesn't like or dislike clan battles over random battles).
      8
    • Getting 1.3k damage in clan wars battle is not good for WN8 (Doesn't like it).
      5


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I'm curious about clan battles and what unicums think of them. I was going to add a 4th question but the poll didn't let me. The 4th question is: If you are calling what is your opinion of clan wars battles compared to random battles?

 

I'm mainly curious about how fun they are and what is the flow of battle compared to random battles.

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I'll let you know right now clan wars is the only possible situation in which a 1v1 is actually a well known and respected way to challenge an opposing clan.

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The first question has me confused, do you mean kills per person or team total? 

 

Though it may not be good for wn8, I like it a lot better since I'm not randomly get 14 other teammates which tend to be horribads 

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The first question has me confused, do you mean kills per person or team total? 

 

Though it may not be good for wn8, I like it a lot better since I'm not randomly get 14 other teammates which tend to be horribads 

Team total.

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Clan wars battles are 4/5 just holding your land against bads. These battles tend to be something like 15:1, rarely gets over 15:5. The battles are almost always much, much shorter than randoms.

 

Clan wars battles against other good clans swing wildly, but are still usually very short. Mass pushes are how everything works, the attrition/campy style of pubs just doesn't work when 15 autoloaders plow through you.

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it depends

against shit clans 15-2 or something around there

same tier clan? 15-10 15-8 11-7 or something like this

pace of battles can go extremely fast or extremely slow, very map dependant/caller dependant, seems to have a lot of action early game against decent clans though.

swamp for me goes on for 6-7minutes, while for brick he likes to use all 15minutes.

clan battles are always better than pubs, even though it RiPs my stats when I'm fighting a decent clan and can't call to pad my damage.

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Boring as shit 

 

I've played 35 CW battles in this account i think even though I'm supposed to be in an active CW clan they seem to just forget me, and in those 35 games I've got around 10 Team kills so suffice to say I didn't take them that seriously  :smiledown:

 

The battles can be fun but it's all the assorted bullshit that comes with CW is offputting , the 15 min queue ect ect 

 

 

With Zer0 when i last did CW which was the last big campaign we pretty much rofl stomped everyone , 15 - (3-5) , prob because we were up against tards , but good tactics and tanks bunched up will lead to stomps when one side is just more skilled or has extra guns in the area , there not really any attrition fighting unless some dicks decide to bring arty 

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  not a unicum, but plenty enough clan wars battles under the belt to at least adequately answer some of the questions.

 

 

 


What are the clan wars battles like when it comes to kill results? 

depends on the teams involved.  teams can vary as much as pubs.  yellow and below clans are generally food that get rolled 15-0/15-1.

green clans can put up a fight with anything green, and even sometimes blue.  but against blues they tend to struggle..  against purples they are food. etc. etc.

 What is the pace of clan wars battle like compared to random battles on average?

usually slower due to tank locking..  there are fights that sometimes you just roll in and 5 minutes later it is over.  but if it becomes too close, some more active teams may defer to the draw to save tanks.

 

Opinion on clan wars battles compared to random battles (Not calling).

much more entertaining.  no pubs to deal with unless they are on the other team.  generally CW are the only battles i play anymore.  i have lost the will to pub, and only do so when credits are a problem.

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oh and sometimes you have to get spec ops team man

like in campaign2 crabs had their most important lands always held by 10chips or whatever (I know nothing about chips) and always brought the 10best players to 15-2 shit clans with 10players, like for a week.

dos had something like this in the world on fire campaign, I led 10greens to 15-6 against some shit clan that could bring 15 tier8s.

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Not a top clan, but we do pretty well especially when carbon is calling against green clans like claws, W_W, QC etc. I don't get to play much because my t10 selection sucks but when we are actively pursuing land, it's pretty fun.

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I can't claim to be in a top clan but here are my 5 cents:

 

  • Battles are faster and slower at the same time. The pace of engagements (the actual shooting and fighting) is much faster than in a random. Massed groups of tanks clash and kill each other as fast as they can reload (which is fast considering there will be a lot of autoloaders). On the other hand, some maps can be campy (Mountain Pass, Lakeville, ...). If you play such a map and your caller wants to let the arty work, a game can be very slow paced. In such a game, heavies might sit in cover for 10-11 minutes while the spotters and the arty do their thing. But the last 4-5 will be action packed when your massed tanks push into the enemy or into a cap circle.
  • Yes, clan wars come with more preparation than randoms. Your clan might do a training room to set up the team and introduce less experienced players to their position and task. At the very least you have to expected some map tactics. But I believe Hardy, never did enough clan wars to get this part. When you rise inside a clan and start to be one of the people whose feedback the commanders trust/command yourself, the prep becomes interesting again. Each map is a puzzle and each strat is a solution. How do I break this camp? How do I counter that move? Which setup allows me to react best? How can I force my strat upon the enemy?
  • Results depends on the balance between the clans. If two clans are close as far as players/callers go, you will get a close fight. But put a clan of purples against a clan of greens and you can expect a very clear outcome. Overall, you probably get more roflstomps in clanwars than in randoms.
  • Enjoyment: I like clanwars a lot - but at times it can get stressful or even frustrating. I would guess frustration is more common in a mid-level clan than in a top clan. My clan wins ~70% of its battles, yet sometimes, I am mad as hell after clanwars. If a random pubbie screws up, I am annoyed but I expect nothing else of tomatos. If a clanmate screws up (or even worse if several do), it's madly frustrating. Expect callers to rage in such a situation (how much depends on the caller). There is also a lot of attrition in clanwars. Especially officers have to sacrifice a lot of time and a lot burn out after a while.
  • In short: clanwars are randoms on crack. It's faster, nastier, more exiting, ... The high is bigger but so are the downs.
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  not a unicum, but plenty enough clan wars battles under the belt to at least adequately answer some of the questions.

He said land holding there Jimbo. You could always of course go backstab someone in greenland.

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He said land holding there Jimbo. You could always of course go backstab someone in greenland.

 

 

oh, you mean land holding like this?

 

JIMBO_zpse7cfcb7c.png

 

 

or would you like me to reference Clam Wars back during the giant free for all between NUKED, PBKAC, _BAD_, VOLT, and a bunch of others?  Of which I was a member of NUKED, holding the entirety of Spain at the time.  I would expect a more mature response than the one given.  I gave simple opinions..  of which you are more than free to debate.  Which would probably be preferred over taking a cheap shot at my clan because of some chip you may or may not have.

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oh, you mean land holding like this?

 

JIMBO_zpse7cfcb7c.png

 

 

or would you like me to reference Clam Wars back during the giant free for all between NUKED, PBKAC, _BAD_, VOLT, and a bunch of others?  Of which I was a member of NUKED, holding the entirety of Spain at the time.  I would expect a more mature response than the one given.  I gave simple opinions..  of which you are more than free to debate.  Which would probably be preferred over taking a cheap shot at my clan because of some chip you may or may not have.

Remind me again what happened to NUKED?

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Remind me again what happened to NUKED?

 

 

official forums CR/D..  is that you?  seriously.....  last i checked this was supposed to be commenting on the OP's question, not a thread for taking shots at people.  NUKED disbanded, Sean no longer wanted to run the clan.  no different than what happened to multiple other main clans from the old days...  and from what i remember..  PBKAC was a rather new clan then.

 

now if we are done bickering and acting immature, how about we get back on topic and continue a constructive thread.  leave the shit posting for CR/D.

 

i apologize to sulomon for direction the thread has taken, this was not my intent.

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Remind me again what happened to NUKED?

We saw, we conquered, we came - on facce. Simpler times. You weren't there though, chill with the epeen rubbing.

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We saw, we conquered, we came - on facce. Simpler times. You weren't there though, chill with the epeen rubbing.

Do I know you? I think I used to hear about some guy with your name that used to play CW.

 

Tell us about the good old days grandpa.

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A moderation reminder that this section of the forums is the wotlabs equivilent of CR/D.  Rivalry between clans, poking of fun at lesser or other clans, conflict between clans are all allowed.  Things like nudity, racism, or not loving Serb are still not allowed.  If you can't handle the heat get out of the kitchen. - Dlur

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We saw, we conquered, we came - on facce. Simpler times. You weren't there though, chill with the epeen rubbing.

I was there, so so long ago. Didn't PBKAC disband shortly after that war?

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Depends on the clan, but sometimes even good clans will take landslide wins/losses to other good clans but it's often a lot closer than that. Against bad clans it's almost across the board landslide victories regardless of circumstance if your clan and caller are good enough.

 

The pace is relative imo, while the length can last long or short depending on clans and strategies even when things are going slow in the battle the action is almost always fast paced, keep in mind you generally have one or two people calling flanks, strategies, movements etc. and any time you're not trying to work an angle in CW you're losing because of it. That said the pace is very fast compared to pubs. The length can swing either way to extremes though.

 

The third question, it's always fun to get together, much more fun than pubs IMO. Regarding the comment on damage/wn8 though depending on the map/strategies and how it plays out it's not uncommon for the artillery players to come out with tons of damage and an increased wn8.

 

Short hand: Results vary greatly, fast paced or dead, way more fun than pubs, and JIMBO can't hold land. Well that is unless you consider 100 guys making less in CW than 1 guy makes in tournaments "holding land".

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